| # |
| # Joystick driver configuration |
| # |
| menuconfig INPUT_JOYSTICK |
| bool "Joysticks/Gamepads" |
| help |
| If you have a joystick, 6dof controller, gamepad, steering wheel, |
| weapon control system or something like that you can say Y here |
| and the list of supported devices will be displayed. This option |
| doesn't affect the kernel. |
| |
| Please read the file <file:Documentation/input/joystick.txt> which |
| contains more information. |
| |
| if INPUT_JOYSTICK |
| |
| config JOYSTICK_ANALOG |
| tristate "Classic PC analog joysticks and gamepads" |
| select GAMEPORT |
| ---help--- |
| Say Y here if you have a joystick that connects to the PC |
| gameport. In addition to the usual PC analog joystick, this driver |
| supports many extensions, including joysticks with throttle control, |
| with rudders, additional hats and buttons compatible with CH |
| Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or |
| Saitek Cyborg joysticks. |
| |
| Please read the file <file:Documentation/input/joystick.txt> which |
| contains more information. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called analog. |
| |
| config JOYSTICK_A3D |
| tristate "Assassin 3D and MadCatz Panther devices" |
| select GAMEPORT |
| help |
| Say Y here if you have an FPGaming or MadCatz controller using the |
| A3D protocol over the PC gameport. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called a3d. |
| |
| config JOYSTICK_ADI |
| tristate "Logitech ADI digital joysticks and gamepads" |
| select GAMEPORT |
| help |
| Say Y here if you have a Logitech controller using the ADI |
| protocol over the PC gameport. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called adi. |
| |
| config JOYSTICK_COBRA |
| tristate "Creative Labs Blaster Cobra gamepad" |
| select GAMEPORT |
| help |
| Say Y here if you have a Creative Labs Blaster Cobra gamepad. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called cobra. |
| |
| config JOYSTICK_GF2K |
| tristate "Genius Flight2000 Digital joysticks and gamepads" |
| select GAMEPORT |
| help |
| Say Y here if you have a Genius Flight2000 or MaxFighter digitally |
| communicating joystick or gamepad. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called gf2k. |
| |
| config JOYSTICK_GRIP |
| tristate "Gravis GrIP joysticks and gamepads" |
| select GAMEPORT |
| help |
| Say Y here if you have a Gravis controller using the GrIP protocol |
| over the PC gameport. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called grip. |
| |
| config JOYSTICK_GRIP_MP |
| tristate "Gravis GrIP MultiPort" |
| select GAMEPORT |
| help |
| Say Y here if you have the original Gravis GrIP MultiPort, a hub |
| that connects to the gameport and you connect gamepads to it. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called grip_mp. |
| |
| config JOYSTICK_GUILLEMOT |
| tristate "Guillemot joysticks and gamepads" |
| select GAMEPORT |
| help |
| Say Y here if you have a Guillemot joystick using a digital |
| protocol over the PC gameport. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called guillemot. |
| |
| config JOYSTICK_INTERACT |
| tristate "InterAct digital joysticks and gamepads" |
| select GAMEPORT |
| help |
| Say Y here if you have an InterAct gameport or joystick |
| communicating digitally over the gameport. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called interact. |
| |
| config JOYSTICK_SIDEWINDER |
| tristate "Microsoft SideWinder digital joysticks and gamepads" |
| select GAMEPORT |
| help |
| Say Y here if you have a Microsoft controller using the Digital |
| Overdrive protocol over PC gameport. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called sidewinder. |
| |
| config JOYSTICK_TMDC |
| tristate "ThrustMaster DirectConnect joysticks and gamepads" |
| select GAMEPORT |
| help |
| Say Y here if you have a ThrustMaster controller using the |
| DirectConnect (BSP) protocol over the PC gameport. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called tmdc. |
| |
| source "drivers/input/joystick/iforce/Kconfig" |
| |
| config JOYSTICK_WARRIOR |
| tristate "Logitech WingMan Warrior joystick" |
| select SERIO |
| help |
| Say Y here if you have a Logitech WingMan Warrior joystick connected |
| to your computer's serial port. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called warrior. |
| |
| config JOYSTICK_MAGELLAN |
| tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers" |
| select SERIO |
| help |
| Say Y here if you have a Magellan or Space Mouse 6DOF controller |
| connected to your computer's serial port. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called magellan. |
| |
| config JOYSTICK_SPACEORB |
| tristate "SpaceTec SpaceOrb/Avenger 6dof controllers" |
| select SERIO |
| help |
| Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF |
| controller connected to your computer's serial port. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called spaceorb. |
| |
| config JOYSTICK_SPACEBALL |
| tristate "SpaceTec SpaceBall 6dof controllers" |
| select SERIO |
| help |
| Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX |
| controller connected to your computer's serial port. For the |
| SpaceBall 4000 USB model, use the USB HID driver. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called spaceball. |
| |
| config JOYSTICK_STINGER |
| tristate "Gravis Stinger gamepad" |
| select SERIO |
| help |
| Say Y here if you have a Gravis Stinger connected to one of your |
