Directory restructuring of object.h

Break object.h into constituent files.
Reduce number of #includes in other GC header files.
Introduce -inl.h files to avoid mirror files #include-ing each other.
Check invariants of verifier RegTypes for all constructors.

Change-Id: Iecf1171c02910ac152d52947330ef456df4043bc
diff --git a/src/mirror/object.cc b/src/mirror/object.cc
new file mode 100644
index 0000000..27a42d3
--- /dev/null
+++ b/src/mirror/object.cc
@@ -0,0 +1,215 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "object.h"
+
+#include "array-inl.h"
+#include "class.h"
+#include "class-inl.h"
+#include "field.h"
+#include "field-inl.h"
+#include "gc/card_table-inl.h"
+#include "heap.h"
+#include "monitor.h"
+#include "object-inl.h"
+#include "object_array.h"
+#include "object_utils.h"
+#include "runtime.h"
+#include "sirt_ref.h"
+#include "throwable.h"
+#include "well_known_classes.h"
+
+namespace art {
+namespace mirror {
+
+Array* Object::AsArray() {
+  DCHECK(IsArrayInstance());
+  return down_cast<Array*>(this);
+}
+
+const Array* Object::AsArray() const {
+  DCHECK(IsArrayInstance());
+  return down_cast<const Array*>(this);
+}
+
+BooleanArray* Object::AsBooleanArray() {
+  DCHECK(GetClass()->IsArrayClass());
+  DCHECK(GetClass()->GetComponentType()->IsPrimitiveBoolean());
+  return down_cast<BooleanArray*>(this);
+}
+
+ByteArray* Object::AsByteArray() {
+  DCHECK(GetClass()->IsArrayClass());
+  DCHECK(GetClass()->GetComponentType()->IsPrimitiveByte());
+  return down_cast<ByteArray*>(this);
+}
+
+CharArray* Object::AsCharArray() {
+  DCHECK(GetClass()->IsArrayClass());
+  DCHECK(GetClass()->GetComponentType()->IsPrimitiveChar());
+  return down_cast<CharArray*>(this);
+}
+
+ShortArray* Object::AsShortArray() {
+  DCHECK(GetClass()->IsArrayClass());
+  DCHECK(GetClass()->GetComponentType()->IsPrimitiveShort());
+  return down_cast<ShortArray*>(this);
+}
+
+IntArray* Object::AsIntArray() {
+  DCHECK(GetClass()->IsArrayClass());
+  DCHECK(GetClass()->GetComponentType()->IsPrimitiveInt() ||
+         GetClass()->GetComponentType()->IsPrimitiveFloat());
+  return down_cast<IntArray*>(this);
+}
+
+LongArray* Object::AsLongArray() {
+  DCHECK(GetClass()->IsArrayClass());
+  DCHECK(GetClass()->GetComponentType()->IsPrimitiveLong() ||
+         GetClass()->GetComponentType()->IsPrimitiveDouble());
+  return down_cast<LongArray*>(this);
+}
+
+String* Object::AsString() {
+  DCHECK(GetClass()->IsStringClass());
+  return down_cast<String*>(this);
+}
+
+Throwable* Object::AsThrowable() {
+  DCHECK(GetClass()->IsThrowableClass());
+  return down_cast<Throwable*>(this);
+}
+
+Object* Object::Clone(Thread* self) {
+  Class* c = GetClass();
+  DCHECK(!c->IsClassClass());
+
+  // Object::SizeOf gets the right size even if we're an array.
+  // Using c->AllocObject() here would be wrong.
+  size_t num_bytes = SizeOf();
+  Heap* heap = Runtime::Current()->GetHeap();
+  SirtRef<Object> copy(self, heap->AllocObject(self, c, num_bytes));
+  if (copy.get() == NULL) {
+    return NULL;
+  }
+
+  // Copy instance data.  We assume memcpy copies by words.
+  // TODO: expose and use move32.
