Change reference processing to use heap references.

Removes several SetReferents for updating moved referents. Cleaned
up other aspects of the code.

Change-Id: Ibcb4d713fadea617efee7e936352ddf77ff4c370
diff --git a/runtime/object_callbacks.h b/runtime/object_callbacks.h
index dd8ce16..d8c1c40 100644
--- a/runtime/object_callbacks.h
+++ b/runtime/object_callbacks.h
@@ -70,6 +70,11 @@
 // address the object (if the object didn't move, returns the object input parameter).
 typedef mirror::Object* (IsMarkedCallback)(mirror::Object* object, void* arg)
     __attribute__((warn_unused_result));
+
+// Returns true if the object in the heap reference is marked, if it is marked and has moved the
+// callback updates the heap reference contain the new value.
+typedef bool (IsHeapReferenceMarkedCallback)(mirror::HeapReference<mirror::Object>* object,
+    void* arg) __attribute__((warn_unused_result));
 typedef void (ProcessMarkStackCallback)(void* arg);
 
 }  // namespace art