Multi threaded hashed deduplication during compilation.

Moved deduplication to be in the compiler driver instead of oat
writer. This enables deduplication to be performed on multiple
threads. Also added a hash function to avoid excessive comparison
of byte arrays.

Improvements:
Before (alloats host):
real	1m6.967s
user	4m22.940s
sys	1m22.610s

Thinkfree.apk (target mako):
0m23.74s real     0m50.95s user     0m9.50s system
0m24.62s real     0m50.61s user     0m10.07s system
0m24.22s real     0m51.44s user     0m10.09s system
0m23.70s real     0m51.05s user     0m9.97s system
0m23.50s real     0m50.74s user     0m10.63s system

After (alloats host):
real	1m5.705s
user	4m44.030s
sys	1m29.990s

Thinkfree.apk (target mako):
0m23.32s real     0m51.38s user     0m10.00s system
0m23.49s real     0m51.20s user     0m9.80s system
0m23.18s real     0m50.80s user     0m9.77s system
0m23.52s real     0m51.22s user     0m10.02s system
0m23.50s real     0m51.55s user     0m9.46s system

Bug: 10552630

Change-Id: Ia6d06a747b86b0bfc4473b3cd68f8ce1a1c7eb22
diff --git a/compiler/compiled_method.h b/compiler/compiled_method.h
new file mode 100644
index 0000000..e4fedf1
--- /dev/null
+++ b/compiler/compiled_method.h
@@ -0,0 +1,176 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ART_COMPILER_COMPILED_METHOD_H_
+#define ART_COMPILER_COMPILED_METHOD_H_
+
+#include <string>
+#include <vector>
+
+#include "instruction_set.h"
+#include "utils.h"
+#include "UniquePtr.h"
+
+namespace llvm {
+  class Function;
+}  // namespace llvm
+
+namespace art {
+
+class CompilerDriver;
+
+class CompiledCode {
+ public:
+  // For Quick to supply an code blob
+  CompiledCode(CompilerDriver* compiler_driver, InstructionSet instruction_set,
+               const std::vector<uint8_t>& code);
+
+  // For Portable to supply an ELF object
+  CompiledCode(CompilerDriver* compiler_driver, InstructionSet instruction_set,
+               const std::string& elf_object, const std::string &symbol);
+
+  InstructionSet GetInstructionSet() const {
+    return instruction_set_;
+  }
+
+  const std::vector<uint8_t>& GetCode() const {
+    return *code_;
+  }
+
+  void SetCode(const std::vector<uint8_t>& code);
+
+  bool operator==(const CompiledCode& rhs) const {
+    return (code_ == rhs.code_);
+  }
+
+  // To align an offset from a page-aligned value to make it suitable
+  // for code storage. For example on ARM, to ensure that PC relative
+  // valu computations work out as expected.
+  uint32_t AlignCode(uint32_t offset) const;
+  static uint32_t AlignCode(uint32_t offset, InstructionSet instruction_set);
+
+  // returns the difference between the code address and a usable PC.
+  // mainly to cope with kThumb2 where the lower bit must be set.
+  size_t CodeDelta() const;
+
+  // Returns a pointer suitable for invoking the code at the argument
+  // code_pointer address.  Mainly to cope with kThumb2 where the
+  // lower bit must be set to indicate Thumb mode.
+  static const void* CodePointer(const void* code_pointer,
+                                 InstructionSet instruction_set);
+
+#if defined(ART_USE_PORTABLE_COMPILER)
+  const std::string& GetSymbol() const;
+  const std::vector<uint32_t>& GetOatdataOffsetsToCompliledCodeOffset() const;
+  void AddOatdataOffsetToCompliledCodeOffset(uint32_t offset);
+#endif
+
+ private:
+  CompilerDriver* compiler_driver_;
+
+  const InstructionSet instruction_set_;
+
+  // Used to store the PIC code for Quick and an ELF image for portable.
+  std::vector<uint8_t>* code_;
+
+  // Used for the Portable ELF symbol name.
+  const std::string symbol_;
+
+  // There are offsets from the oatdata symbol to where the offset to
+  // the compiled method will be found. These are computed by the
+  // OatWriter and then used by the ElfWriter to add relocations so
+  // that MCLinker can update the values to the location in the linked .so.
+  std::vector<uint32_t> oatdata_offsets_to_compiled_code_offset_;
+};
+
+class CompiledMethod : public CompiledCode {
+ public:
+  // Constructs a CompiledMethod for the non-LLVM compilers.
+  CompiledMethod(CompilerDriver& driver,
+                 InstructionSet instruction_set,
+                 const std::vector<uint8_t>& code,
+                 const size_t frame_size_in_bytes,
+                 const uint32_t core_spill_mask,
+                 const uint32_t fp_spill_mask,
+                 const std::vector<uint8_t>& mapping_table,
+                 const std::vector<uint8_t>& vmap_table,
+                 const std::vector<uint8_t>& native_gc_map);
+
+  // Constructs a CompiledMethod for the JniCompiler.
+  CompiledMethod(CompilerDriver& driver,
+                 InstructionSet instruction_set,
+                 const std::vector<uint8_t>& code,
+                 const size_t frame_size_in_bytes,
+                 const uint32_t core_spill_mask,
+                 const uint32_t fp_spill_mask);
+
+  // Constructs a CompiledMethod for the Portable compiler.
+  CompiledMethod(CompilerDriver& driver, InstructionSet instruction_set, const std::string& code,
+                 const std::vector<uint8_t>& gc_map, const std::string& symbol);
+
+  // Constructs a CompiledMethod for the Portable JniCompiler.
+  CompiledMethod(CompilerDriver& driver, InstructionSet instruction_set, const std::string& code,
+                 const std::string& symbol);
+
+  ~CompiledMethod() {}
+
+  size_t GetFrameSizeInBytes() const {
+    return frame_size_in_bytes_;
+  }
+
+  uint32_t GetCoreSpillMask() const {
+    return core_spill_mask_;
+  }
+
+  uint32_t GetFpSpillMask() const {
+    return fp_spill_mask_;
+  }
+
+  const std::vector<uint8_t>& GetMappingTable() const {
+    DCHECK(mapping_table_ != nullptr);
+    return *mapping_table_;
+  }
+
+  const std::vector<uint8_t>& GetVmapTable() const {
+    DCHECK(vmap_table_ != nullptr);
+    return *vmap_table_;
+  }
+
+  const std::vector<uint8_t>& GetGcMap() const {
+    DCHECK(gc_map_ != nullptr);
+    return *gc_map_;
+  }
+
+ private:
+  // For quick code, the size of the activation used by the code.
+  const size_t frame_size_in_bytes_;
+  // For quick code, a bit mask describing spilled GPR callee-save registers.
+  const uint32_t core_spill_mask_;
+  // For quick code, a bit mask describing spilled FPR callee-save registers.
+  const uint32_t fp_spill_mask_;
+  // For quick code, a uleb128 encoded map from native PC offset to dex PC aswell as dex PC to
+  // native PC offset. Size prefixed.
+  std::vector<uint8_t>* mapping_table_;
+  // For quick code, a uleb128 encoded map from GPR/FPR register to dex register. Size prefixed.
+  std::vector<uint8_t>* vmap_table_;
+  // For quick code, a map keyed by native PC indices to bitmaps describing what dalvik registers
+  // are live. For portable code, the key is a dalvik PC.
+  std::vector<uint8_t>* gc_map_;
+};
+
+}  // namespace art
+
+#endif  // ART_COMPILER_COMPILED_METHOD_H_