Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | /* |
| 2 | * $Id: a3d.c,v 1.21 2002/01/22 20:11:50 vojtech Exp $ |
| 3 | * |
| 4 | * Copyright (c) 1998-2001 Vojtech Pavlik |
| 5 | */ |
| 6 | |
| 7 | /* |
| 8 | * FP-Gaming Assasin 3D joystick driver for Linux |
| 9 | */ |
| 10 | |
| 11 | /* |
| 12 | * This program is free software; you can redistribute it and/or modify |
| 13 | * it under the terms of the GNU General Public License as published by |
| 14 | * the Free Software Foundation; either version 2 of the License, or |
| 15 | * (at your option) any later version. |
| 16 | * |
| 17 | * This program is distributed in the hope that it will be useful, |
| 18 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 20 | * GNU General Public License for more details. |
| 21 | * |
| 22 | * You should have received a copy of the GNU General Public License |
| 23 | * along with this program; if not, write to the Free Software |
| 24 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 25 | * |
| 26 | * Should you need to contact me, the author, you can do so either by |
| 27 | * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: |
| 28 | * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic |
| 29 | */ |
| 30 | |
| 31 | #include <linux/kernel.h> |
| 32 | #include <linux/module.h> |
| 33 | #include <linux/slab.h> |
| 34 | #include <linux/init.h> |
| 35 | #include <linux/gameport.h> |
| 36 | #include <linux/input.h> |
Tim Schmielau | 4e57b68 | 2005-10-30 15:03:48 -0800 | [diff] [blame] | 37 | #include <linux/jiffies.h> |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 38 | |
| 39 | #define DRIVER_DESC "FP-Gaming Assasin 3D joystick driver" |
| 40 | |
| 41 | MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); |
| 42 | MODULE_DESCRIPTION(DRIVER_DESC); |
| 43 | MODULE_LICENSE("GPL"); |
| 44 | |
| 45 | #define A3D_MAX_START 600 /* 600 us */ |
| 46 | #define A3D_MAX_STROBE 80 /* 80 us */ |
| 47 | #define A3D_MAX_LENGTH 40 /* 40*3 bits */ |
| 48 | |
| 49 | #define A3D_MODE_A3D 1 /* Assassin 3D */ |
| 50 | #define A3D_MODE_PAN 2 /* Panther */ |
| 51 | #define A3D_MODE_OEM 3 /* Panther OEM version */ |
| 52 | #define A3D_MODE_PXL 4 /* Panther XL */ |
| 53 | |
| 54 | static char *a3d_names[] = { NULL, "FP-Gaming Assassin 3D", "MadCatz Panther", "OEM Panther", |
| 55 | "MadCatz Panther XL", "MadCatz Panther XL w/ rudder" }; |
| 56 | |
| 57 | struct a3d { |
| 58 | struct gameport *gameport; |
| 59 | struct gameport *adc; |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 60 | struct input_dev *dev; |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 61 | int axes[4]; |
| 62 | int buttons; |
| 63 | int mode; |
| 64 | int length; |
| 65 | int reads; |
| 66 | int bads; |
| 67 | char phys[32]; |
| 68 | }; |
| 69 | |
| 70 | /* |
| 71 | * a3d_read_packet() reads an Assassin 3D packet. |
| 72 | */ |
| 73 | |
| 74 | static int a3d_read_packet(struct gameport *gameport, int length, char *data) |
| 75 | { |
| 76 | unsigned long flags; |
| 77 | unsigned char u, v; |
| 78 | unsigned int t, s; |
| 79 | int i; |
| 80 | |
| 81 | i = 0; |
| 82 | t = gameport_time(gameport, A3D_MAX_START); |
| 83 | s = gameport_time(gameport, A3D_MAX_STROBE); |
| 84 | |
| 85 | local_irq_save(flags); |
| 86 | gameport_trigger(gameport); |
| 87 | v = gameport_read(gameport); |
