| #ifndef _cs4218_h_ |
| /* |
| * Hacked version of linux/drivers/sound/dmasound/dmasound.h |
| * |
| * |
| * Minor numbers for the sound driver. |
| * |
| * Unfortunately Creative called the codec chip of SB as a DSP. For this |
| * reason the /dev/dsp is reserved for digitized audio use. There is a |
| * device for true DSP processors but it will be called something else. |
| * In v3.0 it's /dev/sndproc but this could be a temporary solution. |
| */ |
| #define _cs4218_h_ |
| |
| #include <linux/types.h> |
| #include <linux/config.h> |
| |
| #define SND_NDEVS 256 /* Number of supported devices */ |
| #define SND_DEV_CTL 0 /* Control port /dev/mixer */ |
| #define SND_DEV_SEQ 1 /* Sequencer output /dev/sequencer (FM |
| synthesizer and MIDI output) */ |
| #define SND_DEV_MIDIN 2 /* Raw midi access */ |
| #define SND_DEV_DSP 3 /* Digitized voice /dev/dsp */ |
| #define SND_DEV_AUDIO 4 /* Sparc compatible /dev/audio */ |
| #define SND_DEV_DSP16 5 /* Like /dev/dsp but 16 bits/sample */ |
| #define SND_DEV_STATUS 6 /* /dev/sndstat */ |
| /* #7 not in use now. Was in 2.4. Free for use after v3.0. */ |
| #define SND_DEV_SEQ2 8 /* /dev/sequencer, level 2 interface */ |
| #define SND_DEV_SNDPROC 9 /* /dev/sndproc for programmable devices */ |
| #define SND_DEV_PSS SND_DEV_SNDPROC |
| |
| /* switch on various prinks */ |
| #define DEBUG_DMASOUND 1 |
| |
| #define MAX_AUDIO_DEV 5 |
| #define MAX_MIXER_DEV 4 |
| #define MAX_SYNTH_DEV 3 |
| #define MAX_MIDI_DEV 6 |
| #define MAX_TIMER_DEV 3 |
| |
| #define MAX_CATCH_RADIUS 10 |
| |
| #define le2be16(x) (((x)<<8 & 0xff00) | ((x)>>8 & 0x00ff)) |
| #define le2be16dbl(x) (((x)<<8 & 0xff00ff00) | ((x)>>8 & 0x00ff00ff)) |
| |
| #define IOCTL_IN(arg, ret) \ |
| do { int error = get_user(ret, (int *)(arg)); \ |
| if (error) return error; \ |
| } while (0) |
| #define IOCTL_OUT(arg, ret) ioctl_return((int *)(arg), ret) |
| |
| static inline int ioctl_return(int *addr, int value) |
| { |
| return value < 0 ? value : put_user(value, addr); |
| } |
| |
| #define HAS_RECORD |
| |
| /* |
| * Initialization |
| */ |
| |
| /* description of the set-up applies to either hard or soft settings */ |
| |
| typedef struct { |
| int format; /* AFMT_* */ |
| int stereo; /* 0 = mono, 1 = stereo */ |
| int size; /* 8/16 bit*/ |
| int speed; /* speed */ |
| } SETTINGS; |
| |
| /* |
| * Machine definitions |
| */ |
| |
| typedef struct { |
| const char *name; |
| const char *name2; |
| void (*open)(void); |
| void (*release)(void); |
| void *(*dma_alloc)(unsigned int, int); |
| void (*dma_free)(void *, unsigned int); |
| int (*irqinit)(void); |
| #ifdef MODULE |
| void (*irqcleanup)(void); |
| #endif |
| void (*init)(void); |
| void (*silence)(void); |
| int (*setFormat)(int); |
| int (*setVolume)(int); |
| int (*setBass)(int); |
| int (*setTreble)(int); |
| int (*setGain)(int); |
| void (*play)(void); |
| void (*record)(void); /* optional */ |
| void (*mixer_init)(void); /* optional */ |
| int (*mixer_ioctl)(u_int, u_long); /* optional */ |
| int (*write_sq_setup)(void); /* optional */ |
| int (*read_sq_setup)(void); /* optional */ |
| int (*sq_open)(mode_t); /* optional */ |
| int (*state_info)(char *, size_t); /* optional */ |
| void (*abort_read)(void); /* optional */ |
| int min_dsp_speed; |
| int max_dsp_speed; |
| int version ; |
| int hardware_afmts ; /* OSS says we only return h'ware info */ |
| /* when queried via SNDCTL_DSP_GETFMTS */ |
| int capabilities ; /* low-level reply to SNDCTL_DSP_GETCAPS */ |
| SETTINGS default_hard ; /* open() or init() should set something valid */ |
| SETTINGS default_soft ; /* you can make it look like old OSS, if you want to */ |
| } MACHINE; |
| |
| /* |
| * Low level stuff |
| */ |
| |
| typedef struct { |
| ssize_t (*ct_ulaw)(const u_char *, size_t, u_char *, ssize_t *, ssize_t); |
| ssize_t (*ct_alaw)(const u_char *, size_t, u_char *, ssize_t *, ssize_t); |
| ssize_t (*ct_s8)(const u_char *, size_t, u_char *, ssize_t *, ssize_t); |
| ssize_t (*ct_u8)(const u_char *, size_t, u_char *, ssize_t *, ssize_t); |
| ssize_t (*ct_s16be)(const u_char *, size_t, u_char *, ssize_t *, ssize_t); |
| ssize_t (*ct_u16be)(const u_char *, size_t, u_char *, ssize_t *, ssize_t); |
| ssize_t (*ct_s16le)(const u_char *, size_t, u_char *, ssize_t *, ssize_t); |
| ssize_t (*ct_u16le)(const u_char *, size_t, u_char *, ssize_t *, ssize_t); |
| } TRANS; |
| |
| |
| /* |
| * Sound queue stuff, the heart of the driver |
| */ |
| |
| struct sound_queue { |
| /* buffers allocated for this queue */ |
| int numBufs; /* real limits on what the user can have */ |
| int bufSize; /* in bytes */ |
| char **buffers; |
| |
| /* current parameters */ |
| int locked ; /* params cannot be modified when != 0 */ |
| int user_frags ; /* user requests this many */ |
| int user_frag_size ; /* of this size */ |
| int max_count; /* actual # fragments <= numBufs */ |
| int block_size; /* internal block size in bytes */ |
| int max_active; /* in-use fragments <= max_count */ |
| |
| /* it shouldn't be necessary to declare any of these volatile */ |
| int front, rear, count; |
| int rear_size; |
| /* |
| * The use of the playing field depends on the hardware |
| * |
| * Atari, PMac: The number of frames that are loaded/playing |
| * |
| * Amiga: Bit 0 is set: a frame is loaded |
| * Bit 1 is set: a frame is playing |
| */ |
| int active; |
| wait_queue_head_t action_queue, open_queue, sync_queue; |
| int open_mode; |
| int busy, syncing, xruns, died; |
| }; |
| |
| #define SLEEP(queue) interruptible_sleep_on_timeout(&queue, HZ) |
| #define WAKE_UP(queue) (wake_up_interruptible(&queue)) |
| |
| #endif /* _cs4218_h_ */ |