blob: 1a8a2b27fa4aa1ae87a0c853de134774117c16ce [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "asm_support_arm64.S"
#include "arch/quick_alloc_entrypoints.S"
.macro INCREASE_FRAME frame_adjustment
sub sp, sp, #(\frame_adjustment)
.cfi_adjust_cfa_offset (\frame_adjustment)
.endm
.macro DECREASE_FRAME frame_adjustment
add sp, sp, #(\frame_adjustment)
.cfi_adjust_cfa_offset -(\frame_adjustment)
.endm
.macro SAVE_REG reg, offset
str \reg, [sp, #(\offset)]
.cfi_rel_offset \reg, (\offset)
.endm
.macro RESTORE_REG reg, offset
ldr \reg, [sp, #(\offset)]
.cfi_restore \reg
.endm
.macro SAVE_TWO_REGS reg1, reg2, offset
stp \reg1, \reg2, [sp, #(\offset)]
.cfi_rel_offset \reg1, (\offset)
.cfi_rel_offset \reg2, (\offset) + 8
.endm
.macro RESTORE_TWO_REGS reg1, reg2, offset
ldp \reg1, \reg2, [sp, #(\offset)]
.cfi_restore \reg1
.cfi_restore \reg2
.endm
.macro SAVE_TWO_REGS_INCREASE_FRAME reg1, reg2, frame_adjustment
stp \reg1, \reg2, [sp, #-(\frame_adjustment)]!
.cfi_adjust_cfa_offset (\frame_adjustment)
.cfi_rel_offset \reg1, 0
.cfi_rel_offset \reg2, 8
.endm
.macro RESTORE_TWO_REGS_DECREASE_FRAME reg1, reg2, frame_adjustment
ldp \reg1, \reg2, [sp], #(\frame_adjustment)
.cfi_restore \reg1
.cfi_restore \reg2
.cfi_adjust_cfa_offset -(\frame_adjustment)
.endm
/*
* Macro that sets up the callee save frame to conform with
* Runtime::CreateCalleeSaveMethod(kSaveAllCalleeSaves)
*/
.macro SETUP_SAVE_ALL_CALLEE_SAVES_FRAME
// art::Runtime** xIP0 = &art::Runtime::instance_
adrp xIP0, :got:_ZN3art7Runtime9instance_E
ldr xIP0, [xIP0, #:got_lo12:_ZN3art7Runtime9instance_E]
// Our registers aren't intermixed - just spill in order.
ldr xIP0, [xIP0] // art::Runtime* xIP0 = art::Runtime::instance_;
// ArtMethod* xIP0 = Runtime::instance_->callee_save_methods_[kSaveAllCalleeSaves];
ldr xIP0, [xIP0, RUNTIME_SAVE_ALL_CALLEE_SAVES_METHOD_OFFSET]
INCREASE_FRAME 176
// Ugly compile-time check, but we only have the preprocessor.
#if (FRAME_SIZE_SAVE_ALL_CALLEE_SAVES != 176)
#error "FRAME_SIZE_SAVE_ALL_CALLEE_SAVES(ARM64) size not as expected."
#endif
// Stack alignment filler [sp, #8].
// FP callee-saves.
stp d8, d9, [sp, #16]
stp d10, d11, [sp, #32]
stp d12, d13, [sp, #48]
stp d14, d15, [sp, #64]
// GP callee-saves
SAVE_TWO_REGS x19, x20, 80
SAVE_TWO_REGS x21, x22, 96
SAVE_TWO_REGS x23, x24, 112
SAVE_TWO_REGS x25, x26, 128
SAVE_TWO_REGS x27, x28, 144
SAVE_TWO_REGS x29, xLR, 160
// Store ArtMethod* Runtime::callee_save_methods_[kSaveAllCalleeSaves].
str xIP0, [sp]
// Place sp in Thread::Current()->top_quick_frame.
mov xIP0, sp
str xIP0, [xSELF, # THREAD_TOP_QUICK_FRAME_OFFSET]
.endm
/*
* Macro that sets up the callee save frame to conform with
* Runtime::CreateCalleeSaveMethod(kSaveRefsOnly).
*/
.macro SETUP_SAVE_REFS_ONLY_FRAME
// art::Runtime** xIP0 = &art::Runtime::instance_
adrp xIP0, :got:_ZN3art7Runtime9instance_E
ldr xIP0, [xIP0, #:got_lo12:_ZN3art7Runtime9instance_E]
// Our registers aren't intermixed - just spill in order.
ldr xIP0, [xIP0] // art::Runtime* xIP0 = art::Runtime::instance_;
// ArtMethod* xIP0 = Runtime::instance_->callee_save_methods_[kSaveRefOnly];
ldr xIP0, [xIP0, RUNTIME_SAVE_REFS_ONLY_METHOD_OFFSET]
INCREASE_FRAME 96
// Ugly compile-time check, but we only have the preprocessor.
#if (FRAME_SIZE_SAVE_REFS_ONLY != 96)
#error "FRAME_SIZE_SAVE_REFS_ONLY(ARM64) size not as expected."
#endif
// GP callee-saves.
// x20 paired with ArtMethod* - see below.
SAVE_TWO_REGS x21, x22, 16
SAVE_TWO_REGS x23, x24, 32
SAVE_TWO_REGS x25, x26, 48
SAVE_TWO_REGS x27, x28, 64
SAVE_TWO_REGS x29, xLR, 80
// Store ArtMethod* Runtime::callee_save_methods_[kSaveRefsOnly].
stp xIP0, x20, [sp]
.cfi_rel_offset x20, 8
// Place sp in Thread::Current()->top_quick_frame.
mov xIP0, sp
str xIP0, [xSELF, # THREAD_TOP_QUICK_FRAME_OFFSET]
.endm
// TODO: Probably no need to restore registers preserved by aapcs64.
.macro RESTORE_SAVE_REFS_ONLY_FRAME
// Callee-saves.
RESTORE_REG x20, 8
RESTORE_TWO_REGS x21, x22, 16
RESTORE_TWO_REGS x23, x24, 32
RESTORE_TWO_REGS x25, x26, 48
RESTORE_TWO_REGS x27, x28, 64
RESTORE_TWO_REGS x29, xLR, 80
DECREASE_FRAME 96
.endm
.macro POP_SAVE_REFS_ONLY_FRAME
DECREASE_FRAME 96
.endm
.macro RESTORE_SAVE_REFS_ONLY_FRAME_AND_RETURN
RESTORE_SAVE_REFS_ONLY_FRAME
ret
.endm
.macro SETUP_SAVE_REFS_AND_ARGS_FRAME_INTERNAL
INCREASE_FRAME 224
// Ugly compile-time check, but we only have the preprocessor.
#if (FRAME_SIZE_SAVE_REFS_AND_ARGS != 224)
#error "FRAME_SIZE_SAVE_REFS_AND_ARGS(ARM64) size not as expected."
#endif
// Stack alignment filler [sp, #8].
// FP args.
stp d0, d1, [sp, #16]
stp d2, d3, [sp, #32]
stp d4, d5, [sp, #48]
stp d6, d7, [sp, #64]
// Core args.
SAVE_TWO_REGS x1, x2, 80
SAVE_TWO_REGS x3, x4, 96
SAVE_TWO_REGS x5, x6, 112
// x7, Callee-saves.
SAVE_TWO_REGS x7, x20, 128
SAVE_TWO_REGS x21, x22, 144
SAVE_TWO_REGS x23, x24, 160
SAVE_TWO_REGS x25, x26, 176
SAVE_TWO_REGS x27, x28, 192
// x29(callee-save) and LR.
SAVE_TWO_REGS x29, xLR, 208
.endm
/*
* Macro that sets up the callee save frame to conform with
* Runtime::CreateCalleeSaveMethod(kSaveRefsAndArgs).
*
* TODO This is probably too conservative - saving FP & LR.
*/
.macro SETUP_SAVE_REFS_AND_ARGS_FRAME
// art::Runtime** xIP0 = &art::Runtime::instance_
adrp xIP0, :got:_ZN3art7Runtime9instance_E
ldr xIP0, [xIP0, #:got_lo12:_ZN3art7Runtime9instance_E]
// Our registers aren't intermixed - just spill in order.
ldr xIP0, [xIP0] // art::Runtime* xIP0 = art::Runtime::instance_;
// ArtMethod* xIP0 = Runtime::instance_->callee_save_methods_[kSaveRefAndArgs];
ldr xIP0, [xIP0, RUNTIME_SAVE_REFS_AND_ARGS_METHOD_OFFSET]
SETUP_SAVE_REFS_AND_ARGS_FRAME_INTERNAL
str xIP0, [sp] // Store ArtMethod* Runtime::callee_save_methods_[kSaveRefsAndArgs].
// Place sp in Thread::Current()->top_quick_frame.
mov xIP0, sp
str xIP0, [xSELF, # THREAD_TOP_QUICK_FRAME_OFFSET]
.endm
.macro SETUP_SAVE_REFS_AND_ARGS_FRAME_WITH_METHOD_IN_X0
SETUP_SAVE_REFS_AND_ARGS_FRAME_INTERNAL
str x0, [sp, #0] // Store ArtMethod* to bottom of stack.
// Place sp in Thread::Current()->top_quick_frame.
mov xIP0, sp
str xIP0, [xSELF, # THREAD_TOP_QUICK_FRAME_OFFSET]
.endm
// TODO: Probably no need to restore registers preserved by aapcs64.
.macro RESTORE_SAVE_REFS_AND_ARGS_FRAME
// FP args.
ldp d0, d1, [sp, #16]
ldp d2, d3, [sp, #32]
ldp d4, d5, [sp, #48]
ldp d6, d7, [sp, #64]
// Core args.
RESTORE_TWO_REGS x1, x2, 80
RESTORE_TWO_REGS x3, x4, 96
RESTORE_TWO_REGS x5, x6, 112
// x7, Callee-saves.
RESTORE_TWO_REGS x7, x20, 128
RESTORE_TWO_REGS x21, x22, 144
RESTORE_TWO_REGS x23, x24, 160
RESTORE_TWO_REGS x25, x26, 176
RESTORE_TWO_REGS x27, x28, 192
// x29(callee-save) and LR.
RESTORE_TWO_REGS x29, xLR, 208
DECREASE_FRAME 224
.endm
/*
* Macro that sets up the callee save frame to conform with
* Runtime::CreateCalleeSaveMethod(kSaveEverything)
* when the SP has already been decremented by FRAME_SIZE_SAVE_EVERYTHING
* and saving registers x29 and LR is handled elsewhere.
*/
.macro SETUP_SAVE_EVERYTHING_FRAME_DECREMENTED_SP_SKIP_X29_LR
// Ugly compile-time check, but we only have the preprocessor.
#if (FRAME_SIZE_SAVE_EVERYTHING != 512)
#error "FRAME_SIZE_SAVE_EVERYTHING(ARM64) size not as expected."
#endif
// Save FP registers.
// For better performance, store d0 and d31 separately, so that all STPs are 16-byte aligned.
str d0, [sp, #8]
stp d1, d2, [sp, #16]
stp d3, d4, [sp, #32]
stp d5, d6, [sp, #48]
stp d7, d8, [sp, #64]
stp d9, d10, [sp, #80]
stp d11, d12, [sp, #96]
stp d13, d14, [sp, #112]
stp d15, d16, [sp, #128]
stp d17, d18, [sp, #144]
stp d19, d20, [sp, #160]
stp d21, d22, [sp, #176]
stp d23, d24, [sp, #192]
stp d25, d26, [sp, #208]
stp d27, d28, [sp, #224]
stp d29, d30, [sp, #240]
str d31, [sp, #256]
// Save core registers.
