More space refactoring.
Add common interface, AllocSpace.
Renamed the old AllocSpace to DLMallocSpace.
Added an new option enforce_target_size_, which when enabled, doesn't let
the heap grow past ideal heap size calculated during last Gc.
Removed redundant AllocationSize calls.
Moved large object space to its own file instead of being in space.h/cc.
Change-Id: I15e60531114bf213800599737cbd66ef44b46b15
diff --git a/src/debugger.cc b/src/debugger.cc
index 1b89d9b..1e1e7b6 100644
--- a/src/debugger.cc
+++ b/src/debugger.cc
@@ -23,6 +23,8 @@
#include "class_linker.h"
#include "class_loader.h"
#include "dex_instruction.h"
+#include "gc/large_object_space.h"
+#include "gc/space.h"
#if !defined(ART_USE_LLVM_COMPILER)
#include "oat/runtime/context.h" // For VmapTable
#endif
@@ -32,7 +34,6 @@
#include "ScopedPrimitiveArray.h"
#include "scoped_thread_state_change.h"
#include "sirt_ref.h"
-#include "gc/space.h"
#include "stack_indirect_reference_table.h"
#include "thread_list.h"
#include "well_known_classes.h"