| 88 | |
| 89 | while (t > 0 && i < length) { |
| 90 | t--; |
| 91 | u = v; v = gameport_read(gameport); |
| 92 | if (~v & u & 0x10) { |
| 93 | data[i++] = v >> 5; |
| 94 | t = s; |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | local_irq_restore(flags); |
| 99 | |
| 100 | return i; |
| 101 | } |
| 102 | |
| 103 | /* |
| 104 | * a3d_csum() computes checksum of triplet packet |
| 105 | */ |
| 106 | |
| 107 | static int a3d_csum(char *data, int count) |
| 108 | { |
| 109 | int i, csum = 0; |
| 110 | |
| 111 | for (i = 0; i < count - 2; i++) |
| 112 | csum += data[i]; |
| 113 | return (csum & 0x3f) != ((data[count - 2] << 3) | data[count - 1]); |
| 114 | } |
| 115 | |
| 116 | static void a3d_read(struct a3d *a3d, unsigned char *data) |
| 117 | { |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 118 | struct input_dev *dev = a3d->dev; |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 119 | |
| 120 | switch (a3d->mode) { |
| 121 | |
| 122 | case A3D_MODE_A3D: |
| 123 | case A3D_MODE_OEM: |
| 124 | case A3D_MODE_PAN: |
| 125 | |
| 126 | input_report_rel(dev, REL_X, ((data[5] << 6) | (data[6] << 3) | data[ 7]) - ((data[5] & 4) << 7)); |
| 127 | input_report_rel(dev, REL_Y, ((data[8] << 6) | (data[9] << 3) | data[10]) - ((data[8] & 4) << 7)); |
| 128 | |
| 129 | input_report_key(dev, BTN_RIGHT, data[2] & 1); |
| 130 | input_report_key(dev, BTN_LEFT, data[3] & 2); |
| 131 | input_report_key(dev, BTN_MIDDLE, data[3] & 4); |
| 132 | |
| 133 | input_sync(dev); |
| 134 | |
| 135 | a3d->axes[0] = ((signed char)((data[11] << 6) | (data[12] << 3) | (data[13]))) + 128; |
| 136 | a3d->axes[1] = ((signed char)((data[14] << 6) | (data[15] << 3) | (data[16]))) + 128; |
| 137 | a3d->axes[2] = ((signed char)((data[17] << 6) | (data[18] << 3) | (data[19]))) + 128; |
| 138 | a3d->axes[3] = ((signed char)((data[20] << 6) | (data[21] << 3) | (data[22]))) + 128; |
| 139 | |
| 140 | a3d->buttons = ((data[3] << 3) | data[4]) & 0xf; |
| 141 | |
| 142 | break; |
| 143 | |
| 144 | case A3D_MODE_PXL: |
| 145 | |
| 146 | input_report_rel(dev, REL_X, ((data[ 9] << 6) | (data[10] << 3) | data[11]) - ((data[ 9] & 4) << 7)); |
| 147 | input_report_rel(dev, REL_Y, ((data[12] << 6) | (data[13] << 3) | data[14]) - ((data[12] & 4) << 7)); |
| 148 | |
| 149 | input_report_key(dev, BTN_RIGHT, data[2] & 1); |
| 150 | input_report_key(dev, BTN_LEFT, data[3] & 2); |
| 151 | input_report_key(dev, BTN_MIDDLE, data[3] & 4); |
| 152 | input_report_key(dev, BTN_SIDE, data[7] & 2); |
| 153 | input_report_key(dev, BTN_EXTRA, data[7] & 4); |
| 154 | |
| 155 | input_report_abs(dev, ABS_X, ((signed char)((data[15] << 6) | (data[16] << 3) | (data[17]))) + 128); |
| 156 | input_report_abs(dev, ABS_Y, ((signed char)((data[18] << 6) | (data[19] << 3) | (data[20]))) + 128); |
| 157 | input_report_abs(dev, ABS_RUDDER, ((signed char)((data[21] << 6) | (data[22] << 3) | (data[23]))) + 128); |
| 158 | input_report_abs(dev, ABS_THROTTLE, ((signed char)((data[24] << 6) | (data[25] << 3) | (data[26]))) + 128); |
| 159 | |
| 160 | input_report_abs(dev, ABS_HAT0X, ( data[5] & 1) - ((data[5] >> 2) & 1)); |
| 161 | input_report_abs(dev, ABS_HAT0Y, ((data[5] >> 1) & 1) - ((data[6] >> 2) & 1)); |
| 162 | input_report_abs(dev, ABS_HAT1X, ((data[4] >> 1) & 1) - ( data[3] & 1)); |
