Don't create bump pointer spaces unless necessary.
We now only create these spaces if the foreground or background
collector is a moving collector.
Bug: 13564922
Bug: 14059466
Change-Id: I9f83c7881bc28423b78d5249c8e8854add91b60c
diff --git a/runtime/gc/collector/semi_space.cc b/runtime/gc/collector/semi_space.cc
index d4e26ab..e5bb1cc 100644
--- a/runtime/gc/collector/semi_space.cc
+++ b/runtime/gc/collector/semi_space.cc
@@ -272,12 +272,12 @@
from_space_->Clear();
VLOG(heap) << "Protecting from_space_: " << *from_space_;
from_space_->GetMemMap()->Protect(kProtectFromSpace ? PROT_NONE : PROT_READ);
- if (swap_semi_spaces_) {
- heap_->SwapSemiSpaces();
- }
timings_.StartSplit("PreSweepingGcVerification");
heap_->PreSweepingGcVerification(this);
timings_.EndSplit();
+ if (swap_semi_spaces_) {
+ heap_->SwapSemiSpaces();
+ }
}
void SemiSpace::UpdateAndMarkModUnion() {