gpu: ion: Validate handles passed via the kernel api

Before freeing or sharing handles, confirm that they
are valid in the provided client

Change-Id: I06ec599c0b277fcb5417325a12ecbf8b2d248a7b
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
diff --git a/drivers/gpu/ion/ion.c b/drivers/gpu/ion/ion.c
index 1c25940..9cb5b25 100644
--- a/drivers/gpu/ion/ion.c
+++ b/drivers/gpu/ion/ion.c
@@ -333,6 +333,18 @@
 
 void ion_free(struct ion_client *client, struct ion_handle *handle)
 {
+	bool valid_handle;
+
+	BUG_ON(client != handle->client);
+
+	mutex_lock(&client->lock);
+	valid_handle = ion_handle_validate(client, handle);
+	mutex_unlock(&client->lock);
+
+	if (!valid_handle) {
+		WARN("%s: invalid handle passed to free.\n", __func__);
+		return;
+	}
 	ion_handle_put(handle);
 }
 
@@ -500,6 +512,16 @@
 struct ion_buffer *ion_share(struct ion_client *client,
 				 struct ion_handle *handle)
 {
+	bool valid_handle;
+
+	mutex_lock(&client->lock);
+	valid_handle = ion_handle_validate(client, handle);
+	mutex_unlock(&client->lock);
+	if (!valid_handle) {
+		WARN("%s: invalid handle passed to share.\n", __func__);
+		return ERR_PTR(-EINVAL);
+	}
+
 	/* don't not take an extra refernce here, the burden is on the caller
 	 * to make sure the buffer doesn't go away while it's passing it
 	 * to another client -- ion_free should not be called on this handle