SAVE_REG x0, 264
SAVE_TWO_REGS x1, x2, 272
SAVE_TWO_REGS x3, x4, 288
SAVE_TWO_REGS x5, x6, 304
SAVE_TWO_REGS x7, x8, 320
SAVE_TWO_REGS x9, x10, 336
SAVE_TWO_REGS x11, x12, 352
SAVE_TWO_REGS x13, x14, 368
SAVE_TWO_REGS x15, x16, 384
SAVE_TWO_REGS x17, x18, 400
SAVE_TWO_REGS x19, x20, 416
SAVE_TWO_REGS x21, x22, 432
SAVE_TWO_REGS x23, x24, 448
SAVE_TWO_REGS x25, x26, 464
SAVE_TWO_REGS x27, x28, 480
// art::Runtime** xIP0 = &art::Runtime::instance_
adrp xIP0, :got:_ZN3art7Runtime9instance_E
ldr xIP0, [xIP0, #:got_lo12:_ZN3art7Runtime9instance_E]
ldr xIP0, [xIP0] // art::Runtime* xIP0 = art::Runtime::instance_;
// ArtMethod* xIP0 = Runtime::instance_->callee_save_methods_[kSaveEverything];
ldr xIP0, [xIP0, RUNTIME_SAVE_EVERYTHING_METHOD_OFFSET]
// Store ArtMethod* Runtime::callee_save_methods_[kSaveEverything].
str xIP0, [sp]
// Place sp in Thread::Current()->top_quick_frame.
mov xIP0, sp
str xIP0, [xSELF, # THREAD_TOP_QUICK_FRAME_OFFSET]
.endm
/*
* Macro that sets up the callee save frame to conform with
* Runtime::CreateCalleeSaveMethod(kSaveEverything)
*/
.macro SETUP_SAVE_EVERYTHING_FRAME
INCREASE_FRAME 512
SAVE_TWO_REGS x29, xLR, 496
SETUP_SAVE_EVERYTHING_FRAME_DECREMENTED_SP_SKIP_X29_LR
.endm
.macro RESTORE_SAVE_EVERYTHING_FRAME
// Restore FP registers.
// For better performance, load d0 and d31 separately, so that all LDPs are 16-byte aligned.
ldr d0, [sp, #8]
ldp d1, d2, [sp, #16]
ldp d3, d4, [sp, #32]
ldp d5, d6, [sp, #48]
ldp d7, d8, [sp, #64]
ldp d9, d10, [sp, #80]
ldp d11, d12, [sp, #96]
ldp d13, d14, [sp, #112]
ldp d15, d16, [sp, #128]
ldp d17, d18, [sp, #144]
ldp d19, d20, [sp, #160]
ldp d21, d22, [sp, #176]
ldp d23, d24, [sp, #192]
ldp d25, d26, [sp, #208]
ldp d27, d28, [sp, #224]
ldp d29, d30, [sp, #240]
ldr d31, [sp, #256]
// Restore core registers.
RESTORE_REG x0, 264
RESTORE_TWO_REGS x1, x2, 272
RESTORE_TWO_REGS x3, x4, 288
RESTORE_TWO_REGS x5, x6, 304
RESTORE_TWO_REGS x7, x8, 320
RESTORE_TWO_REGS x9, x10, 336
RESTORE_TWO_REGS x11, x12, 352
RESTORE_TWO_REGS x13, x14, 368
RESTORE_TWO_REGS x15, x16, 384
RESTORE_TWO_REGS x17, x18, 400
RESTORE_TWO_REGS x19, x20, 416
RESTORE_TWO_REGS x21, x22, 432
RESTORE_TWO_REGS x23, x24, 448
RESTORE_TWO_REGS x25, x26, 464
RESTORE_TWO_REGS x27, x28, 480
RESTORE_TWO_REGS x29, xLR, 496
DECREASE_FRAME 512
.endm
.macro RETURN_IF_RESULT_IS_ZERO
cbnz x0, 1f // result non-zero branch over
ret // return
1:
.endm
.macro RETURN_IF_RESULT_IS_NON_ZERO
cbz x0, 1f // result zero branch over
ret // return
1:
.endm
/*
* Macro that set calls through to artDeliverPendingExceptionFromCode, where the pending
* exception is Thread::Current()->exception_
*/
.macro DELIVER_PENDING_EXCEPTION
SETUP_SAVE_ALL_CALLEE_SAVES_FRAME
mov x0, xSELF
// Point of no return.
b artDeliverPendingExceptionFromCode // artDeliverPendingExceptionFromCode(Thread*)
brk 0 // Unreached
.endm
.macro RETURN_OR_DELIVER_PENDING_EXCEPTION_REG reg
ldr \reg, [xSELF, # THREAD_EXCEPTION_OFFSET] // Get exception field.
cbnz \reg, 1f
ret
1:
DELIVER_PENDING_EXCEPTION
.endm
.macro RETURN_OR_DELIVER_PENDING_EXCEPTION
RETURN_OR_DELIVER_PENDING_EXCEPTION_REG xIP0
.endm
// Same as above with x1. This is helpful in stubs that want to avoid clobbering another register.
.macro RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
RETURN_OR_DELIVER_PENDING_EXCEPTION_REG x1
.endm
.macro RETURN_IF_W0_IS_ZERO_OR_DELIVER
cbnz w0, 1f // result non-zero branch over
ret // return
1:
DELIVER_PENDING_EXCEPTION
.endm
.macro NO_ARG_RUNTIME_EXCEPTION c_name, cxx_name
.extern \cxx_name
ENTRY \c_name
SETUP_SAVE_ALL_CALLEE_SAVES_FRAME // save all registers as basis for long jump context
mov x0, xSELF // pass Thread::Current
b \cxx_name // \cxx_name(Thread*)
END \c_name
.endm
.macro ONE_ARG_RUNTIME_EXCEPTION c_name, cxx_name
.extern \cxx_name
ENTRY \c_name
SETUP_SAVE_ALL_CALLEE_SAVES_FRAME // save all registers as basis for long jump context.
mov x1, xSELF // pass Thread::Current.
b \cxx_name // \cxx_name(arg, Thread*).
brk 0
END \c_name
.endm
.macro TWO_ARG_RUNTIME_EXCEPTION c_name, cxx_name
.extern \cxx_name
ENTRY \c_name
SETUP_SAVE_ALL_CALLEE_SAVES_FRAME // save all registers as basis for long jump context
mov x2, xSELF // pass Thread::Current
b \cxx_name // \cxx_name(arg1, arg2, Thread*)
brk 0
END \c_name
.endm
/*
* Called by managed code, saves callee saves and then calls artThrowException
* that will place a mock Method* at the bottom of the stack. Arg1 holds the exception.
*/
ONE_ARG_RUNTIME_EXCEPTION art_quick_deliver_exception, artDeliverExceptionFromCode
/*
* Called by managed code to create and deliver a NullPointerException.
*/
NO_ARG_RUNTIME_EXCEPTION art_quick_throw_null_pointer_exception, artThrowNullPointerExceptionFromCode
/*
* Call installed by a signal handler to create and deliver a NullPointerException.
*/
.extern art_quick_throw_null_pointer_exception_from_signal
ENTRY art_quick_throw_null_pointer_exception_from_signal
// The fault handler pushes the gc map address, i.e. "return address", to stack
// and passes the fault address in LR. So we need to set up the CFI info accordingly.
.cfi_def_cfa_offset __SIZEOF_POINTER__
.cfi_rel_offset lr, 0
// Save all registers as basis for long jump context.
INCREASE_FRAME (FRAME_SIZE_SAVE_EVERYTHING - __SIZEOF_POINTER__)
SAVE_REG x29, (FRAME_SIZE_SAVE_EVERYTHING - 2 * __SIZEOF_POINTER__) // LR already saved.
SETUP_SAVE_EVERYTHING_FRAME_DECREMENTED_SP_SKIP_X29_LR
mov x0, lr // pass the fault address stored in LR by the fault handler.
mov x1, xSELF // pass Thread::Current.
// TODO: Change other throwing entrypoints to use BL instead of B. http://b/31468464
bl artThrowNullPointerExceptionFromSignal // (arg, Thread*).
brk 0
END art_quick_throw_null_pointer_exception_from_signal
/*
* Called by managed code to create and deliver an ArithmeticException.
*/
NO_ARG_RUNTIME_EXCEPTION art_quick_throw_div_zero, artThrowDivZeroFromCode
/*
* Called by managed code to create and deliver an ArrayIndexOutOfBoundsException. Arg1 holds
* index, arg2 holds limit.
*/
TWO_ARG_RUNTIME_EXCEPTION art_quick_throw_array_bounds, artThrowArrayBoundsFromCode
/*
* Called by managed code to create and deliver a StringIndexOutOfBoundsException
* as if thrown from a call to String.charAt(). Arg1 holds index, arg2 holds limit.
*/
TWO_ARG_RUNTIME_EXCEPTION art_quick_throw_string_bounds, artThrowStringBoundsFromCode
/*
* Called by managed code to create and deliver a StackOverflowError.
*/
NO_ARG_RUNTIME_EXCEPTION art_quick_throw_stack_overflow, artThrowStackOverflowFromCode
/*
* All generated callsites for interface invokes and invocation slow paths will load arguments
* as usual - except instead of loading arg0/x0 with the target Method*, arg0/x0 will contain
* the method_idx. This wrapper will save arg1-arg3, and call the appropriate C helper.
* NOTE: "this" is first visible argument of the target, and so can be found in arg1/x1.
*
* The helper will attempt to locate the target and return a 128-bit result in x0/x1 consisting
* of the target Method* in x0 and method->code_ in x1.
*
* If unsuccessful, the helper will return null/????. There will be a pending exception in the
* thread and we branch to another stub to deliver it.
*
* On success this wrapper will restore arguments and *jump* to the target, leaving the lr
* pointing back to the original caller.
*
* Adapted from ARM32 code.
*
* Clobbers xIP0.
*/
.macro INVOKE_TRAMPOLINE_BODY cxx_name
.extern \cxx_name
SETUP_SAVE_REFS_AND_ARGS_FRAME // save callee saves in case allocation triggers GC
// Helper signature is always
// (method_idx, *this_object, *caller_method, *self, sp)
mov x2, xSELF // pass Thread::Current
mov x3, sp
bl \cxx_name // (method_idx, this, Thread*, SP)
mov xIP0, x1 // save Method*->code_
RESTORE_SAVE_REFS_AND_ARGS_FRAME
cbz x0, 1f // did we find the target? if not go to exception delivery
br xIP0 // tail call to target
1:
DELIVER_PENDING_EXCEPTION
.endm
.macro INVOKE_TRAMPOLINE c_name, cxx_name
ENTRY \c_name
INVOKE_TRAMPOLINE_BODY \cxx_name
END \c_name
.endm
INVOKE_TRAMPOLINE art_quick_invoke_interface_trampoline_with_access_check, artInvokeInterfaceTrampolineWithAccessCheck
INVOKE_TRAMPOLINE art_quick_invoke_static_trampoline_with_access_check, artInvokeStaticTrampolineWithAccessCheck
INVOKE_TRAMPOLINE art_quick_invoke_direct_trampoline_with_access_check, artInvokeDirectTrampolineWithAccessCheck
INVOKE_TRAMPOLINE art_quick_invoke_super_trampoline_with_access_check, artInvokeSuperTrampolineWithAccessCheck
INVOKE_TRAMPOLINE art_quick_invoke_virtual_trampoline_with_access_check, artInvokeVirtualTrampolineWithAccessCheck
.macro INVOKE_STUB_CREATE_FRAME
SAVE_SIZE=15*8 // x4, x5, x19, x20, x21, x22, x23, x24, x25, x26, x27, x28, SP, LR, FP saved.
