Work around the fact that Linux and Mac OS have opposite requirements for libgtest.
This should let us keep the working Mac build without breaking the Linux build!
Change-Id: I2ec44b7043c8ac9be49f0068d9eb7e18e9c88c7d
diff --git a/build/Android.gtest.mk b/build/Android.gtest.mk
index 6425209..1efb030 100644
--- a/build/Android.gtest.mk
+++ b/build/Android.gtest.mk
@@ -57,6 +57,11 @@
LOCAL_CFLAGS := $(ART_HOST_CFLAGS) $(ART_HOST_DEBUG_CFLAGS)
LOCAL_SHARED_LIBRARIES += libicuuc-host libicui18n-host libnativehelper libz-host
LOCAL_WHOLE_STATIC_LIBRARIES := libgtest_host libgtest_main_host
+ ifeq ($(HOST_OS),linux)
+ # glibc complains about double frees if you include both, but Mac OS
+ # complains about unresolved symbols if you don't!
+ LOCAL_WHOLE_STATIC_LIBRARIES := $(filter-out libgtest_host,$(LOCAL_WHOLE_STATIC_LIBRARIES))
+ endif
include $(BUILD_HOST_EXECUTABLE)
art_gtest_exe := $(HOST_OUT_EXECUTABLES)/$$(LOCAL_MODULE)
ART_HOST_TEST_EXECUTABLES += $$(art_gtest_exe)