msm: mdss: Enable solid fill on pipe
Add support to enable solid fill on pipe with an option to
configure fill-color by userspace. This support does not confine
to background pipe and can be used to enable solid fill on any source
surface processing pipes irrespective of the z-order.
This support can be used in requirements involving constant
color layers.
Change-Id: Iae3c2968ca2f2f1be161e9c2f857641ffbb859e5
Signed-off-by: Adrian Salido-Moreno <adrianm@codeaurora.org>
Signed-off-by: Mayank Chopra <makchopra@codeaurora.org>
diff --git a/include/linux/msm_mdp.h b/include/linux/msm_mdp.h
index 58fbb1f..3067df8 100644
--- a/include/linux/msm_mdp.h
+++ b/include/linux/msm_mdp.h
@@ -502,6 +502,8 @@
* @flags: This is used to customize operation of overlay. See MDP flags
* for more information.
* @user_data: DEPRECATED* Used to store user application specific information.
+ * @bg_color: Solid color used to fill the overlay surface when no source
+ * buffer is provided.
* @horz_deci: Horizontal decimation value, this indicates the amount of pixels
* dropped for each pixel that is fetched from a line. The value
* given should be power of two of decimation amount.
@@ -532,7 +534,8 @@
uint32_t transp_mask;
uint32_t flags;
uint32_t id;
- uint32_t user_data[7];
+ uint32_t user_data[6];
+ uint32_t bg_color;
uint8_t horz_deci;
uint8_t vert_deci;
struct mdp_overlay_pp_params overlay_pp_cfg;