SAVE_SIZE_AND_METHOD=SAVE_SIZE+8
mov x9, sp // Save stack pointer.
.cfi_register sp,x9
add x10, x2, # SAVE_SIZE_AND_METHOD // calculate size of frame.
sub x10, sp, x10 // Calculate SP position - saves + ArtMethod* + args
and x10, x10, # ~0xf // Enforce 16 byte stack alignment.
mov sp, x10 // Set new SP.
sub x10, x9, #SAVE_SIZE // Calculate new FP (later). Done here as we must move SP
.cfi_def_cfa_register x10 // before this.
.cfi_adjust_cfa_offset SAVE_SIZE
str x28, [x10, #112]
.cfi_rel_offset x28, 112
stp x26, x27, [x10, #96]
.cfi_rel_offset x26, 96
.cfi_rel_offset x27, 104
stp x24, x25, [x10, #80]
.cfi_rel_offset x24, 80
.cfi_rel_offset x25, 88
stp x22, x23, [x10, #64]
.cfi_rel_offset x22, 64
.cfi_rel_offset x23, 72
stp x20, x21, [x10, #48]
.cfi_rel_offset x20, 48
.cfi_rel_offset x21, 56
stp x9, x19, [x10, #32] // Save old stack pointer and x19.
.cfi_rel_offset sp, 32
.cfi_rel_offset x19, 40
stp x4, x5, [x10, #16] // Save result and shorty addresses.
.cfi_rel_offset x4, 16
.cfi_rel_offset x5, 24
stp xFP, xLR, [x10] // Store LR & FP.
.cfi_rel_offset x29, 0
.cfi_rel_offset x30, 8
mov xFP, x10 // Use xFP now, as it's callee-saved.
.cfi_def_cfa_register x29
mov xSELF, x3 // Move thread pointer into SELF register.
// Copy arguments into stack frame.
// Use simple copy routine for now.
// 4 bytes per slot.
// X1 - source address
// W2 - args length
// X9 - destination address.
// W10 - temporary
add x9, sp, #8 // Destination address is bottom of stack + null.
// Copy parameters into the stack. Use numeric label as this is a macro and Clang's assembler
// does not have unique-id variables.
1:
cmp w2, #0
beq 2f
sub w2, w2, #4 // Need 65536 bytes of range.
ldr w10, [x1, x2]
str w10, [x9, x2]
b 1b
2:
// Store null into ArtMethod* at bottom of frame.
str xzr, [sp]
.endm
.macro INVOKE_STUB_CALL_AND_RETURN
// load method-> METHOD_QUICK_CODE_OFFSET
ldr x9, [x0, #ART_METHOD_QUICK_CODE_OFFSET_64]
// Branch to method.
blr x9
// Restore return value address and shorty address.
ldp x4,x5, [xFP, #16]
.cfi_restore x4
.cfi_restore x5
ldr x28, [xFP, #112]
.cfi_restore x28
ldp x26, x27, [xFP, #96]
.cfi_restore x26
.cfi_restore x27
ldp x24, x25, [xFP, #80]
.cfi_restore x24
.cfi_restore x25
ldp x22, x23, [xFP, #64]
.cfi_restore x22
.cfi_restore x23
ldp x20, x21, [xFP, #48]
.cfi_restore x20
.cfi_restore x21
// Store result (w0/x0/s0/d0) appropriately, depending on resultType.
ldrb w10, [x5]
// Check the return type and store the correct register into the jvalue in memory.
// Use numeric label as this is a macro and Clang's assembler does not have unique-id variables.
// Don't set anything for a void type.
cmp w10, #'V'
beq 3f
// Is it a double?
cmp w10, #'D'
bne 1f
str d0, [x4]
b 3f
1: // Is it a float?
cmp w10, #'F'
bne 2f
str s0, [x4]
b 3f
2: // Just store x0. Doesn't matter if it is 64 or 32 bits.
str x0, [x4]
3: // Finish up.
ldp x2, x19, [xFP, #32] // Restore stack pointer and x19.
.cfi_restore x19
mov sp, x2
.cfi_restore sp
ldp xFP, xLR, [xFP] // Restore old frame pointer and link register.
.cfi_restore x29
.cfi_restore x30
ret
.endm
/*
* extern"C" void art_quick_invoke_stub(ArtMethod *method, x0
* uint32_t *args, x1
* uint32_t argsize, w2
* Thread *self, x3
* JValue *result, x4
* char *shorty); x5
* +----------------------+
* | |
* | C/C++ frame |
* | LR'' |
* | FP'' | <- SP'
* +----------------------+
* +----------------------+
* | x28 | <- TODO: Remove callee-saves.
* | : |
* | x19 |
* | SP' |
* | X5 |
* | X4 | Saved registers
* | LR' |
* | FP' | <- FP
* +----------------------+
* | uint32_t out[n-1] |
* | : : | Outs
* | uint32_t out[0] |
* | ArtMethod* | <- SP value=null
* +----------------------+
*
* Outgoing registers:
* x0 - Method*
* x1-x7 - integer parameters.
* d0-d7 - Floating point parameters.
* xSELF = self
* SP = & of ArtMethod*
* x1 = "this" pointer.
*
*/
ENTRY art_quick_invoke_stub
// Spill registers as per AACPS64 calling convention.
INVOKE_STUB_CREATE_FRAME
// Fill registers x/w1 to x/w7 and s/d0 to s/d7 with parameters.
// Parse the passed shorty to determine which register to load.
// Load addresses for routines that load WXSD registers.
adr x11, .LstoreW2
adr x12, .LstoreX2
adr x13, .LstoreS0
adr x14, .LstoreD0
// Initialize routine offsets to 0 for integers and floats.
// x8 for integers, x15 for floating point.
mov x8, #0
mov x15, #0
add x10, x5, #1 // Load shorty address, plus one to skip return value.
ldr w1, [x9],#4 // Load "this" parameter, and increment arg pointer.
// Loop to fill registers.
.LfillRegisters:
ldrb w17, [x10], #1 // Load next character in signature, and increment.
cbz w17, .LcallFunction // Exit at end of signature. Shorty 0 terminated.
cmp w17, #'F' // is this a float?
bne .LisDouble
cmp x15, # 8*12 // Skip this load if all registers full.
beq .Ladvance4
add x17, x13, x15 // Calculate subroutine to jump to.
br x17
.LisDouble:
cmp w17, #'D' // is this a double?
bne .LisLong
cmp x15, # 8*12 // Skip this load if all registers full.
beq .Ladvance8
add x17, x14, x15 // Calculate subroutine to jump to.
br x17
.LisLong:
cmp w17, #'J' // is this a long?
bne .LisOther
cmp x8, # 6*12 // Skip this load if all registers full.
beq .Ladvance8
add x17, x12, x8 // Calculate subroutine to jump to.
br x17
.LisOther: // Everything else takes one vReg.
cmp x8, # 6*12 // Skip this load if all registers full.
beq .Ladvance4
add x17, x11, x8 // Calculate subroutine to jump to.
br x17
.Ladvance4:
add x9, x9, #4
b .LfillRegisters
.Ladvance8:
add x9, x9, #8
b .LfillRegisters
// Macro for loading a parameter into a register.
// counter - the register with offset into these tables
// size - the size of the register - 4 or 8 bytes.
// register - the name of the register to be loaded.
.macro LOADREG counter size register return
ldr \register , [x9], #\size
add \counter, \counter, 12
b \return
.endm
// Store ints.
.LstoreW2:
LOADREG x8 4 w2 .LfillRegisters
LOADREG x8 4 w3 .LfillRegisters
LOADREG x8 4 w4 .LfillRegisters
LOADREG x8 4 w5 .LfillRegisters
LOADREG x8 4 w6 .LfillRegisters
LOADREG x8 4 w7 .LfillRegisters
// Store longs.
.LstoreX2:
LOADREG x8 8 x2 .LfillRegisters
LOADREG x8 8 x3 .LfillRegisters
LOADREG x8 8 x4 .LfillRegisters
LOADREG x8 8 x5 .LfillRegisters
LOADREG x8 8 x6 .LfillRegisters
LOADREG x8 8 x7 .LfillRegisters
// Store singles.
.LstoreS0:
LOADREG x15 4 s0 .LfillRegisters
LOADREG x15 4 s1 .LfillRegisters
LOADREG x15 4 s2 .LfillRegisters
LOADREG x15 4 s3 .LfillRegisters
LOADREG x15 4 s4 .LfillRegisters
LOADREG x15 4 s5 .LfillRegisters
LOADREG x15 4 s6 .LfillRegisters
LOADREG x15 4 s7 .LfillRegisters
// Store doubles.
.LstoreD0:
LOADREG x15 8 d0 .LfillRegisters
LOADREG x15 8 d1 .LfillRegisters
LOADREG x15 8 d2 .LfillRegisters
LOADREG x15 8 d3 .LfillRegisters
LOADREG x15 8 d4 .LfillRegisters
LOADREG x15 8 d5 .LfillRegisters
LOADREG x15 8 d6 .LfillRegisters
LOADREG x15 8 d7 .LfillRegisters
.LcallFunction:
INVOKE_STUB_CALL_AND_RETURN
END art_quick_invoke_stub
/* extern"C"
* void art_quick_invoke_static_stub(ArtMethod *method, x0
* uint32_t *args, x1
* uint32_t argsize, w2
* Thread *self, x3
* JValue *result, x4
* char *shorty); x5
*/
ENTRY art_quick_invoke_static_stub
// Spill registers as per AACPS64 calling convention.
INVOKE_STUB_CREATE_FRAME
// Fill registers x/w1 to x/w7 and s/d0 to s/d7 with parameters.
// Parse the passed shorty to determine which register to load.
// Load addresses for routines that load WXSD registers.
adr x11, .LstoreW1_2
adr x12, .LstoreX1_2
adr x13, .LstoreS0_2
adr x14, .LstoreD0_2
// Initialize routine offsets to 0 for integers and floats.
// x8 for integers, x15 for floating point.
mov x8, #0
mov x15, #0
add x10, x5, #1 // Load shorty address, plus one to skip return value.
// Loop to fill registers.