| 163 | input_report_abs(dev, ABS_HAT1Y, ((data[4] >> 2) & 1) - ( data[4] & 1)); |
| 164 | |
| 165 | input_report_key(dev, BTN_TRIGGER, data[8] & 1); |
| 166 | input_report_key(dev, BTN_THUMB, data[8] & 2); |
| 167 | input_report_key(dev, BTN_TOP, data[8] & 4); |
| 168 | input_report_key(dev, BTN_PINKIE, data[7] & 1); |
| 169 | |
| 170 | input_sync(dev); |
| 171 | |
| 172 | break; |
| 173 | } |
| 174 | } |
| 175 | |
| 176 | |
| 177 | /* |
| 178 | * a3d_poll() reads and analyzes A3D joystick data. |
| 179 | */ |
| 180 | |
| 181 | static void a3d_poll(struct gameport *gameport) |
| 182 | { |
| 183 | struct a3d *a3d = gameport_get_drvdata(gameport); |
| 184 | unsigned char data[A3D_MAX_LENGTH]; |
| 185 | |
| 186 | a3d->reads++; |
| 187 | if (a3d_read_packet(a3d->gameport, a3d->length, data) != a3d->length || |
| 188 | data[0] != a3d->mode || a3d_csum(data, a3d->length)) |
Dmitry Torokhov | ab0c344 | 2005-05-29 02:28:55 -0500 | [diff] [blame] | 189 | a3d->bads++; |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 190 | else |
| 191 | a3d_read(a3d, data); |
| 192 | } |
| 193 | |
| 194 | /* |
| 195 | * a3d_adc_cooked_read() copies the acis and button data to the |
| 196 | * callers arrays. It could do the read itself, but the caller could |
| 197 | * call this more than 50 times a second, which would use too much CPU. |
| 198 | */ |
| 199 | |
| 200 | static int a3d_adc_cooked_read(struct gameport *gameport, int *axes, int *buttons) |
| 201 | { |
| 202 | struct a3d *a3d = gameport->port_data; |
| 203 | int i; |
| 204 | |
| 205 | for (i = 0; i < 4; i++) |
| 206 | axes[i] = (a3d->axes[i] < 254) ? a3d->axes[i] : -1; |
| 207 | *buttons = a3d->buttons; |
| 208 | return 0; |
| 209 | } |
| 210 | |
| 211 | /* |
| 212 | * a3d_adc_open() is the gameport open routine. It refuses to serve |
| 213 | * any but cooked data. |
| 214 | */ |
| 215 | |
| 216 | static int a3d_adc_open(struct gameport *gameport, int mode) |
| 217 | { |
| 218 | struct a3d *a3d = gameport->port_data; |
| 219 | |
| 220 | if (mode != GAMEPORT_MODE_COOKED) |
| 221 | return -1; |
| 222 | |
| 223 | gameport_start_polling(a3d->gameport); |
| 224 | return 0; |
| 225 | } |
| 226 | |
| 227 | /* |
| 228 | * a3d_adc_close() is a callback from the input close routine. |
| 229 | */ |
| 230 | |
| 231 | static void a3d_adc_close(struct gameport *gameport) |
| 232 | { |
| 233 | struct a3d *a3d = gameport->port_data; |
| 234 | |
| 235 | gameport_stop_polling(a3d->gameport); |
| 236 | } |
| 237 | |
| 238 | /* |
| 239 | * a3d_open() is a callback from the input open routine. |
| 240 | */ |
| 241 | |
| 242 | static int a3d_open(struct input_dev *dev) |
| 243 | { |
| 244 | struct a3d *a3d = dev->private; |
| 245 | |
| 246 | gameport_start_polling(a3d->gameport); |
| 247 | return 0; |
| 248 | } |
| 249 | |
| 250 | /* |
| 251 | * a3d_close() is a callback from the input close routine. |
| 252 | */ |
| 253 | |
| 254 | static void a3d_close(struct input_dev *dev) |
| 255 | { |
| 256 | struct a3d *a3d = dev->private; |
| 257 | |
| 258 | gameport_stop_polling(a3d->gameport); |
| 259 | } |
| 260 | |
| 261 | /* |
| 262 | * a3d_connect() probes for A3D joysticks. |
| 263 | */ |
| 264 | |
| 265 | static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv) |
| 266 | { |
