Fix Object::Clone()'s pre-fence barrier.
Pass in a pre-fence barrier object that sets in the array length
instead of setting it after returning from AllocObject().
Fix another potential bug due to the wrong default pre-fence barrier
parameter value. Since this appears error-prone, removed the default
parameter value and make it an explicit parameter.
Fix another potential moving GC bug due to a lack of a SirtRef.
Bug: 13097759
Change-Id: I466aa0e50f9e1a5dbf20be5a195edee619c7514e
diff --git a/runtime/gc/heap.h b/runtime/gc/heap.h
index 5879757..ffb4e59 100644
--- a/runtime/gc/heap.h
+++ b/runtime/gc/heap.h
@@ -158,28 +158,28 @@
~Heap();
// Allocates and initializes storage for an object instance.
- template <bool kInstrumented, typename PreFenceVisitor = VoidFunctor>
+ template <bool kInstrumented, typename PreFenceVisitor>
mirror::Object* AllocObject(Thread* self, mirror::Class* klass, size_t num_bytes,
- const PreFenceVisitor& pre_fence_visitor = VoidFunctor())
+ const PreFenceVisitor& pre_fence_visitor)
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) {
return AllocObjectWithAllocator<kInstrumented, true>(self, klass, num_bytes,
GetCurrentAllocator(),
pre_fence_visitor);
}
- template <bool kInstrumented, typename PreFenceVisitor = VoidFunctor>
+ template <bool kInstrumented, typename PreFenceVisitor>
mirror::Object* AllocNonMovableObject(Thread* self, mirror::Class* klass, size_t num_bytes,
- const PreFenceVisitor& pre_fence_visitor = VoidFunctor())
+ const PreFenceVisitor& pre_fence_visitor)
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) {
return AllocObjectWithAllocator<kInstrumented, true>(self, klass, num_bytes,
GetCurrentNonMovingAllocator(),
pre_fence_visitor);
}
- template <bool kInstrumented, bool kCheckLargeObject, typename PreFenceVisitor = VoidFunctor>
+ template <bool kInstrumented, bool kCheckLargeObject, typename PreFenceVisitor>
ALWAYS_INLINE mirror::Object* AllocObjectWithAllocator(
Thread* self, mirror::Class* klass, size_t byte_count, AllocatorType allocator,
- const PreFenceVisitor& pre_fence_visitor = VoidFunctor())
+ const PreFenceVisitor& pre_fence_visitor)
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
AllocatorType GetCurrentAllocator() const {
@@ -691,7 +691,8 @@
void SignalHeapTrimDaemon(Thread* self);
// Push an object onto the allocation stack.
- void PushOnAllocationStack(Thread* self, mirror::Object* obj);
+ void PushOnAllocationStack(Thread* self, mirror::Object** obj)
+ SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
// What kind of concurrency behavior is the runtime after? Currently true for concurrent mark
// sweep GC, false for other GC types.