.LfillRegisters2:
ldrb w17, [x10], #1 // Load next character in signature, and increment.
cbz w17, .LcallFunction2 // Exit at end of signature. Shorty 0 terminated.
cmp w17, #'F' // is this a float?
bne .LisDouble2
cmp x15, # 8*12 // Skip this load if all registers full.
beq .Ladvance4_2
add x17, x13, x15 // Calculate subroutine to jump to.
br x17
.LisDouble2:
cmp w17, #'D' // is this a double?
bne .LisLong2
cmp x15, # 8*12 // Skip this load if all registers full.
beq .Ladvance8_2
add x17, x14, x15 // Calculate subroutine to jump to.
br x17
.LisLong2:
cmp w17, #'J' // is this a long?
bne .LisOther2
cmp x8, # 7*12 // Skip this load if all registers full.
beq .Ladvance8_2
add x17, x12, x8 // Calculate subroutine to jump to.
br x17
.LisOther2: // Everything else takes one vReg.
cmp x8, # 7*12 // Skip this load if all registers full.
beq .Ladvance4_2
add x17, x11, x8 // Calculate subroutine to jump to.
br x17
.Ladvance4_2:
add x9, x9, #4
b .LfillRegisters2
.Ladvance8_2:
add x9, x9, #8
b .LfillRegisters2
// Store ints.
.LstoreW1_2:
LOADREG x8 4 w1 .LfillRegisters2
LOADREG x8 4 w2 .LfillRegisters2
LOADREG x8 4 w3 .LfillRegisters2
LOADREG x8 4 w4 .LfillRegisters2
LOADREG x8 4 w5 .LfillRegisters2
LOADREG x8 4 w6 .LfillRegisters2
LOADREG x8 4 w7 .LfillRegisters2
// Store longs.
.LstoreX1_2:
LOADREG x8 8 x1 .LfillRegisters2
LOADREG x8 8 x2 .LfillRegisters2
LOADREG x8 8 x3 .LfillRegisters2
LOADREG x8 8 x4 .LfillRegisters2
LOADREG x8 8 x5 .LfillRegisters2
LOADREG x8 8 x6 .LfillRegisters2
LOADREG x8 8 x7 .LfillRegisters2
// Store singles.
.LstoreS0_2:
LOADREG x15 4 s0 .LfillRegisters2
LOADREG x15 4 s1 .LfillRegisters2
LOADREG x15 4 s2 .LfillRegisters2
LOADREG x15 4 s3 .LfillRegisters2
LOADREG x15 4 s4 .LfillRegisters2
LOADREG x15 4 s5 .LfillRegisters2
LOADREG x15 4 s6 .LfillRegisters2
LOADREG x15 4 s7 .LfillRegisters2
// Store doubles.
.LstoreD0_2:
LOADREG x15 8 d0 .LfillRegisters2
LOADREG x15 8 d1 .LfillRegisters2
LOADREG x15 8 d2 .LfillRegisters2
LOADREG x15 8 d3 .LfillRegisters2
LOADREG x15 8 d4 .LfillRegisters2
LOADREG x15 8 d5 .LfillRegisters2
LOADREG x15 8 d6 .LfillRegisters2
LOADREG x15 8 d7 .LfillRegisters2
.LcallFunction2:
INVOKE_STUB_CALL_AND_RETURN
END art_quick_invoke_static_stub
/* extern"C" void art_quick_osr_stub(void** stack, x0
* size_t stack_size_in_bytes, x1
* const uin8_t* native_pc, x2
* JValue *result, x3
* char *shorty, x4
* Thread *self) x5
*/
ENTRY art_quick_osr_stub
SAVE_SIZE=15*8 // x3, x4, x19, x20, x21, x22, x23, x24, x25, x26, x27, x28, SP, LR, FP saved.
mov x9, sp // Save stack pointer.
.cfi_register sp,x9
sub x10, sp, # SAVE_SIZE
and x10, x10, # ~0xf // Enforce 16 byte stack alignment.
mov sp, x10 // Set new SP.
str x28, [sp, #112]
stp x26, x27, [sp, #96]
stp x24, x25, [sp, #80]
stp x22, x23, [sp, #64]
stp x20, x21, [sp, #48]
stp x9, x19, [sp, #32] // Save old stack pointer and x19.
stp x3, x4, [sp, #16] // Save result and shorty addresses.
stp xFP, xLR, [sp] // Store LR & FP.
mov xSELF, x5 // Move thread pointer into SELF register.
sub sp, sp, #16
str xzr, [sp] // Store null for ArtMethod* slot
// Branch to stub.
bl .Losr_entry
add sp, sp, #16
// Restore return value address and shorty address.
ldp x3,x4, [sp, #16]
ldr x28, [sp, #112]
ldp x26, x27, [sp, #96]
ldp x24, x25, [sp, #80]
ldp x22, x23, [sp, #64]
ldp x20, x21, [sp, #48]
// Store result (w0/x0/s0/d0) appropriately, depending on resultType.
ldrb w10, [x4]
// Check the return type and store the correct register into the jvalue in memory.
// Don't set anything for a void type.
cmp w10, #'V'
beq .Losr_exit
// Is it a double?
cmp w10, #'D'
bne .Lno_double
str d0, [x3]
b .Losr_exit
.Lno_double: // Is it a float?
cmp w10, #'F'
bne .Lno_float
str s0, [x3]
b .Losr_exit
.Lno_float: // Just store x0. Doesn't matter if it is 64 or 32 bits.
str x0, [x3]
.Losr_exit: // Finish up.
ldp x2, x19, [sp, #32] // Restore stack pointer and x19.
ldp xFP, xLR, [sp] // Restore old frame pointer and link register.
mov sp, x2
ret
.Losr_entry:
// Update stack pointer for the callee
sub sp, sp, x1
// Update link register slot expected by the callee.
sub w1, w1, #8
str lr, [sp, x1]
// Copy arguments into stack frame.
// Use simple copy routine for now.
// 4 bytes per slot.
// X0 - source address
// W1 - args length
// SP - destination address.
// W10 - temporary
.Losr_loop_entry:
cmp w1, #0
beq .Losr_loop_exit
sub w1, w1, #4
ldr w10, [x0, x1]
str w10, [sp, x1]
b .Losr_loop_entry
.Losr_loop_exit:
// Branch to the OSR entry point.
br x2
END art_quick_osr_stub
/*
* On entry x0 is uintptr_t* gprs_ and x1 is uint64_t* fprs_
*/
ENTRY art_quick_do_long_jump
// Load FPRs
ldp d0, d1, [x1], #16
ldp d2, d3, [x1], #16
ldp d4, d5, [x1], #16
ldp d6, d7, [x1], #16
ldp d8, d9, [x1], #16
ldp d10, d11, [x1], #16
ldp d12, d13, [x1], #16
ldp d14, d15, [x1], #16
ldp d16, d17, [x1], #16
ldp d18, d19, [x1], #16
ldp d20, d21, [x1], #16
ldp d22, d23, [x1], #16
ldp d24, d25, [x1], #16
ldp d26, d27, [x1], #16
ldp d28, d29, [x1], #16
ldp d30, d31, [x1]
// Load GPRs
// TODO: lots of those are smashed, could optimize.
add x0, x0, #30*8
ldp x30, x1, [x0], #-16 // LR & SP
ldp x28, x29, [x0], #-16
ldp x26, x27, [x0], #-16
ldp x24, x25, [x0], #-16
ldp x22, x23, [x0], #-16
ldp x20, x21, [x0], #-16
ldp x18, x19, [x0], #-16
ldp x16, x17, [x0], #-16
ldp x14, x15, [x0], #-16
ldp x12, x13, [x0], #-16
ldp x10, x11, [x0], #-16
ldp x8, x9, [x0], #-16
ldp x6, x7, [x0], #-16
ldp x4, x5, [x0], #-16
ldp x2, x3, [x0], #-16
mov sp, x1
// Need to load PC, it's at the end (after the space for the unused XZR). Use x1.
ldr x1, [x0, #33*8]
// And the value of x0.
ldr x0, [x0]
br x1
END art_quick_do_long_jump
/*
* Entry from managed code that calls artLockObjectFromCode, may block for GC. x0 holds the
* possibly null object to lock.
*
* Derived from arm32 code.
*/
.extern artLockObjectFromCode
ENTRY art_quick_lock_object
cbz w0, .Lslow_lock
add x4, x0, #MIRROR_OBJECT_LOCK_WORD_OFFSET // exclusive load/store has no immediate anymore
.Lretry_lock:
ldr w2, [xSELF, #THREAD_ID_OFFSET] // TODO: Can the thread ID really change during the loop?
ldxr w1, [x4]
mov x3, x1
and w3, w3, #LOCK_WORD_GC_STATE_MASK_SHIFTED_TOGGLED // zero the gc bits
cbnz w3, .Lnot_unlocked // already thin locked
// unlocked case - x1: original lock word that's zero except for the read barrier bits.
orr x2, x1, x2 // x2 holds thread id with count of 0 with preserved read barrier bits
stxr w3, w2, [x4]
cbnz w3, .Llock_stxr_fail // store failed, retry
dmb ishld // full (LoadLoad|LoadStore) memory barrier
ret
.Lnot_unlocked: // x1: original lock word
lsr w3, w1, LOCK_WORD_STATE_SHIFT
cbnz w3, .Lslow_lock // if either of the top two bits are set, go slow path
eor w2, w1, w2 // lock_word.ThreadId() ^ self->ThreadId()
uxth w2, w2 // zero top 16 bits
cbnz w2, .Lslow_lock // lock word and self thread id's match -> recursive lock
// else contention, go to slow path
mov x3, x1 // copy the lock word to check count overflow.
and w3, w3, #LOCK_WORD_GC_STATE_MASK_SHIFTED_TOGGLED // zero the gc bits.
add w2, w3, #LOCK_WORD_THIN_LOCK_COUNT_ONE // increment count in lock word placing in w2 to check overflow
lsr w3, w2, #LOCK_WORD_GC_STATE_SHIFT // if the first gc state bit is set, we overflowed.
cbnz w3, .Lslow_lock // if we overflow the count go slow path
add w2, w1, #LOCK_WORD_THIN_LOCK_COUNT_ONE // increment count for real
stxr w3, w2, [x4]
cbnz w3, .Llock_stxr_fail // store failed, retry
ret
.Llock_stxr_fail:
b .Lretry_lock // retry
.Lslow_lock:
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case we block
mov x1, xSELF // pass Thread::Current
bl artLockObjectFromCode // (Object* obj, Thread*)
RESTORE_SAVE_REFS_ONLY_FRAME
RETURN_IF_W0_IS_ZERO_OR_DELIVER
END art_quick_lock_object
ENTRY art_quick_lock_object_no_inline
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case we block
mov x1, xSELF // pass Thread::Current
bl artLockObjectFromCode // (Object* obj, Thread*)
RESTORE_SAVE_REFS_ONLY_FRAME
RETURN_IF_W0_IS_ZERO_OR_DELIVER
END art_quick_lock_object_no_inline
/*
* Entry from managed code that calls artUnlockObjectFromCode and delivers exception on failure.
* x0 holds the possibly null object to lock.
*
* Derived from arm32 code.
