| // Copyright 2011 Google Inc. All Rights Reserved. |
| |
| #ifndef ART_SRC_CASTS_H_ |
| #define ART_SRC_CASTS_H_ |
| |
| #include <assert.h> |
| #include <string.h> |
| #include "macros.h" |
| |
| namespace art { |
| |
| // Use implicit_cast as a safe version of static_cast or const_cast |
| // for upcasting in the type hierarchy (i.e. casting a pointer to Foo |
| // to a pointer to SuperclassOfFoo or casting a pointer to Foo to |
| // a const pointer to Foo). |
| // When you use implicit_cast, the compiler checks that the cast is safe. |
| // Such explicit implicit_casts are necessary in surprisingly many |
| // situations where C++ demands an exact type match instead of an |
| // argument type convertable to a target type. |
| // |
| // The From type can be inferred, so the preferred syntax for using |
| // implicit_cast is the same as for static_cast etc.: |
| // |
| // implicit_cast<ToType>(expr) |
| // |
| // implicit_cast would have been part of the C++ standard library, |
| // but the proposal was submitted too late. It will probably make |
| // its way into the language in the future. |
| template<typename To, typename From> |
| inline To implicit_cast(From const &f) { |
| return f; |
| } |
| |
| // When you upcast (that is, cast a pointer from type Foo to type |
| // SuperclassOfFoo), it's fine to use implicit_cast<>, since upcasts |
| // always succeed. When you downcast (that is, cast a pointer from |
| // type Foo to type SubclassOfFoo), static_cast<> isn't safe, because |
| // how do you know the pointer is really of type SubclassOfFoo? It |
| // could be a bare Foo, or of type DifferentSubclassOfFoo. Thus, |
| // when you downcast, you should use this macro. In debug mode, we |
| // use dynamic_cast<> to double-check the downcast is legal (we die |
| // if it's not). In normal mode, we do the efficient static_cast<> |
| // instead. Thus, it's important to test in debug mode to make sure |
| // the cast is legal! |
| // This is the only place in the code we should use dynamic_cast<>. |
| // In particular, you SHOULDN'T be using dynamic_cast<> in order to |
| // do RTTI (eg code like this: |
| // if (dynamic_cast<Subclass1>(foo)) HandleASubclass1Object(foo); |
| // if (dynamic_cast<Subclass2>(foo)) HandleASubclass2Object(foo); |
| // You should design the code some other way not to need this. |
| |
| template<typename To, typename From> // use like this: down_cast<T*>(foo); |
| inline To down_cast(From* f) { // so we only accept pointers |
| // Ensures that To is a sub-type of From *. This test is here only |
| // for compile-time type checking, and has no overhead in an |
| // optimized build at run-time, as it will be optimized away |
| // completely. |
| if (false) { |
| implicit_cast<From*, To>(0); |
| } |
| |
| // |
| // assert(f == NULL || dynamic_cast<To>(f) != NULL); // RTTI: debug mode only! |
| return static_cast<To>(f); |
| } |
| |
| template <class Dest, class Source> |
| inline Dest bit_cast(const Source& source) { |
| // Compile time assertion: sizeof(Dest) == sizeof(Source) |
| // A compile error here means your Dest and Source have different sizes. |
| COMPILE_ASSERT(sizeof(Dest) == sizeof(Source), verify_sizes_are_equal); |
| Dest dest; |
| memcpy(&dest, &source, sizeof(dest)); |
| return dest; |
| } |
| |
| } // namespace art |
| |
| #endif // ART_SRC_CASTS_H_ |