Remove Frame, merge shadow and quick representations.

Change-Id: I5ae03a5e52111792d2df7e83cbd89ab25777844b
diff --git a/src/compiler/codegen/RallocUtil.cc b/src/compiler/codegen/RallocUtil.cc
index affb545..2088cdc 100644
--- a/src/compiler/codegen/RallocUtil.cc
+++ b/src/compiler/codegen/RallocUtil.cc
@@ -1244,8 +1244,8 @@
 /* Returns sp-relative offset in bytes for a VReg */
 extern int oatVRegOffset(CompilationUnit* cUnit, int vReg)
 {
-  return Frame::GetVRegOffset(cUnit->code_item, cUnit->coreSpillMask,
-                              cUnit->fpSpillMask, cUnit->frameSize, vReg);
+  return StackVisitor::GetVRegOffset(cUnit->code_item, cUnit->coreSpillMask,
+                                     cUnit->fpSpillMask, cUnit->frameSize, vReg);
 }
 
 /* Returns sp-relative offset in bytes for a SReg */