| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_VMAP_TABLE_H_ |
| #define ART_RUNTIME_VMAP_TABLE_H_ |
| |
| #include "base/logging.h" |
| #include "leb128.h" |
| #include "stack.h" |
| |
| namespace art { |
| |
| class VmapTable { |
| public: |
| explicit VmapTable(const uint8_t* table) : table_(table) { |
| } |
| |
| // Look up nth entry, not called from performance critical code. |
| uint16_t operator[](size_t n) const { |
| const uint8_t* table = table_; |
| size_t size = DecodeUnsignedLeb128(&table); |
| CHECK_LT(n, size); |
| uint16_t entry = DecodeUnsignedLeb128(&table); |
| for (size_t i = 0; i < n; ++i) { |
| entry = DecodeUnsignedLeb128(&table); |
| } |
| return entry; |
| } |
| |
| size_t Size() const { |
| const uint8_t* table = table_; |
| return DecodeUnsignedLeb128(&table); |
| } |
| |
| // Is the dex register 'vreg' in the context or on the stack? Should not be called when the |
| // 'kind' is unknown or constant. |
| bool IsInContext(size_t vreg, VRegKind kind, uint32_t* vmap_offset) const { |
| DCHECK(kind == kReferenceVReg || kind == kIntVReg || kind == kFloatVReg || |
| kind == kLongLoVReg || kind == kLongHiVReg || kind == kDoubleLoVReg || |
| kind == kDoubleHiVReg || kind == kImpreciseConstant); |
| *vmap_offset = 0xEBAD0FF5; |
| // TODO: take advantage of the registers being ordered |
| // TODO: we treat kImpreciseConstant as an integer below, need to ensure that such values |
| // are never promoted to floating point registers. |
| bool is_float = (kind == kFloatVReg) || (kind == kDoubleLoVReg) || (kind == kDoubleHiVReg); |
| bool in_floats = false; |
| const uint8_t* table = table_; |
| size_t end = DecodeUnsignedLeb128(&table); |
| for (size_t i = 0; i < end; ++i) { |
| // Stop if we find what we are are looking for. |
| uint16_t entry = DecodeUnsignedLeb128(&table); |
| if ((entry == vreg) && (in_floats == is_float)) { |
| *vmap_offset = i; |
| return true; |
| } |
| // 0xffff is the marker for LR (return PC on x86), following it are spilled float registers. |
| if (entry == 0xffff) { |
| in_floats = true; |
| } |
| } |
| return false; |
| } |
| |
| // Compute the register number that corresponds to the entry in the vmap (vmap_offset, computed |
| // by IsInContext above). If the kind is floating point then the result will be a floating point |
| // register number, otherwise it will be an integer register number. |
| uint32_t ComputeRegister(uint32_t spill_mask, uint32_t vmap_offset, VRegKind kind) const { |
| // Compute the register we need to load from the context. |
| DCHECK(kind == kReferenceVReg || kind == kIntVReg || kind == kFloatVReg || |
| kind == kLongLoVReg || kind == kLongHiVReg || kind == kDoubleLoVReg || |
| kind == kDoubleHiVReg || kind == kImpreciseConstant); |
| // TODO: we treat kImpreciseConstant as an integer below, need to ensure that such values |
| // are never promoted to floating point registers. |
| bool is_float = (kind == kFloatVReg) || (kind == kDoubleLoVReg) || (kind == kDoubleHiVReg); |
| uint32_t matches = 0; |
| if (UNLIKELY(is_float)) { |
| const uint8_t* table = table_; |
| DecodeUnsignedLeb128(&table); // Skip size. |
| while (DecodeUnsignedLeb128(&table) != 0xffff) { |
| matches++; |
| } |
| matches++; |
| } |
| CHECK_LT(vmap_offset - matches, static_cast<uint32_t>(__builtin_popcount(spill_mask))); |
| uint32_t spill_shifts = 0; |
| while (matches != (vmap_offset + 1)) { |
| DCHECK_NE(spill_mask, 0u); |
| matches += spill_mask & 1; // Add 1 if the low bit is set |
| spill_mask >>= 1; |
| spill_shifts++; |
| } |
| spill_shifts--; // wind back one as we want the last match |
| return spill_shifts; |
| } |
| |
| private: |
| const uint8_t* const table_; |
| }; |
| |
| } // namespace art |
| |
| #endif // ART_RUNTIME_VMAP_TABLE_H_ |