| 267 | struct a3d *a3d; |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 268 | struct input_dev *input_dev; |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 269 | struct gameport *adc; |
| 270 | unsigned char data[A3D_MAX_LENGTH]; |
| 271 | int i; |
| 272 | int err; |
| 273 | |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 274 | a3d = kzalloc(sizeof(struct a3d), GFP_KERNEL); |
| 275 | input_dev = input_allocate_device(); |
| 276 | if (!a3d || !input_dev) { |
| 277 | err = -ENOMEM; |
| 278 | goto fail1; |
| 279 | } |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 280 | |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 281 | a3d->dev = input_dev; |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 282 | a3d->gameport = gameport; |
| 283 | |
| 284 | gameport_set_drvdata(gameport, a3d); |
| 285 | |
| 286 | err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); |
| 287 | if (err) |
| 288 | goto fail1; |
| 289 | |
| 290 | i = a3d_read_packet(gameport, A3D_MAX_LENGTH, data); |
| 291 | |
| 292 | if (!i || a3d_csum(data, i)) { |
| 293 | err = -ENODEV; |
| 294 | goto fail2; |
| 295 | } |
| 296 | |
| 297 | a3d->mode = data[0]; |
| 298 | |
| 299 | if (!a3d->mode || a3d->mode > 5) { |
| 300 | printk(KERN_WARNING "a3d.c: Unknown A3D device detected " |
| 301 | "(%s, id=%d), contact <vojtech@ucw.cz>\n", gameport->phys, a3d->mode); |
| 302 | err = -ENODEV; |
| 303 | goto fail2; |
| 304 | } |
| 305 | |
| 306 | gameport_set_poll_handler(gameport, a3d_poll); |
| 307 | gameport_set_poll_interval(gameport, 20); |
| 308 | |
Dmitry Torokhov | 10ca4c0 | 2006-06-26 01:45:48 -0400 | [diff] [blame] | 309 | snprintf(a3d->phys, sizeof(a3d->phys), "%s/input0", gameport->phys); |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 310 | |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 311 | input_dev->name = a3d_names[a3d->mode]; |
| 312 | input_dev->phys = a3d->phys; |
| 313 | input_dev->id.bustype = BUS_GAMEPORT; |
| 314 | input_dev->id.vendor = GAMEPORT_ID_VENDOR_MADCATZ; |
| 315 | input_dev->id.product = a3d->mode; |
| 316 | input_dev->id.version = 0x0100; |
| 317 | input_dev->cdev.dev = &gameport->dev; |
| 318 | input_dev->private = a3d; |
| 319 | input_dev->open = a3d_open; |
| 320 | input_dev->close = a3d_close; |
| 321 | |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 322 | if (a3d->mode == A3D_MODE_PXL) { |
| 323 | |
| 324 | int axes[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER }; |
| 325 | |
| 326 | a3d->length = 33; |
| 327 | |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 328 | input_dev->evbit[0] |= BIT(EV_ABS) | BIT(EV_KEY) | BIT(EV_REL); |
| 329 | input_dev->relbit[0] |= BIT(REL_X) | BIT(REL_Y); |
| 330 | input_dev->absbit[0] |= BIT(ABS_X) | BIT(ABS_Y) | BIT(ABS_THROTTLE) | BIT(ABS_RUDDER) |
| 331 | | BIT(ABS_HAT0X) | BIT(ABS_HAT0Y) | BIT(ABS_HAT1X) | BIT(ABS_HAT1Y); |
| 332 | input_dev->keybit[LONG(BTN_MOUSE)] |= BIT(BTN_RIGHT) | BIT(BTN_LEFT) | BIT(BTN_MIDDLE) |
| 333 | | BIT(BTN_SIDE) | BIT(BTN_EXTRA); |
| 334 | input_dev->keybit[LONG(BTN_JOYSTICK)] |= BIT(BTN_TRIGGER) | BIT(BTN_THUMB) | BIT(BTN_TOP) |
| 335 | | BIT(BTN_PINKIE); |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 336 | |
| 337 | a3d_read(a3d, data); |
| 338 | |
| 339 | for (i = 0; i < 4; i++) { |