+  byte* src_bytes = reinterpret_cast<byte*>(this);
+  byte* dst_bytes = reinterpret_cast<byte*>(copy.get());
+  size_t offset = sizeof(Object);
+  memcpy(dst_bytes + offset, src_bytes + offset, num_bytes - offset);
+
+  // Perform write barriers on copied object references.
+  if (c->IsArrayClass()) {
+    if (!c->GetComponentType()->IsPrimitive()) {
+      const ObjectArray<Object>* array = copy->AsObjectArray<Object>();
+      heap->WriteBarrierArray(copy.get(), 0, array->GetLength());
+    }
+  } else {
+    for (const Class* klass = c; klass != NULL; klass = klass->GetSuperClass()) {
+      size_t num_reference_fields = klass->NumReferenceInstanceFields();
+      for (size_t i = 0; i < num_reference_fields; ++i) {
+        Field* field = klass->GetInstanceField(i);
+        MemberOffset field_offset = field->GetOffset();
+        const Object* ref = copy->GetFieldObject<const Object*>(field_offset, false);
+        heap->WriteBarrierField(copy.get(), field_offset, ref);
+      }
+    }
+  }
+
+  if (c->IsFinalizable()) {
+    heap->AddFinalizerReference(Thread::Current(), copy.get());
+  }
+
+  return copy.get();
+}
+
+uint32_t Object::GetThinLockId() {
+  return Monitor::GetThinLockId(monitor_);
+}
+
+void Object::MonitorEnter(Thread* thread) {
+  Monitor::MonitorEnter(thread, this);
+}
+
+bool Object::MonitorExit(Thread* thread) {
+  return Monitor::MonitorExit(thread, this);
+}
+
+void Object::Notify() {
+  Monitor::Notify(Thread::Current(), this);
+}
+
+void Object::NotifyAll() {
+  Monitor::NotifyAll(Thread::Current(), this);
+}
+
+void Object::Wait() {
+  Monitor::Wait(Thread::Current(), this, 0, 0, true, kWaiting);
+}
+
+void Object::Wait(int64_t ms, int32_t ns) {
+  Monitor::Wait(Thread::Current(), this, ms, ns, true, kTimedWaiting);
+}
+
+#if VERIFY_OBJECT_ENABLED
+void Object::CheckFieldAssignment(MemberOffset field_offset, const Object* new_value) {
+  const Class* c = GetClass();
+  if (Runtime::Current()->GetClassLinker() == NULL ||
+      !Runtime::Current()->GetHeap()->IsObjectValidationEnabled() ||
+      !c->IsResolved()) {
+    return;
+  }
+  for (const Class* cur = c; cur != NULL; cur = cur->GetSuperClass()) {
+    ObjectArray<Field>* fields = cur->GetIFields();
+    if (fields != NULL) {
+      size_t num_ref_ifields = cur->NumReferenceInstanceFields();
+      for (size_t i = 0; i < num_ref_ifields; ++i) {
+        Field* field = fields->Get(i);
+        if (field->GetOffset().Int32Value() == field_offset.Int32Value()) {
+          FieldHelper fh(field);
+          CHECK(fh.GetType()->IsAssignableFrom(new_value->GetClass()));
+          return;
+        }
+      }
+    }
+  }
+  if (c->IsArrayClass()) {
+    // Bounds and assign-ability done in the array setter.
+    return;
+  }
+  if (IsClass()) {
+    ObjectArray<Field>* fields = AsClass()->GetSFields();
+    if (fields != NULL) {
+      size_t num_ref_sfields = AsClass()->NumReferenceStaticFields();
+      for (size_t i = 0; i < num_ref_sfields; ++i) {
+        Field* field = fields->Get(i);
+        if (field->GetOffset().Int32Value() == field_offset.Int32Value()) {
+          FieldHelper fh(field);
+          CHECK(fh.GetType()->IsAssignableFrom(new_value->GetClass()));
+          return;
+        }
+      }
+    }
+  }
+  LOG(FATAL) << "Failed to find field for assignment to " << reinterpret_cast<void*>(this)
+      << " of type " << PrettyDescriptor(c) << " at offset " << field_offset;
+}
+#endif
+
+}  // namespace mirror
+}  // namespace art