*/
.extern artUnlockObjectFromCode
ENTRY art_quick_unlock_object
cbz x0, .Lslow_unlock
add x4, x0, #MIRROR_OBJECT_LOCK_WORD_OFFSET // exclusive load/store has no immediate anymore
.Lretry_unlock:
#ifndef USE_READ_BARRIER
ldr w1, [x4]
#else
ldxr w1, [x4] // Need to use atomic instructions for read barrier
#endif
lsr w2, w1, LOCK_WORD_STATE_SHIFT
cbnz w2, .Lslow_unlock // if either of the top two bits are set, go slow path
ldr w2, [xSELF, #THREAD_ID_OFFSET]
mov x3, x1 // copy lock word to check thread id equality
and w3, w3, #LOCK_WORD_GC_STATE_MASK_SHIFTED_TOGGLED // zero the gc bits
eor w3, w3, w2 // lock_word.ThreadId() ^ self->ThreadId()
uxth w3, w3 // zero top 16 bits
cbnz w3, .Lslow_unlock // do lock word and self thread id's match?
mov x3, x1 // copy lock word to detect transition to unlocked
and w3, w3, #LOCK_WORD_GC_STATE_MASK_SHIFTED_TOGGLED // zero the gc bits
cmp w3, #LOCK_WORD_THIN_LOCK_COUNT_ONE
bpl .Lrecursive_thin_unlock
// transition to unlocked
mov x3, x1
and w3, w3, #LOCK_WORD_GC_STATE_MASK_SHIFTED // w3: zero except for the preserved read barrier bits
dmb ish // full (LoadStore|StoreStore) memory barrier
#ifndef USE_READ_BARRIER
str w3, [x4]
#else
stxr w2, w3, [x4] // Need to use atomic instructions for read barrier
cbnz w2, .Lunlock_stxr_fail // store failed, retry
#endif
ret
.Lrecursive_thin_unlock: // w1: original lock word
sub w1, w1, #LOCK_WORD_THIN_LOCK_COUNT_ONE // decrement count
#ifndef USE_READ_BARRIER
str w1, [x4]
#else
stxr w2, w1, [x4] // Need to use atomic instructions for read barrier
cbnz w2, .Lunlock_stxr_fail // store failed, retry
#endif
ret
.Lunlock_stxr_fail:
b .Lretry_unlock // retry
.Lslow_unlock:
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case exception allocation triggers GC
mov x1, xSELF // pass Thread::Current
bl artUnlockObjectFromCode // (Object* obj, Thread*)
RESTORE_SAVE_REFS_ONLY_FRAME
RETURN_IF_W0_IS_ZERO_OR_DELIVER
END art_quick_unlock_object
ENTRY art_quick_unlock_object_no_inline
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case exception allocation triggers GC
mov x1, xSELF // pass Thread::Current
bl artUnlockObjectFromCode // (Object* obj, Thread*)
RESTORE_SAVE_REFS_ONLY_FRAME
RETURN_IF_W0_IS_ZERO_OR_DELIVER
END art_quick_unlock_object_no_inline
/*
* Entry from managed code that calls artIsAssignableFromCode and on failure calls
* artThrowClassCastException.
*/
.extern artThrowClassCastException
ENTRY art_quick_check_cast
// Store arguments and link register
// Stack needs to be 16B aligned on calls.
SAVE_TWO_REGS_INCREASE_FRAME x0, x1, 32
SAVE_REG xLR, 24
// Call runtime code
bl artIsAssignableFromCode
// Check for exception
cbz x0, .Lthrow_class_cast_exception
// Restore and return
.cfi_remember_state
RESTORE_REG xLR, 24
RESTORE_TWO_REGS_DECREASE_FRAME x0, x1, 32
ret
.cfi_restore_state // Reset unwind info so following code unwinds.
.Lthrow_class_cast_exception:
// Restore
RESTORE_REG xLR, 24
RESTORE_TWO_REGS_DECREASE_FRAME x0, x1, 32
SETUP_SAVE_ALL_CALLEE_SAVES_FRAME // save all registers as basis for long jump context
mov x2, xSELF // pass Thread::Current
b artThrowClassCastException // (Class*, Class*, Thread*)
brk 0 // We should not return here...
END art_quick_check_cast
// Restore xReg's value from [sp, #offset] if xReg is not the same as xExclude.
.macro POP_REG_NE xReg, offset, xExclude
.ifnc \xReg, \xExclude
ldr \xReg, [sp, #\offset] // restore xReg
.cfi_restore \xReg
.endif
.endm
// Restore xReg1's value from [sp, #offset] if xReg1 is not the same as xExclude.
// Restore xReg2's value from [sp, #(offset + 8)] if xReg2 is not the same as xExclude.
.macro POP_REGS_NE xReg1, xReg2, offset, xExclude
.ifc \xReg1, \xExclude
ldr \xReg2, [sp, #(\offset + 8)] // restore xReg2
.else
.ifc \xReg2, \xExclude
ldr \xReg1, [sp, #\offset] // restore xReg1
.else
ldp \xReg1, \xReg2, [sp, #\offset] // restore xReg1 and xReg2
.endif
.endif
.cfi_restore \xReg1
.cfi_restore \xReg2
.endm
/*
* Macro to insert read barrier, only used in art_quick_aput_obj.
* xDest, wDest and xObj are registers, offset is a defined literal such as
* MIRROR_OBJECT_CLASS_OFFSET. Dest needs both x and w versions of the same register to handle
* name mismatch between instructions. This macro uses the lower 32b of register when possible.
* TODO: When read barrier has a fast path, add heap unpoisoning support for the fast path.
*/
.macro READ_BARRIER xDest, wDest, xObj, xTemp, wTemp, offset, number
#ifdef USE_READ_BARRIER
#ifdef USE_BAKER_READ_BARRIER
ldr \wTemp, [\xObj, #MIRROR_OBJECT_LOCK_WORD_OFFSET]
tbnz \wTemp, #LOCK_WORD_READ_BARRIER_STATE_SHIFT, .Lrb_slowpath\number
// False dependency to avoid needing load/load fence.
add \xObj, \xObj, \xTemp, lsr #32
ldr \wDest, [\xObj, #\offset] // Heap reference = 32b. This also zero-extends to \xDest.
UNPOISON_HEAP_REF \wDest
b .Lrb_exit\number
#endif
.Lrb_slowpath\number:
// Store registers used in art_quick_aput_obj (x0-x4, LR), stack is 16B aligned.
SAVE_TWO_REGS_INCREASE_FRAME x0, x1, 48
SAVE_TWO_REGS x2, x3, 16
SAVE_TWO_REGS x4, xLR, 32
// mov x0, \xRef // pass ref in x0 (no-op for now since parameter ref is unused)
.ifnc \xObj, x1
mov x1, \xObj // pass xObj
.endif
mov w2, #\offset // pass offset
bl artReadBarrierSlow // artReadBarrierSlow(ref, xObj, offset)
// No need to unpoison return value in w0, artReadBarrierSlow() would do the unpoisoning.
.ifnc \wDest, w0
mov \wDest, w0 // save return value in wDest
.endif
// Conditionally restore saved registers
POP_REG_NE x0, 0, \xDest
POP_REG_NE x1, 8, \xDest
POP_REG_NE x2, 16, \xDest
POP_REG_NE x3, 24, \xDest
POP_REG_NE x4, 32, \xDest
RESTORE_REG xLR, 40
DECREASE_FRAME 48
.Lrb_exit\number:
#else
ldr \wDest, [\xObj, #\offset] // Heap reference = 32b. This also zero-extends to \xDest.
UNPOISON_HEAP_REF \wDest
#endif // USE_READ_BARRIER
.endm
/*
* Entry from managed code for array put operations of objects where the value being stored
* needs to be checked for compatibility.
* x0 = array, x1 = index, x2 = value
*
* Currently all values should fit into w0/w1/w2, and w1 always will as indices are 32b. We
* assume, though, that the upper 32b are zeroed out. At least for x1/w1 we can do better by
* using index-zero-extension in load/stores.
*
* Temporaries: x3, x4
* TODO: x4 OK? ip seems wrong here.
*/
ENTRY art_quick_aput_obj_with_null_and_bound_check
tst x0, x0
bne art_quick_aput_obj_with_bound_check
b art_quick_throw_null_pointer_exception
END art_quick_aput_obj_with_null_and_bound_check
ENTRY art_quick_aput_obj_with_bound_check
ldr w3, [x0, #MIRROR_ARRAY_LENGTH_OFFSET]
cmp w3, w1
bhi art_quick_aput_obj
mov x0, x1
mov x1, x3
b art_quick_throw_array_bounds
END art_quick_aput_obj_with_bound_check
#ifdef USE_READ_BARRIER
.extern artReadBarrierSlow
#endif
ENTRY art_quick_aput_obj
cbz x2, .Ldo_aput_null
READ_BARRIER x3, w3, x0, x3, w3, MIRROR_OBJECT_CLASS_OFFSET, 0 // Heap reference = 32b
// This also zero-extends to x3
READ_BARRIER x3, w3, x3, x4, w4, MIRROR_CLASS_COMPONENT_TYPE_OFFSET, 1 // Heap reference = 32b
// This also zero-extends to x3
READ_BARRIER x4, w4, x2, x4, w4, MIRROR_OBJECT_CLASS_OFFSET, 2 // Heap reference = 32b
// This also zero-extends to x4
cmp w3, w4 // value's type == array's component type - trivial assignability
bne .Lcheck_assignability
.Ldo_aput:
add x3, x0, #MIRROR_OBJECT_ARRAY_DATA_OFFSET
// "Compress" = do nothing
POISON_HEAP_REF w2
str w2, [x3, x1, lsl #2] // Heap reference = 32b
ldr x3, [xSELF, #THREAD_CARD_TABLE_OFFSET]
lsr x0, x0, #7
strb w3, [x3, x0]
ret
.Ldo_aput_null:
add x3, x0, #MIRROR_OBJECT_ARRAY_DATA_OFFSET
// "Compress" = do nothing
str w2, [x3, x1, lsl #2] // Heap reference = 32b
ret
.Lcheck_assignability:
// Store arguments and link register
SAVE_TWO_REGS_INCREASE_FRAME x0, x1, 32
SAVE_TWO_REGS x2, xLR, 16
// Call runtime code
mov x0, x3 // Heap reference, 32b, "uncompress" = do nothing, already zero-extended
mov x1, x4 // Heap reference, 32b, "uncompress" = do nothing, already zero-extended
bl artIsAssignableFromCode
// Check for exception
cbz x0, .Lthrow_array_store_exception
// Restore
.cfi_remember_state
RESTORE_TWO_REGS x2, xLR, 16
RESTORE_TWO_REGS_DECREASE_FRAME x0, x1, 32
add x3, x0, #MIRROR_OBJECT_ARRAY_DATA_OFFSET
// "Compress" = do nothing
POISON_HEAP_REF w2
str w2, [x3, x1, lsl #2] // Heap reference = 32b
ldr x3, [xSELF, #THREAD_CARD_TABLE_OFFSET]
lsr x0, x0, #7
strb w3, [x3, x0]
ret
.cfi_restore_state // Reset unwind info so following code unwinds.
.Lthrow_array_store_exception:
RESTORE_TWO_REGS x2, xLR, 16
RESTORE_TWO_REGS_DECREASE_FRAME x0, x1, 32
SETUP_SAVE_ALL_CALLEE_SAVES_FRAME
mov x1, x2 // Pass value.
mov x2, xSELF // Pass Thread::Current.
b artThrowArrayStoreException // (Object*, Object*, Thread*).
brk 0 // Unreached.
END art_quick_aput_obj
// Macro to facilitate adding new allocation entrypoints.
.macro ONE_ARG_DOWNCALL name, entrypoint, return
.extern \entrypoint
ENTRY \name
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
mov x1, xSELF // pass Thread::Current
bl \entrypoint // (uint32_t type_idx, Method* method, Thread*)
RESTORE_SAVE_REFS_ONLY_FRAME
\return
END \name
.endm
// Macro to facilitate adding new allocation entrypoints.
