| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_BASE_ARENA_CONTAINERS_H_ |
| #define ART_RUNTIME_BASE_ARENA_CONTAINERS_H_ |
| |
| #include <deque> |
| #include <queue> |
| #include <set> |
| #include <vector> |
| |
| #include "arena_allocator.h" |
| #include "safe_map.h" |
| |
| namespace art { |
| |
| // Adapter for use of ArenaAllocator in STL containers. |
| // Use ArenaAllocator::Adapter() to create an adapter to pass to container constructors. |
| // For example, |
| // struct Foo { |
| // explicit Foo(ArenaAllocator* allocator) |
| // : foo_vector(allocator->Adapter(kArenaAllocMisc)), |
| // foo_map(std::less<int>(), allocator->Adapter()) { |
| // } |
| // ArenaVector<int> foo_vector; |
| // ArenaSafeMap<int, int> foo_map; |
| // }; |
| template <typename T> |
| class ArenaAllocatorAdapter; |
| |
| template <typename T> |
| using ArenaDeque = std::deque<T, ArenaAllocatorAdapter<T>>; |
| |
| template <typename T> |
| using ArenaQueue = std::queue<T, ArenaDeque<T>>; |
| |
| template <typename T> |
| using ArenaVector = std::vector<T, ArenaAllocatorAdapter<T>>; |
| |
| template <typename T, typename Comparator = std::less<T>> |
| using ArenaSet = std::set<T, Comparator, ArenaAllocatorAdapter<T>>; |
| |
| template <typename K, typename V, typename Comparator = std::less<K>> |
| using ArenaSafeMap = |
| SafeMap<K, V, Comparator, ArenaAllocatorAdapter<std::pair<const K, V>>>; |
| |
| // Implementation details below. |
| |
| template <bool kCount> |
| class ArenaAllocatorAdapterKindImpl; |
| |
| template <> |
| class ArenaAllocatorAdapterKindImpl<false> { |
| public: |
| // Not tracking allocations, ignore the supplied kind and arbitrarily provide kArenaAllocSTL. |
| explicit ArenaAllocatorAdapterKindImpl(ArenaAllocKind kind ATTRIBUTE_UNUSED) {} |
| ArenaAllocatorAdapterKindImpl& operator=(const ArenaAllocatorAdapterKindImpl&) = default; |
| ArenaAllocKind Kind() { return kArenaAllocSTL; } |
| }; |
| |
| template <bool kCount> |
| class ArenaAllocatorAdapterKindImpl { |
| public: |
| explicit ArenaAllocatorAdapterKindImpl(ArenaAllocKind kind) : kind_(kind) { } |
| ArenaAllocatorAdapterKindImpl& operator=(const ArenaAllocatorAdapterKindImpl&) = default; |
| ArenaAllocKind Kind() { return kind_; } |
| |
| private: |
| ArenaAllocKind kind_; |
| }; |
| |
| typedef ArenaAllocatorAdapterKindImpl<kArenaAllocatorCountAllocations> ArenaAllocatorAdapterKind; |
| |
| template <> |
| class ArenaAllocatorAdapter<void> |
| : private DebugStackReference, private ArenaAllocatorAdapterKind { |
| public: |
| typedef void value_type; |
| typedef void* pointer; |
| typedef const void* const_pointer; |
| |
| template <typename U> |
| struct rebind { |
| typedef ArenaAllocatorAdapter<U> other; |
| }; |
| |
| explicit ArenaAllocatorAdapter(ArenaAllocator* arena_allocator, |
| ArenaAllocKind kind = kArenaAllocSTL) |
| : DebugStackReference(arena_allocator), |
| ArenaAllocatorAdapterKind(kind), |
| arena_allocator_(arena_allocator) { |
| } |
| template <typename U> |
| ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U>& other) |
| : DebugStackReference(other), |
| ArenaAllocatorAdapterKind(other), |
| arena_allocator_(other.arena_allocator_) { |
| } |
| ArenaAllocatorAdapter(const ArenaAllocatorAdapter&) = default; |
| ArenaAllocatorAdapter& operator=(const ArenaAllocatorAdapter&) = default; |
| ~ArenaAllocatorAdapter() = default; |
| |
| private: |
| ArenaAllocator* arena_allocator_; |
| |
| template <typename U> |
| friend class ArenaAllocatorAdapter; |
| }; |
| |
| template <typename T> |
| class ArenaAllocatorAdapter : private DebugStackReference, private ArenaAllocatorAdapterKind { |
| public: |
| typedef T value_type; |
| typedef T* pointer; |
| typedef T& reference; |
| typedef const T* const_pointer; |
| typedef const T& const_reference; |
| typedef size_t size_type; |
| typedef ptrdiff_t difference_type; |
| |
| template <typename U> |
| struct rebind { |
| typedef ArenaAllocatorAdapter<U> other; |
| }; |
| |
| explicit ArenaAllocatorAdapter(ArenaAllocator* arena_allocator, ArenaAllocKind kind) |
| : DebugStackReference(arena_allocator), |
| ArenaAllocatorAdapterKind(kind), |
| arena_allocator_(arena_allocator) { |
| } |
| template <typename U> |
| ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U>& other) |
| : DebugStackReference(other), |
| ArenaAllocatorAdapterKind(other), |
| arena_allocator_(other.arena_allocator_) { |
| } |
| ArenaAllocatorAdapter(const ArenaAllocatorAdapter&) = default; |
| ArenaAllocatorAdapter& operator=(const ArenaAllocatorAdapter&) = default; |
| ~ArenaAllocatorAdapter() = default; |
| |
| size_type max_size() const { |
| return static_cast<size_type>(-1) / sizeof(T); |
| } |
| |
| pointer address(reference x) const { return &x; } |
| const_pointer address(const_reference x) const { return &x; } |
| |
| pointer allocate(size_type n, ArenaAllocatorAdapter<void>::pointer hint = nullptr) { |
| UNUSED(hint); |
| DCHECK_LE(n, max_size()); |
| return arena_allocator_->AllocArray<T>(n, ArenaAllocatorAdapterKind::Kind()); |
| } |
| void deallocate(pointer p, size_type n) { |
| UNUSED(p, n); |
| } |
| |
| void construct(pointer p, const_reference val) { |
| new (static_cast<void*>(p)) value_type(val); |
| } |
| void destroy(pointer p) { |
| p->~value_type(); |
| } |
| |
| private: |
| ArenaAllocator* arena_allocator_; |
| |
| template <typename U> |
| friend class ArenaAllocatorAdapter; |
| |
| template <typename U> |
| friend bool operator==(const ArenaAllocatorAdapter<U>& lhs, |
| const ArenaAllocatorAdapter<U>& rhs); |
| }; |
| |
| template <typename T> |
| inline bool operator==(const ArenaAllocatorAdapter<T>& lhs, |
| const ArenaAllocatorAdapter<T>& rhs) { |
| return lhs.arena_allocator_ == rhs.arena_allocator_; |
| } |
| |
| template <typename T> |
| inline bool operator!=(const ArenaAllocatorAdapter<T>& lhs, |
| const ArenaAllocatorAdapter<T>& rhs) { |
| return !(lhs == rhs); |
| } |
| |
| inline ArenaAllocatorAdapter<void> ArenaAllocator::Adapter(ArenaAllocKind kind) { |
| return ArenaAllocatorAdapter<void>(this, kind); |
| } |
| |
| } // namespace art |
| |
| #endif // ART_RUNTIME_BASE_ARENA_CONTAINERS_H_ |