| 340 | if (i < 2) |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 341 | input_set_abs_params(input_dev, axes[i], 48, input_dev->abs[axes[i]] * 2 - 48, 0, 8); |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 342 | else |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 343 | input_set_abs_params(input_dev, axes[i], 2, 253, 0, 0); |
| 344 | input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 345 | } |
| 346 | |
| 347 | } else { |
| 348 | a3d->length = 29; |
| 349 | |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 350 | input_dev->evbit[0] |= BIT(EV_KEY) | BIT(EV_REL); |
| 351 | input_dev->relbit[0] |= BIT(REL_X) | BIT(REL_Y); |
| 352 | input_dev->keybit[LONG(BTN_MOUSE)] |= BIT(BTN_RIGHT) | BIT(BTN_LEFT) | BIT(BTN_MIDDLE); |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 353 | |
| 354 | a3d_read(a3d, data); |
| 355 | |
| 356 | if (!(a3d->adc = adc = gameport_allocate_port())) |
| 357 | printk(KERN_ERR "a3d: Not enough memory for ADC port\n"); |
| 358 | else { |
| 359 | adc->port_data = a3d; |
| 360 | adc->open = a3d_adc_open; |
| 361 | adc->close = a3d_adc_close; |
| 362 | adc->cooked_read = a3d_adc_cooked_read; |
| 363 | adc->fuzz = 1; |
| 364 | |
| 365 | gameport_set_name(adc, a3d_names[a3d->mode]); |
| 366 | gameport_set_phys(adc, "%s/gameport0", gameport->phys); |
| 367 | adc->dev.parent = &gameport->dev; |
| 368 | |
| 369 | gameport_register_port(adc); |
| 370 | } |
| 371 | } |
| 372 | |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 373 | err = input_register_device(a3d->dev); |
| 374 | if (err) |
| 375 | goto fail3; |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 376 | |
| 377 | return 0; |
| 378 | |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 379 | fail3: if (a3d->adc) |
| 380 | gameport_unregister_port(a3d->adc); |
| 381 | fail2: gameport_close(gameport); |
| 382 | fail1: gameport_set_drvdata(gameport, NULL); |
| 383 | input_free_device(input_dev); |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 384 | kfree(a3d); |
| 385 | return err; |
| 386 | } |
| 387 | |
| 388 | static void a3d_disconnect(struct gameport *gameport) |
| 389 | { |
| 390 | struct a3d *a3d = gameport_get_drvdata(gameport); |
| 391 | |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 392 | input_unregister_device(a3d->dev); |
| 393 | if (a3d->adc) |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 394 | gameport_unregister_port(a3d->adc); |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 395 | gameport_close(gameport); |
| 396 | gameport_set_drvdata(gameport, NULL); |
| 397 | kfree(a3d); |
| 398 | } |
| 399 | |
| 400 | static struct gameport_driver a3d_drv = { |
| 401 | .driver = { |
| 402 | .name = "adc", |
Dmitry Torokhov | 275c6ce | 2006-01-29 21:52:39 -0500 | [diff] [blame] | 403 | .owner = THIS_MODULE, |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 404 | }, |
| 405 | .description = DRIVER_DESC, |
| 406 | .connect = a3d_connect, |
| 407 | .disconnect = a3d_disconnect, |
| 408 | }; |
| 409 | |
| 410 | static int __init a3d_init(void) |
| 411 | { |
| 412 | gameport_register_driver(&a3d_drv); |
| 413 | return 0; |
| 414 | } |
| 415 | |
| 416 | static void __exit a3d_exit(void) |
| 417 | { |
| 418 | gameport_unregister_driver(&a3d_drv); |
| 419 | } |
| 420 | |
| 421 | module_init(a3d_init); |
| 422 | module_exit(a3d_exit); |