[PATCH] mbxfb: Add more registers bits access macros
This patch adds register bits access macros for chip's Video Plane, Scaling
and interrupt registers.
Signed-off-by: Raphael Assenat <raph@8d.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Acked-by: James Simmons <jsimmons@infradead.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/drivers/video/mbx/reg_bits.h b/drivers/video/mbx/reg_bits.h
index c226a8e..9a24fb0 100644
--- a/drivers/video/mbx/reg_bits.h
+++ b/drivers/video/mbx/reg_bits.h
@@ -242,6 +242,67 @@
#define GPLUT_LUTDATA Fld(24,0)
#define Gplut_Lutdata(x) ((x) << FShft(GPLUT_LUTDATA))
+/* VSCTRL - Video Surface Control Register */
+#define VSCTRL_VPIXFMT Fld(4,27)
+#define VSCTRL_VPIXFMT_YUV12 ((0x9) << FShft(VSCTRL_VPIXFMT))
+#define VSCTRL_VPIXFMT_UY0VY1 ((0xc) << FShft(VSCTRL_VPIXFMT))
+#define VSCTRL_VPIXFMT_VY0UY1 ((0xd) << FShft(VSCTRL_VPIXFMT))
+#define VSCTRL_VPIXFMT_Y0UY1V ((0xe) << FShft(VSCTRL_VPIXFMT))
+#define VSCTRL_VPIXFMT_Y0VY1U ((0xf) << FShft(VSCTRL_VPIXFMT))
+#define VSCTRL_GAMMA_EN (1 << 26)
+#define VSCTRL_CSC_EN (1 << 25)
+#define VSCTRL_COSITED (1 << 22)
+#define VSCTRL_VSWIDTH Fld(11,11)
+#define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \
+ (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))
+#define VSCTRL_VSHEIGHT Fld(11,0)
+#define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \
+ (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))
+
+/* VBBASE - Video Blending Base Register */
+#define VBBASE_GLALPHA Fld(8,24)
+#define Vbbase_Glalpha(x) ((x) << FShft(VBBASE_GLALPHA))
+
+#define VBBASE_COLKEY Fld(24,0)
+#define Vbbase_Colkey(x) ((x) << FShft(VBBASE_COLKEY))
+
+/* VCMSK - Video Color Key Mask Register */
+#define VCMSK_COLKEY_M Fld(24,0)
+#define Vcmsk_colkey_m(x) ((x) << FShft(VCMSK_COLKEY_M))
+
+/* VSCADR - Video Stream Control Rddress Register */
+#define VSCADR_STR_EN (1 << 31)
+#define VSCADR_COLKEY_EN (1 << 30)
+#define VSCADR_COLKEYSRC (1 << 29)
+#define VSCADR_BLEND_M Fld(2,27)
+#define VSCADR_BLEND_NONE ((0x0) << FShft(VSCADR_BLEND_M))
+#define VSCADR_BLEND_INV ((0x1) << FShft(VSCADR_BLEND_M))
+#define VSCADR_BLEND_GLOB ((0x2) << FShft(VSCADR_BLEND_M))
+#define VSCADR_BLEND_PIX ((0x3) << FShft(VSCADR_BLEND_M))
+#define VSCADR_BLEND_POS Fld(2,24)
+#define VSCADR_BLEND_GFX ((0x0) << FShft(VSCADR_BLEND_POS))
+#define VSCADR_BLEND_VID ((0x1) << FShft(VSCADR_BLEND_POS))
+#define VSCADR_BLEND_CUR ((0x2) << FShft(VSCADR_BLEND_POS))
+#define VSCADR_VBASE_ADR Fld(23,0)
+#define Vscadr_Vbase_Adr(x) ((x) << FShft(VSCADR_VBASE_ADR))
+
+/* VUBASE - Video U Base Register */
+#define VUBASE_UVHALFSTR (1 << 31)
+#define VUBASE_UBASE_ADR Fld(24,0)
+#define Vubase_Ubase_Adr(x) ((x) << FShft(VUBASE_UBASE_ADR))
+
+/* VVBASE - Video V Base Register */
+#define VVBASE_VBASE_ADR Fld(24,0)
+#define Vvbase_Vbase_Adr(x) ((x) << FShft(VVBASE_VBASE_ADR))
+
+/* VSADR - Video Stride Address Register */
+#define VSADR_SRCSTRIDE Fld(10,22)
+#define Vsadr_Srcstride(x) ((x) << FShft(VSADR_SRCSTRIDE))