.macro TWO_ARG_DOWNCALL name, entrypoint, return
.extern \entrypoint
ENTRY \name
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
mov x2, xSELF // pass Thread::Current
bl \entrypoint // (uint32_t type_idx, Method* method, Thread*)
RESTORE_SAVE_REFS_ONLY_FRAME
\return
END \name
.endm
// Macro to facilitate adding new allocation entrypoints.
.macro THREE_ARG_DOWNCALL name, entrypoint, return
.extern \entrypoint
ENTRY \name
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
mov x3, xSELF // pass Thread::Current
bl \entrypoint
RESTORE_SAVE_REFS_ONLY_FRAME
\return
END \name
.endm
// Macro to facilitate adding new allocation entrypoints.
.macro FOUR_ARG_DOWNCALL name, entrypoint, return
.extern \entrypoint
ENTRY \name
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
mov x4, xSELF // pass Thread::Current
bl \entrypoint //
RESTORE_SAVE_REFS_ONLY_FRAME
\return
DELIVER_PENDING_EXCEPTION
END \name
.endm
// Macros taking opportunity of code similarities for downcalls with referrer.
.macro ONE_ARG_REF_DOWNCALL name, entrypoint, return
.extern \entrypoint
ENTRY \name
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
ldr x1, [sp, #FRAME_SIZE_SAVE_REFS_ONLY] // Load referrer
mov x2, xSELF // pass Thread::Current
bl \entrypoint // (uint32_t type_idx, Method* method, Thread*, SP)
RESTORE_SAVE_REFS_ONLY_FRAME
\return
END \name
.endm
.macro TWO_ARG_REF_DOWNCALL name, entrypoint, return
.extern \entrypoint
ENTRY \name
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
ldr x2, [sp, #FRAME_SIZE_SAVE_REFS_ONLY] // Load referrer
mov x3, xSELF // pass Thread::Current
bl \entrypoint
RESTORE_SAVE_REFS_ONLY_FRAME
\return
END \name
.endm
.macro THREE_ARG_REF_DOWNCALL name, entrypoint, return
.extern \entrypoint
ENTRY \name
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
ldr x3, [sp, #FRAME_SIZE_SAVE_REFS_ONLY] // Load referrer
mov x4, xSELF // pass Thread::Current
bl \entrypoint
RESTORE_SAVE_REFS_ONLY_FRAME
\return
END \name
.endm
.macro RETURN_IF_RESULT_IS_NON_ZERO_OR_DELIVER
cbz w0, 1f // result zero branch over
ret // return
1:
DELIVER_PENDING_EXCEPTION
.endm
/*
* Entry from managed code that calls artHandleFillArrayDataFromCode and delivers exception on
* failure.
*/
TWO_ARG_REF_DOWNCALL art_quick_handle_fill_data, artHandleFillArrayDataFromCode, RETURN_IF_W0_IS_ZERO_OR_DELIVER
/*
* Entry from managed code when uninitialized static storage, this stub will run the class
* initializer and deliver the exception on error. On success the static storage base is
* returned.
*/
ONE_ARG_DOWNCALL art_quick_initialize_static_storage, artInitializeStaticStorageFromCode, RETURN_IF_RESULT_IS_NON_ZERO_OR_DELIVER
ONE_ARG_DOWNCALL art_quick_initialize_type, artInitializeTypeFromCode, RETURN_IF_RESULT_IS_NON_ZERO_OR_DELIVER
ONE_ARG_DOWNCALL art_quick_initialize_type_and_verify_access, artInitializeTypeAndVerifyAccessFromCode, RETURN_IF_RESULT_IS_NON_ZERO_OR_DELIVER
ONE_ARG_REF_DOWNCALL art_quick_get_boolean_static, artGetBooleanStaticFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
ONE_ARG_REF_DOWNCALL art_quick_get_byte_static, artGetByteStaticFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
ONE_ARG_REF_DOWNCALL art_quick_get_char_static, artGetCharStaticFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
ONE_ARG_REF_DOWNCALL art_quick_get_short_static, artGetShortStaticFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
ONE_ARG_REF_DOWNCALL art_quick_get32_static, artGet32StaticFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
ONE_ARG_REF_DOWNCALL art_quick_get64_static, artGet64StaticFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
ONE_ARG_REF_DOWNCALL art_quick_get_obj_static, artGetObjStaticFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
TWO_ARG_REF_DOWNCALL art_quick_get_boolean_instance, artGetBooleanInstanceFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
TWO_ARG_REF_DOWNCALL art_quick_get_byte_instance, artGetByteInstanceFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
TWO_ARG_REF_DOWNCALL art_quick_get_char_instance, artGetCharInstanceFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
TWO_ARG_REF_DOWNCALL art_quick_get_short_instance, artGetShortInstanceFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
TWO_ARG_REF_DOWNCALL art_quick_get32_instance, artGet32InstanceFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
TWO_ARG_REF_DOWNCALL art_quick_get64_instance, artGet64InstanceFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
TWO_ARG_REF_DOWNCALL art_quick_get_obj_instance, artGetObjInstanceFromCode, RETURN_OR_DELIVER_PENDING_EXCEPTION_X1
TWO_ARG_REF_DOWNCALL art_quick_set8_static, artSet8StaticFromCode, RETURN_IF_W0_IS_ZERO_OR_DELIVER
TWO_ARG_REF_DOWNCALL art_quick_set16_static, artSet16StaticFromCode, RETURN_IF_W0_IS_ZERO_OR_DELIVER
TWO_ARG_REF_DOWNCALL art_quick_set32_static, artSet32StaticFromCode, RETURN_IF_W0_IS_ZERO_OR_DELIVER
TWO_ARG_REF_DOWNCALL art_quick_set_obj_static, artSetObjStaticFromCode, RETURN_IF_W0_IS_ZERO_OR_DELIVER
THREE_ARG_REF_DOWNCALL art_quick_set8_instance, artSet8InstanceFromCode, RETURN_IF_W0_IS_ZERO_OR_DELIVER
THREE_ARG_REF_DOWNCALL art_quick_set16_instance, artSet16InstanceFromCode, RETURN_IF_W0_IS_ZERO_OR_DELIVER
THREE_ARG_REF_DOWNCALL art_quick_set32_instance, artSet32InstanceFromCode, RETURN_IF_W0_IS_ZERO_OR_DELIVER
THREE_ARG_REF_DOWNCALL art_quick_set64_instance, artSet64InstanceFromCode, RETURN_IF_W0_IS_ZERO_OR_DELIVER
THREE_ARG_REF_DOWNCALL art_quick_set_obj_instance, artSetObjInstanceFromCode, RETURN_IF_W0_IS_ZERO_OR_DELIVER
// This is separated out as the argument order is different.
.extern artSet64StaticFromCode
ENTRY art_quick_set64_static
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
ldr x1, [sp, #FRAME_SIZE_SAVE_REFS_ONLY] // Load referrer
// x2 contains the parameter
mov x3, xSELF // pass Thread::Current
bl artSet64StaticFromCode
RESTORE_SAVE_REFS_ONLY_FRAME
RETURN_IF_W0_IS_ZERO_OR_DELIVER
END art_quick_set64_static
/*
* Entry from managed code to resolve a string, this stub will
* check the dex cache for a matching string (the fast path), and if not found,
* it will allocate a String and deliver an exception on error.
* On success the String is returned. R0 holds the string index.
*/
ENTRY art_quick_resolve_string
ldr x1, [sp] // load referrer
ldr w2, [x1, #ART_METHOD_DECLARING_CLASS_OFFSET] // load declaring class
ldr x1, [x2, #DECLARING_CLASS_DEX_CACHE_STRINGS_OFFSET] // load string dex cache
ubfx x2, x0, #0, #STRING_DEX_CACHE_HASH_BITS // get masked string index into x2
ldr x2, [x1, x2, lsl #STRING_DEX_CACHE_ELEMENT_SIZE_SHIFT] // load dex cache pair into x2
cmp x0, x2, lsr #32 // compare against upper 32 bits
bne .Lart_quick_resolve_string_slow_path
ubfx x0, x2, #0, #32 // extract lower 32 bits into x0
#ifdef USE_READ_BARRIER
// Most common case: GC is not marking.
ldr w3, [xSELF, #THREAD_IS_GC_MARKING_OFFSET]
cbnz x3, .Lart_quick_resolve_string_marking
#endif
ret
// Slow path case, the index did not match.
.Lart_quick_resolve_string_slow_path:
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
mov x1, xSELF // pass Thread::Current
bl artResolveStringFromCode // (int32_t string_idx, Thread* self)
RESTORE_SAVE_REFS_ONLY_FRAME
RETURN_IF_RESULT_IS_NON_ZERO_OR_DELIVER
// GC is marking case, need to check the mark bit.
.Lart_quick_resolve_string_marking:
ldr x3, [x0, #MIRROR_OBJECT_LOCK_WORD_OFFSET]
tbnz x3, #LOCK_WORD_MARK_BIT_SHIFT, .Lart_quick_resolve_string_no_rb
// Save LR so that we can return, also x1 for alignment purposes.
SAVE_TWO_REGS_INCREASE_FRAME x1, xLR, 16 // Save x1, LR.
bl artReadBarrierMark // Get the marked string back.
RESTORE_TWO_REGS_DECREASE_FRAME x1, xLR, 16 // Restore registers.
.Lart_quick_resolve_string_no_rb:
ret
END art_quick_resolve_string
// Generate the allocation entrypoints for each allocator.
GENERATE_ALLOC_ENTRYPOINTS_FOR_NON_REGION_TLAB_ALLOCATORS
// Comment out allocators that have arm64 specific asm.
// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT(_region_tlab, RegionTLAB) implemented in asm
// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT_RESOLVED(_region_tlab, RegionTLAB)
// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT_INITIALIZED(_region_tlab, RegionTLAB)
GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT_WITH_ACCESS_CHECK(_region_tlab, RegionTLAB)
// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY(_region_tlab, RegionTLAB) implemented in asm
// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED(_region_tlab, RegionTLAB)
GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_WITH_ACCESS_CHECK(_region_tlab, RegionTLAB)
GENERATE_ALLOC_ENTRYPOINTS_CHECK_AND_ALLOC_ARRAY(_region_tlab, RegionTLAB)
GENERATE_ALLOC_ENTRYPOINTS_CHECK_AND_ALLOC_ARRAY_WITH_ACCESS_CHECK(_region_tlab, RegionTLAB)
GENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_FROM_BYTES(_region_tlab, RegionTLAB)
GENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_FROM_CHARS(_region_tlab, RegionTLAB)
GENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_FROM_STRING(_region_tlab, RegionTLAB)
// A hand-written override for GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT(_rosalloc, RosAlloc).
ENTRY art_quick_alloc_object_rosalloc
// Fast path rosalloc allocation.
// x0: type_idx/return value, x1: ArtMethod*, xSELF(x19): Thread::Current
// x2-x7: free.
ldr x2, [x1, #ART_METHOD_DEX_CACHE_TYPES_OFFSET_64] // Load dex cache resolved types array
// Load the class (x2)
ldr w2, [x2, x0, lsl #COMPRESSED_REFERENCE_SIZE_SHIFT]
cbz x2, .Lart_quick_alloc_object_rosalloc_slow_path // Check null class
ldr x3, [xSELF, #THREAD_LOCAL_ALLOC_STACK_TOP_OFFSET] // Check if the thread local
// allocation stack has room.
