commit | 24faeb23de9aa3038cac6655b575a4b991a6add4 | [log] [tgz] |
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author | Hiroshi Yamauchi <yamauchi@google.com> | Wed May 07 13:12:43 2014 -0700 |
committer | Hiroshi Yamauchi <yamauchi@google.com> | Wed May 07 14:20:20 2014 -0700 |
tree | e6903d7a8a65c4627730eb7b8619ac4f0dd9497e | |
parent | 069849e1469b55984d9e208b2ada345aa57f8947 [diff] |
Trigger GSS whole-heap collection based on large object allocations. This is to avoid a large amount of accumulated dead large objects. For example, in Maps, there was a case where ~100 MB of large objects were accumulated before collected. Bug: 11650816 Change-Id: Ie0ab1561282902a823e110d45f87146ba41fe6f8