+#define VSADR_XSTART Fld(11,11)
+#define Vsadr_Xstart(x) ((x) << FShft(VSADR_XSTART))
+#define VSADR_YSTART Fld(11,0)
+#define Vsadr_Ystart(x) ((x) << FShft(VSADR_YSTART))
+
/* HCCTRL - Hardware Cursor Register fields */
#define HCCTRL_CUR_EN (1 << 31)
#define HCCTRL_COLKEY_EN (1 << 29)
@@ -394,6 +455,30 @@
#define DMCTRL_BURSTLEN Fld(6,0)
#define Dmctrl_Burstlen(x) ((x) << FShft(DMCTRL_BURSTLEN))
+/* DINTRS - Display Interrupt Status Register */
+#define DINTRS_CUR_OR_S (1 << 18)
+#define DINTRS_STR2_OR_S (1 << 17)
+#define DINTRS_STR1_OR_S (1 << 16)
+#define DINTRS_CUR_UR_S (1 << 6)
+#define DINTRS_STR2_UR_S (1 << 5)
+#define DINTRS_STR1_UR_S (1 << 4)
+#define DINTRS_VEVENT1_S (1 << 3)
+#define DINTRS_VEVENT0_S (1 << 2)
+#define DINTRS_HBLNK1_S (1 << 1)
+#define DINTRS_HBLNK0_S (1 << 0)
+
+/* DINTRE - Display Interrupt Enable Register */
+#define DINTRE_CUR_OR_EN (1 << 18)
+#define DINTRE_STR2_OR_EN (1 << 17)
+#define DINTRE_STR1_OR_EN (1 << 16)
+#define DINTRE_CUR_UR_EN (1 << 6)
+#define DINTRE_STR2_UR_EN (1 << 5)
+#define DINTRE_STR1_UR_EN (1 << 4)
+#define DINTRE_VEVENT1_EN (1 << 3)
+#define DINTRE_VEVENT0_EN (1 << 2)
+#define DINTRE_HBLNK1_EN (1 << 1)
+#define DINTRE_HBLNK0_EN (1 << 0)
+
/* DLSTS - display load status register */
#define DLSTS_RLD_ADONE (1 << 23)
@@ -403,16 +488,41 @@
#define DLLCTRL_RLD_ADRLN Fld(8,24)
#define Dllctrl_Rld_Adrln(x) ((x) << FShft(DLLCTRL_RLD_ADRLN))
+/* CLIPCTRL - Clipping Control Register */
+#define CLIPCTRL_HSKIP Fld(11,16)
+#define Clipctrl_Hskip ((x) << FShft(CLIPCTRL_HSKIP))
+#define CLIPCTRL_VSKIP Fld(11,0)
+#define Clipctrl_Vskip ((x) << FShft(CLIPCTRL_VSKIP))
+
/* SPOCTRL - Scale Pitch/Order Control Register */
#define SPOCTRL_H_SC_BP (1 << 31)
#define SPOCTRL_V_SC_BP (1 << 30)
#define SPOCTRL_HV_SC_OR (1 << 29)
#define SPOCTRL_VS_UR_C (1 << 27)
-#define SPOCTRL_VORDER Fld(2,16)
+#define SPOCTRL_VORDER Fld(2,16)
#define SPOCTRL_VORDER_1TAP ((0x0) << FShft(SPOCTRL_VORDER))
#define SPOCTRL_VORDER_2TAP ((0x1) << FShft(SPOCTRL_VORDER))
#define SPOCTRL_VORDER_4TAP ((0x3) << FShft(SPOCTRL_VORDER))
-#define SPOCTRL_VPITCH Fld(16,0)
+#define SPOCTRL_VPITCH Fld(16,0)
#define Spoctrl_Vpitch(x) ((x) << FShft(SPOCTRL_VPITCH))
+/* SVCTRL - Scale Vertical Control Register */
+#define SVCTRL_INITIAL1 Fld(16,16)
+#define Svctrl_Initial1(x) ((x) << FShft(SVCTRL_INITIAL1))
+#define SVCTRL_INITIAL2 Fld(16,0)
+#define Svctrl_Initial2(x) ((x) << FShft(SVCTRL_INITIAL2))
+
+/* SHCTRL - Scale Horizontal Control Register */
+#define SHCTRL_HINITIAL Fld(16,16)
+#define Shctrl_Hinitial(x) ((x) << FShft(SHCTRL_HINITIAL))
+#define SHCTRL_HDECIM (1 << 15)
+#define SHCTRL_HPITCH Fld(15,0)
+#define Shctrl_Hpitch(x) ((x) << FShft(SHCTRL_HPITCH))
+
+/* SSSIZE - Scale Surface Size Register */
+#define SSSIZE_SC_WIDTH Fld(11,16)
+#define Sssize_Sc_Width(x) ((x) << FShft(SSSIZE_SC_WIDTH))
+#define SSSIZE_SC_HEIGHT Fld(11,0)
+#define Sssize_Sc_Height(x) ((x) << FShft(SSSIZE_SC_HEIGHT))
+
#endif /* __REG_BITS_2700G_ */