// ldp won't work due to large offset.
ldr x4, [xSELF, #THREAD_LOCAL_ALLOC_STACK_END_OFFSET]
cmp x3, x4
bhs .Lart_quick_alloc_object_rosalloc_slow_path
ldr w3, [x2, #MIRROR_CLASS_OBJECT_SIZE_ALLOC_FAST_PATH_OFFSET] // Load the object size (x3)
cmp x3, #ROSALLOC_MAX_THREAD_LOCAL_BRACKET_SIZE // Check if the size is for a thread
// local allocation. Also does the
// finalizable and initialization
// checks.
bhs .Lart_quick_alloc_object_rosalloc_slow_path
// Compute the rosalloc bracket index
// from the size. Since the size is
// already aligned we can combine the
// two shifts together.
add x4, xSELF, x3, lsr #(ROSALLOC_BRACKET_QUANTUM_SIZE_SHIFT - POINTER_SIZE_SHIFT)
// Subtract pointer size since ther
// are no runs for 0 byte allocations
// and the size is already aligned.
ldr x4, [x4, #(THREAD_ROSALLOC_RUNS_OFFSET - __SIZEOF_POINTER__)]
// Load the free list head (x3). This
// will be the return val.
ldr x3, [x4, #(ROSALLOC_RUN_FREE_LIST_OFFSET + ROSALLOC_RUN_FREE_LIST_HEAD_OFFSET)]
cbz x3, .Lart_quick_alloc_object_rosalloc_slow_path
// "Point of no slow path". Won't go to the slow path from here on. OK to clobber x0 and x1.
ldr x1, [x3, #ROSALLOC_SLOT_NEXT_OFFSET] // Load the next pointer of the head
// and update the list head with the
// next pointer.
str x1, [x4, #(ROSALLOC_RUN_FREE_LIST_OFFSET + ROSALLOC_RUN_FREE_LIST_HEAD_OFFSET)]
// Store the class pointer in the
// header. This also overwrites the
// next pointer. The offsets are
// asserted to match.
#if ROSALLOC_SLOT_NEXT_OFFSET != MIRROR_OBJECT_CLASS_OFFSET
#error "Class pointer needs to overwrite next pointer."
#endif
POISON_HEAP_REF w2
str w2, [x3, #MIRROR_OBJECT_CLASS_OFFSET]
// Fence. This is "ish" not "ishst" so
// that it also ensures ordering of
// the object size load with respect
// to later accesses to the class
// object. Alternatively we could use
// "ishst" if we use load-acquire for
// the class status load.
// Needs to be done before pushing on
// allocation since Heap::VisitObjects
// relies on seeing the class pointer.
// b/28790624
dmb ish
// Push the new object onto the thread
// local allocation stack and
// increment the thread local
// allocation stack top.
ldr x1, [xSELF, #THREAD_LOCAL_ALLOC_STACK_TOP_OFFSET]
str w3, [x1], #COMPRESSED_REFERENCE_SIZE // (Increment x1 as a side effect.)
str x1, [xSELF, #THREAD_LOCAL_ALLOC_STACK_TOP_OFFSET]
// Decrement the size of the free list
ldr w1, [x4, #(ROSALLOC_RUN_FREE_LIST_OFFSET + ROSALLOC_RUN_FREE_LIST_SIZE_OFFSET)]
sub x1, x1, #1
// TODO: consider combining this store
// and the list head store above using
// strd.
str w1, [x4, #(ROSALLOC_RUN_FREE_LIST_OFFSET + ROSALLOC_RUN_FREE_LIST_SIZE_OFFSET)]
mov x0, x3 // Set the return value and return.
ret
.Lart_quick_alloc_object_rosalloc_slow_path:
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
mov x2, xSELF // pass Thread::Current
bl artAllocObjectFromCodeRosAlloc // (uint32_t type_idx, Method* method, Thread*)
RESTORE_SAVE_REFS_ONLY_FRAME
RETURN_IF_RESULT_IS_NON_ZERO_OR_DELIVER
END art_quick_alloc_object_rosalloc
// The common fast path code for art_quick_alloc_array_region_tlab.
.macro ALLOC_ARRAY_TLAB_FAST_PATH slowPathLabel, xClass, wClass, xCount, wCount, xTemp0, wTemp0, xTemp1, wTemp1, xTemp2, wTemp2
// Check null class
cbz \wClass, \slowPathLabel
ALLOC_ARRAY_TLAB_FAST_PATH_RESOLVED \slowPathLabel, \xClass, \wClass, \xCount, \wCount, \xTemp0, \wTemp0, \xTemp1, \wTemp1, \xTemp2, \wTemp2
.endm
// The common fast path code for art_quick_alloc_array_region_tlab.
.macro ALLOC_ARRAY_TLAB_FAST_PATH_RESOLVED slowPathLabel, xClass, wClass, xCount, wCount, xTemp0, wTemp0, xTemp1, wTemp1, xTemp2, wTemp2
// Array classes are never finalizable or uninitialized, no need to check.
ldr \wTemp0, [\xClass, #MIRROR_CLASS_COMPONENT_TYPE_OFFSET] // Load component type
UNPOISON_HEAP_REF \wTemp0
ldr \wTemp0, [\xTemp0, #MIRROR_CLASS_OBJECT_PRIMITIVE_TYPE_OFFSET]
lsr \xTemp0, \xTemp0, #PRIMITIVE_TYPE_SIZE_SHIFT_SHIFT // Component size shift is in high 16
// bits.
// xCount is holding a 32 bit value,
// it can not overflow.
lsl \xTemp1, \xCount, \xTemp0 // Calculate data size
// Add array data offset and alignment.
add \xTemp1, \xTemp1, #(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK)
#if MIRROR_LONG_ARRAY_DATA_OFFSET != MIRROR_INT_ARRAY_DATA_OFFSET + 4
#error Long array data offset must be 4 greater than int array data offset.
#endif
add \xTemp0, \xTemp0, #1 // Add 4 to the length only if the
// component size shift is 3
// (for 64 bit alignment).
and \xTemp0, \xTemp0, #4
add \xTemp1, \xTemp1, \xTemp0
and \xTemp1, \xTemp1, #OBJECT_ALIGNMENT_MASK_TOGGLED64 // Apply alignemnt mask
// (addr + 7) & ~7. The mask must
// be 64 bits to keep high bits in
// case of overflow.
// Negative sized arrays are handled here since xCount holds a zero extended 32 bit value.
// Negative ints become large 64 bit unsigned ints which will always be larger than max signed
// 32 bit int. Since the max shift for arrays is 3, it can not become a negative 64 bit int.
cmp \xTemp1, #MIN_LARGE_OBJECT_THRESHOLD // Possibly a large object, go slow
bhs \slowPathLabel // path.
ldr \xTemp0, [xSELF, #THREAD_LOCAL_POS_OFFSET] // Check tlab for space, note that
// we use (end - begin) to handle
// negative size arrays. It is
// assumed that a negative size will
// always be greater unsigned than
// region size.
ldr \xTemp2, [xSELF, #THREAD_LOCAL_END_OFFSET]
sub \xTemp2, \xTemp2, \xTemp0
cmp \xTemp1, \xTemp2
bhi \slowPathLabel
// "Point of no slow path". Won't go to the slow path from here on. OK to clobber x0 and x1.
// Move old thread_local_pos to x0
// for the return value.
mov x0, \xTemp0
add \xTemp0, \xTemp0, \xTemp1
str \xTemp0, [xSELF, #THREAD_LOCAL_POS_OFFSET] // Store new thread_local_pos.
ldr \xTemp0, [xSELF, #THREAD_LOCAL_OBJECTS_OFFSET] // Increment thread_local_objects.
add \xTemp0, \xTemp0, #1
str \xTemp0, [xSELF, #THREAD_LOCAL_OBJECTS_OFFSET]
POISON_HEAP_REF \wClass
str \wClass, [x0, #MIRROR_OBJECT_CLASS_OFFSET] // Store the class pointer.
str \wCount, [x0, #MIRROR_ARRAY_LENGTH_OFFSET] // Store the array length.
// Fence.
dmb ishst
ret
.endm
// The common fast path code for art_quick_alloc_object_tlab and art_quick_alloc_object_region_tlab.
//
// x0: type_idx/return value, x1: ArtMethod*, x2: Class*, xSELF(x19): Thread::Current
// x3-x7: free.
// Need to preserve x0 and x1 to the slow path.
.macro ALLOC_OBJECT_TLAB_FAST_PATH slowPathLabel
cbz x2, \slowPathLabel // Check null class
ALLOC_OBJECT_TLAB_FAST_PATH_RESOLVED \slowPathLabel
.endm
// TODO: delete ALLOC_OBJECT_TLAB_FAST_PATH_RESOLVED since it is the same as
// ALLOC_OBJECT_TLAB_FAST_PATH_INITIALIZED.
.macro ALLOC_OBJECT_TLAB_FAST_PATH_RESOLVED slowPathLabel
ALLOC_OBJECT_TLAB_FAST_PATH_INITIALIZED \slowPathLabel
.endm
.macro ALLOC_OBJECT_TLAB_FAST_PATH_INITIALIZED slowPathLabel
ldr x4, [xSELF, #THREAD_LOCAL_POS_OFFSET]
ldr x5, [xSELF, #THREAD_LOCAL_END_OFFSET]
ldr w7, [x2, #MIRROR_CLASS_OBJECT_SIZE_ALLOC_FAST_PATH_OFFSET] // Load the object size (x7).
add x6, x4, x7 // Add object size to tlab pos.
cmp x6, x5 // Check if it fits, overflow works
// since the tlab pos and end are 32
// bit values.
bhi \slowPathLabel
// "Point of no slow path". Won't go to the slow path from here on. OK to clobber x0 and x1.
mov x0, x4
str x6, [xSELF, #THREAD_LOCAL_POS_OFFSET] // Store new thread_local_pos.
ldr x5, [xSELF, #THREAD_LOCAL_OBJECTS_OFFSET] // Increment thread_local_objects.
add x5, x5, #1
str x5, [xSELF, #THREAD_LOCAL_OBJECTS_OFFSET]
POISON_HEAP_REF w2
str w2, [x0, #MIRROR_OBJECT_CLASS_OFFSET] // Store the class pointer.
// Fence. This is "ish" not "ishst" so
// that the code after this allocation
// site will see the right values in
// the fields of the class.
// Alternatively we could use "ishst"
// if we use load-acquire for the
// object size load.)
dmb ish
ret
.endm
// A hand-written override for GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT(_tlab, TLAB).
ENTRY art_quick_alloc_object_tlab
// Fast path tlab allocation.
// x0: type_idx/return value, x1: ArtMethod*, xSELF(x19): Thread::Current
// x2-x7: free.
#if defined(USE_READ_BARRIER)
mvn x0, xzr // Read barrier not supported here.
ret // Return -1.