| serial ports. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called stinger. |
| |
| config JOYSTICK_TWIDJOY |
| tristate "Twiddler as a joystick" |
| select SERIO |
| help |
| Say Y here if you have a Handykey Twiddler connected to your |
| computer's serial port and want to use it as a joystick. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called twidjoy. |
| |
| config JOYSTICK_ZHENHUA |
| tristate "5-byte Zhenhua RC transmitter" |
| select SERIO |
| help |
| Say Y here if you have a Zhen Hua PPM-4CH transmitter which is |
| supplied with a ready to fly micro electric indoor helicopters |
| such as EasyCopter, Lama, MiniCopter, DragonFly or Jabo and want |
| to use it via serial cable as a joystick. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called zhenhua. |
| |
| config JOYSTICK_DB9 |
| tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads" |
| depends on PARPORT |
| help |
| Say Y here if you have a Sega Master System gamepad, Sega Genesis |
| gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga, |
| Commodore, Amstrad CPC joystick connected to your parallel port. |
| For more information on how to use the driver please read |
| <file:Documentation/input/joystick-parport.txt>. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called db9. |
| |
| config JOYSTICK_GAMECON |
| tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads" |
| depends on PARPORT |
| select INPUT_FF_MEMLESS |
| ---help--- |
| Say Y here if you have a Nintendo Entertainment System gamepad, |
| Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad, |
| Sony PlayStation gamepad or a Multisystem -- Atari, Amiga, |
| Commodore, Amstrad CPC joystick connected to your parallel port. |
| For more information on how to use the driver please read |
| <file:Documentation/input/joystick-parport.txt>. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called gamecon. |
| |
| config JOYSTICK_TURBOGRAFX |
| tristate "Multisystem joysticks via TurboGraFX device" |
| depends on PARPORT |
| help |
| Say Y here if you have the TurboGraFX interface by Steffen Schwenke, |
| and want to use it with Multisystem -- Atari, Amiga, Commodore, |
| Amstrad CPC joystick. For more information on how to use the driver |
| please read <file:Documentation/input/joystick-parport.txt>. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called turbografx. |
| |
| config JOYSTICK_AMIGA |
| tristate "Amiga joysticks" |
| depends on AMIGA |
| help |
| Say Y here if you have an Amiga with a digital joystick connected |
| to it. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called amijoy. |
| |
| config JOYSTICK_AS5011 |
| tristate "Austria Microsystem AS5011 joystick" |
| depends on I2C |
| help |
| Say Y here if you have an AS5011 digital joystick connected to your |
| system. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called as5011. |
| |
| config JOYSTICK_JOYDUMP |
| tristate "Gameport data dumper" |
| select GAMEPORT |
| help |
| Say Y here if you want to dump data from your joystick into the system |
| log for debugging purposes. Say N if you are making a production |
| configuration or aren't sure. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called joydump. |
| |
| config JOYSTICK_XPAD |
| tristate "X-Box gamepad support" |
| depends on USB_ARCH_HAS_HCD |
| select USB |
| help |
| Say Y here if you want to use the X-Box pad with your computer. |
| Make sure to say Y to "Joystick support" (CONFIG_INPUT_JOYDEV) |
| and/or "Event interface support" (CONFIG_INPUT_EVDEV) as well. |
| |
| For information about how to connect the X-Box pad to USB, see |
| <file:Documentation/input/xpad.txt>. |
| |
| To compile this driver as a module, choose M here: the |
| module will be called xpad. |
| |
| config JOYSTICK_XPAD_FF |
| bool "X-Box gamepad rumble support" |
| depends on JOYSTICK_XPAD && INPUT |
| select INPUT_FF_MEMLESS |
| ---help--- |
| Say Y here if you want to take advantage of xbox 360 rumble features. |
| |
| config JOYSTICK_XPAD_LEDS |
| bool "LED Support for Xbox360 controller 'BigX' LED" |
| depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD) |
| ---help--- |
| This option enables support for the LED which surrounds the Big X on |
| XBox 360 controller. |
| |
| config JOYSTICK_WALKERA0701 |
| tristate "Walkera WK-0701 RC transmitter" |
| depends on HIGH_RES_TIMERS && PARPORT |
| help |
| Say Y or M here if you have a Walkera WK-0701 transmitter which is |
| supplied with a ready to fly Walkera helicopters such as HM36, |
| HM37, HM60 and want to use it via parport as a joystick. More |
| information is available: <file:Documentation/input/walkera0701.txt> |
| |
| To compile this driver as a module, choose M here: the |
| module will be called walkera0701. |
| |
| config JOYSTICK_MAPLE |
| tristate "Dreamcast control pad" |
| depends on MAPLE |
| help |
| Say Y here if you have a SEGA Dreamcast and want to use your |
| controller as a joystick. |
| |
| Most Dreamcast users will say Y. |
| |
| To compile this as a module choose M here: the module will be called |
| maplecontrol. |
| |
| config TOUCHDISC_VTD518_SHINETSU |
| tristate "ShinEtsu VTD518 TouchDisc" |
| depends on I2C |
| default n |
| help |
| Say Y here if you have the ShinEtsu VTD518 Touchdisc connected. It |
| provides the detection of absolute and relative motions and dpad |
| like buttons. |
| |
| To compile this as a module choose M here: the module will be called |
| tdisc_vtd518_shinetsu. |
| endif |