sync: update new fence status with sync_fence_signal_pt

If a fence's pt is signaled before sync_fence_create is called, the fence
will never transition into the signaled state.  This also address a tiny
race if a merged fence's pt after sync_fence_get_status checks it's status
and before fence->status is updated.

Change-Id: Ic8e292a323db26c6f04cb4757d920278b3125ff6
Signed-off-by: Erik Gilling <konkers@android.com>
Signed-off-by: Michael Bohan <mbohan@codeaurora.org>
diff --git a/drivers/base/sync.c b/drivers/base/sync.c
index 812424c..63903d7 100644
--- a/drivers/base/sync.c
+++ b/drivers/base/sync.c
@@ -297,6 +297,12 @@
 	list_add(&pt->pt_list, &fence->pt_list_head);
 	sync_pt_activate(pt);
 
+	/*
+	 * signal the fence in case pt was activated before
+	 * sync_pt_activate(pt) was called
+	 */
+	sync_fence_signal_pt(pt);
+
 	return fence;
 }
 EXPORT_SYMBOL(sync_fence_create);
@@ -458,7 +464,13 @@
 	if (err < 0)
 		goto err;
 
-	fence->status = sync_fence_get_status(fence);
+	/*
+	 * signal the fence in case one of it's pts were activated before
+	 * they were activated
+	 */
+	sync_fence_signal_pt(list_first_entry(&fence->pt_list_head,
+					      struct sync_pt,
+					      pt_list));
 
 	return fence;
 err: