Transmit mapping table to runtime
Pass the <native offset,dalvik offset> mapping table to the
runtime. Also update the MonitorEnter/Exit stubs to optionally
take the thread pointer.
Change-Id: Ie1345fbafc6c0477deed44297bba1c566e6301f6
diff --git a/src/compiler/CompilerIR.h b/src/compiler/CompilerIR.h
index 643e795..4ce3177 100644
--- a/src/compiler/CompilerIR.h
+++ b/src/compiler/CompilerIR.h
@@ -176,11 +176,6 @@
kRetryHalve
} AssemblerStatus;
-typedef struct MappingTable {
- int targetOffset;
- int dalvikOffset;
-} MappingTable;
-
typedef struct CompilationUnit {
int numInsts;
int numBlocks;
@@ -198,7 +193,8 @@
int totalSize; // header + code size
AssemblerStatus assemblerStatus; // Success or fix and retry
int assemblerRetries;
- std::vector<short>codeBuffer;
+ std::vector<short> codeBuffer;
+ std::vector<uint32_t> mappingTable;
bool printMe;
bool printMeVerbose;
bool hasClassLiterals; // Contains class ptrs used as literals
@@ -279,8 +275,6 @@
*/
int currentDalvikOffset;
GrowableList switchTables;
- int mappingTableSize;
- MappingTable* mappingTable;
GrowableList fillArrayData;
const u2* insns;
u4 insnsSize;