Optimize method linking

Added more inlining, removed imt array allocation and replaced it
with a handle scope. Removed some un-necessary handle scopes.

Added logic to base interface method tables from the superclass so
that we dont need to reconstruct for every interface (large win).

Facebook launch Dalvik KK MR2:
TotalTime: 3165
TotalTime: 3652
TotalTime: 3143
TotalTime: 3298
TotalTime: 3212
TotalTime: 3211

Facebook launch TOT before:
WaitTime: 3702
WaitTime: 3616
WaitTime: 3616
WaitTime: 3687
WaitTime: 3742
WaitTime: 3767

After optimizations:
WaitTime: 2903
WaitTime: 2953
WaitTime: 2918
WaitTime: 2940
WaitTime: 2879
WaitTime: 2792

LinkInterfaceMethods no longer one of the hottest methods, new list:
4.73% art::ClassLinker::LinkVirtualMethods(art::Thread*, art::Handle<art::mirror::Class>)
3.07% art::DexFile::FindClassDef(char const*) const
2.94% art::mirror::Class::FindDeclaredStaticField(art::mirror::DexCache const*, unsigned int)
2.90% art::DexFile::FindStringId(char const*) const

Bug: 18054905
Bug: 16828525

(cherry picked from commit 1fb463e42cf1d67595cff66d19c0f99e3046f4c4)

Change-Id: I27cc70178fd3655fbe5a3178887fcba189d21321
diff --git a/runtime/handle_scope-inl.h b/runtime/handle_scope-inl.h
index 2717180..b0aadec 100644
--- a/runtime/handle_scope-inl.h
+++ b/runtime/handle_scope-inl.h
@@ -25,13 +25,13 @@
 namespace art {
 
 template<size_t kNumReferences>
-inline StackHandleScope<kNumReferences>::StackHandleScope(Thread* self)
+inline StackHandleScope<kNumReferences>::StackHandleScope(Thread* self, mirror::Object* fill_value)
     : HandleScope(self->GetTopHandleScope(), kNumReferences), self_(self), pos_(0) {
   COMPILE_ASSERT(kNumReferences >= 1, stack_handle_scope_must_contain_at_least_1_reference);
   // TODO: Figure out how to use a compile assert.
   CHECK_EQ(&storage_[0], GetReferences());
   for (size_t i = 0; i < kNumReferences; ++i) {
-    SetReference(i, nullptr);
+    SetReference(i, fill_value);
   }
   self_->PushHandleScope(this);
 }