msm_fb: Fix blending logic for formats with per-pixel alpha
Currently if a layer with per-pixel alpha (eg. RGBA) is fed
for composition with z-order as zero (FG), per-pixel alpha
blending is applied along with the BG frame present on frame
buffer and hence we see the previous frame on the panel. Hence,
apply constant alpha blending if these formats are fed as FG.
CRs-fixed: 405802
CRs-fixed: 435800
Change-Id: I4e00743e7f13189b1830d4d0e655f186ffa590cd
Signed-off-by: Padmanabhan Komanduru <pkomandu@codeaurora.org>
diff --git a/include/linux/msm_mdp.h b/include/linux/msm_mdp.h
index aa2d948..7e67db0 100644
--- a/include/linux/msm_mdp.h
+++ b/include/linux/msm_mdp.h
@@ -145,6 +145,7 @@
#define MDP_DITHER 0x8
#define MDP_BLUR 0x10
#define MDP_BLEND_FG_PREMULT 0x20000
+#define MDP_IS_FG 0x40000
#define MDP_DEINTERLACE 0x80000000
#define MDP_SHARPENING 0x40000000
#define MDP_NO_DMA_BARRIER_START 0x20000000