#endif
ldr x2, [x1, #ART_METHOD_DEX_CACHE_TYPES_OFFSET_64] // Load dex cache resolved types array
// Load the class (x2)
ldr w2, [x2, x0, lsl #COMPRESSED_REFERENCE_SIZE_SHIFT]
ALLOC_OBJECT_TLAB_FAST_PATH .Lart_quick_alloc_object_tlab_slow_path
.Lart_quick_alloc_object_tlab_slow_path:
SETUP_SAVE_REFS_ONLY_FRAME // Save callee saves in case of GC.
mov x2, xSELF // Pass Thread::Current.
bl artAllocObjectFromCodeTLAB // (uint32_t type_idx, Method* method, Thread*)
RESTORE_SAVE_REFS_ONLY_FRAME
RETURN_IF_RESULT_IS_NON_ZERO_OR_DELIVER
END art_quick_alloc_object_tlab
// The common code for art_quick_alloc_object_*region_tlab
.macro GENERATE_ALLOC_OBJECT_REGION_TLAB name, entrypoint, fast_path, is_resolved, read_barrier
ENTRY \name
// Fast path region tlab allocation.
// x0: type_idx/resolved class/return value, x1: ArtMethod*, xSELF(x19): Thread::Current
// If is_resolved is 1 then x0 is the resolved type, otherwise it is the index.
// x2-x7: free.
#if !defined(USE_READ_BARRIER)
mvn x0, xzr // Read barrier must be enabled here.
ret // Return -1.
#endif
.if \is_resolved
mov x2, x0 // class is actually stored in x0 already
.else
ldr x2, [x1, #ART_METHOD_DEX_CACHE_TYPES_OFFSET_64] // Load dex cache resolved types array
// Load the class (x2)
ldr w2, [x2, x0, lsl #COMPRESSED_REFERENCE_SIZE_SHIFT]
// If the class is null, go slow path. The check is required to read the lock word.
cbz w2, .Lslow_path\name
.endif
.if \read_barrier
// Most common case: GC is not marking.
ldr w3, [xSELF, #THREAD_IS_GC_MARKING_OFFSET]
cbnz x3, .Lmarking\name
.endif
.Ldo_allocation\name:
\fast_path .Lslow_path\name
.Lmarking\name:
.if \read_barrier
// GC is marking, check the lock word of the class for the mark bit.
// Class is not null, check mark bit in lock word.
ldr w3, [x2, #MIRROR_OBJECT_LOCK_WORD_OFFSET]
// If the bit is not zero, do the allocation.
tbnz w3, #LOCK_WORD_MARK_BIT_SHIFT, .Ldo_allocation\name
// The read barrier slow path. Mark
// the class.
SAVE_TWO_REGS_INCREASE_FRAME x0, x1, 32 // Save registers (x0, x1, lr).
SAVE_REG xLR, 24 // Align sp by 16 bytes.
mov x0, x2 // Pass the class as the first param.
bl artReadBarrierMark
mov x2, x0 // Get the (marked) class back.
RESTORE_REG xLR, 24
RESTORE_TWO_REGS_DECREASE_FRAME x0, x1, 32 // Restore registers.
b .Ldo_allocation\name
.endif
.Lslow_path\name:
SETUP_SAVE_REFS_ONLY_FRAME // Save callee saves in case of GC.
mov x2, xSELF // Pass Thread::Current.
bl \entrypoint // (uint32_t type_idx, Method* method, Thread*)
RESTORE_SAVE_REFS_ONLY_FRAME
RETURN_IF_RESULT_IS_NON_ZERO_OR_DELIVER
END \name
.endm
// Use ALLOC_OBJECT_TLAB_FAST_PATH_RESOLVED since the null check is already done in GENERATE_ALLOC_OBJECT_TLAB.
GENERATE_ALLOC_OBJECT_REGION_TLAB art_quick_alloc_object_region_tlab, artAllocObjectFromCodeRegionTLAB, ALLOC_OBJECT_TLAB_FAST_PATH_RESOLVED, 0, 1
// No read barrier for the resolved or initialized cases since the caller is responsible for the
// read barrier due to the to-space invariant.
GENERATE_ALLOC_OBJECT_REGION_TLAB art_quick_alloc_object_resolved_region_tlab, artAllocObjectFromCodeResolvedRegionTLAB, ALLOC_OBJECT_TLAB_FAST_PATH_RESOLVED, 1, 0
GENERATE_ALLOC_OBJECT_REGION_TLAB art_quick_alloc_object_initialized_region_tlab, artAllocObjectFromCodeInitializedRegionTLAB, ALLOC_OBJECT_TLAB_FAST_PATH_INITIALIZED, 1, 0
// TODO: We could use this macro for the normal tlab allocator too.
// The common code for art_quick_alloc_array_*region_tlab
.macro GENERATE_ALLOC_ARRAY_REGION_TLAB name, entrypoint, fast_path, is_resolved
ENTRY \name
// Fast path array allocation for region tlab allocation.
// x0: uint32_t type_idx
// x1: int32_t component_count
// x2: ArtMethod* method
// x3-x7: free.
#if !defined(USE_READ_BARRIER)
mvn x0, xzr // Read barrier must be enabled here.
ret // Return -1.
#endif
.if \is_resolved
mov x3, x0
// If already resolved, class is stored in x0
.else
ldr x3, [x2, #ART_METHOD_DEX_CACHE_TYPES_OFFSET_64] // Load dex cache resolved types array
// Load the class (x2)
ldr w3, [x3, x0, lsl #COMPRESSED_REFERENCE_SIZE_SHIFT]
.endif
// Most common case: GC is not marking.
ldr w4, [xSELF, #THREAD_IS_GC_MARKING_OFFSET]
cbnz x4, .Lmarking\name
.Ldo_allocation\name:
\fast_path .Lslow_path\name, x3, w3, x1, w1, x4, w4, x5, w5, x6, w6
.Lmarking\name:
// GC is marking, check the lock word of the class for the mark bit.
// If the class is null, go slow path. The check is required to read the lock word.
cbz w3, .Lslow_path\name
// Class is not null, check mark bit in lock word.
ldr w4, [x3, #MIRROR_OBJECT_LOCK_WORD_OFFSET]
// If the bit is not zero, do the allocation.
tbnz w4, #LOCK_WORD_MARK_BIT_SHIFT, .Ldo_allocation\name
// The read barrier slow path. Mark
// the class.
stp x0, x1, [sp, #-32]! // Save registers (x0, x1, x2, lr).
stp x2, xLR, [sp, #16]
mov x0, x3 // Pass the class as the first param.
bl artReadBarrierMark
mov x3, x0 // Get the (marked) class back.
ldp x2, xLR, [sp, #16]
ldp x0, x1, [sp], #32 // Restore registers.
b .Ldo_allocation\name
.Lslow_path\name:
// x0: uint32_t type_idx / mirror::Class* klass (if resolved)
// x1: int32_t component_count
// x2: ArtMethod* method
// x3: Thread* self
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves in case of GC
mov x3, xSELF // pass Thread::Current
bl \entrypoint
RESTORE_SAVE_REFS_ONLY_FRAME
RETURN_IF_RESULT_IS_NON_ZERO_OR_DELIVER
END \name
.endm
GENERATE_ALLOC_ARRAY_REGION_TLAB art_quick_alloc_array_region_tlab, artAllocArrayFromCodeRegionTLAB, ALLOC_ARRAY_TLAB_FAST_PATH, 0
// TODO: art_quick_alloc_array_resolved_region_tlab seems to not get called. Investigate compiler.
GENERATE_ALLOC_ARRAY_REGION_TLAB art_quick_alloc_array_resolved_region_tlab, artAllocArrayFromCodeResolvedRegionTLAB, ALLOC_ARRAY_TLAB_FAST_PATH_RESOLVED, 1
/*
* Called by managed code when the thread has been asked to suspend.
*/
.extern artTestSuspendFromCode
ENTRY art_quick_test_suspend
SETUP_SAVE_EVERYTHING_FRAME // save callee saves for stack crawl
mov x0, xSELF
bl artTestSuspendFromCode // (Thread*)
RESTORE_SAVE_EVERYTHING_FRAME
ret
END art_quick_test_suspend
ENTRY art_quick_implicit_suspend
mov x0, xSELF
SETUP_SAVE_REFS_ONLY_FRAME // save callee saves for stack crawl
bl artTestSuspendFromCode // (Thread*)
RESTORE_SAVE_REFS_ONLY_FRAME_AND_RETURN
END art_quick_implicit_suspend
/*
* Called by managed code that is attempting to call a method on a proxy class. On entry
* x0 holds the proxy method and x1 holds the receiver; The frame size of the invoked proxy
* method agrees with a ref and args callee save frame.
*/
.extern artQuickProxyInvokeHandler
ENTRY art_quick_proxy_invoke_handler
SETUP_SAVE_REFS_AND_ARGS_FRAME_WITH_METHOD_IN_X0
mov x2, xSELF // pass Thread::Current
mov x3, sp // pass SP
bl artQuickProxyInvokeHandler // (Method* proxy method, receiver, Thread*, SP)
ldr x2, [xSELF, THREAD_EXCEPTION_OFFSET]
cbnz x2, .Lexception_in_proxy // success if no exception is pending
RESTORE_SAVE_REFS_AND_ARGS_FRAME // Restore frame
fmov d0, x0 // Store result in d0 in case it was float or double
ret // return on success
.Lexception_in_proxy:
RESTORE_SAVE_REFS_AND_ARGS_FRAME
DELIVER_PENDING_EXCEPTION
END art_quick_proxy_invoke_handler
/*
* Called to resolve an imt conflict.
* x0 is the conflict ArtMethod.
* xIP1 is a hidden argument that holds the target interface method's dex method index.
*
* Note that this stub writes to xIP0, xIP1, and x0.
*/
.extern artInvokeInterfaceTrampoline
ENTRY art_quick_imt_conflict_trampoline
ldr xIP0, [sp, #0] // Load referrer
ldr xIP0, [xIP0, #ART_METHOD_DEX_CACHE_METHODS_OFFSET_64] // Load dex cache methods array
ldr xIP0, [xIP0, xIP1, lsl #POINTER_SIZE_SHIFT] // Load interface method
ldr xIP1, [x0, #ART_METHOD_JNI_OFFSET_64] // Load ImtConflictTable
ldr x0, [xIP1] // Load first entry in ImtConflictTable.
.Limt_table_iterate:
cmp x0, xIP0
// Branch if found. Benchmarks have shown doing a branch here is better.
beq .Limt_table_found
// If the entry is null, the interface method is not in the ImtConflictTable.
cbz x0, .Lconflict_trampoline
// Iterate over the entries of the ImtConflictTable.
ldr x0, [xIP1, #(2 * __SIZEOF_POINTER__)]!
b .Limt_table_iterate
.Limt_table_found:
// We successfully hit an entry in the table. Load the target method
// and jump to it.
ldr x0, [xIP1, #__SIZEOF_POINTER__]
ldr xIP0, [x0, #ART_METHOD_QUICK_CODE_OFFSET_64]
br xIP0
.Lconflict_trampoline:
// Call the runtime stub to populate the ImtConflictTable and jump to the
// resolved method.
INVOKE_TRAMPOLINE_BODY artInvokeInterfaceTrampoline
END art_quick_imt_conflict_trampoline
ENTRY art_quick_resolution_trampoline
SETUP_SAVE_REFS_AND_ARGS_FRAME
mov x2, xSELF
mov x3, sp
bl artQuickResolutionTrampoline // (called, receiver, Thread*, SP)
cbz x0, 1f
mov xIP0, x0 // Remember returned code pointer in xIP0.
ldr x0, [sp, #0] // artQuickResolutionTrampoline puts called method in *SP.
RESTORE_SAVE_REFS_AND_ARGS_FRAME
br xIP0
1:
RESTORE_SAVE_REFS_AND_ARGS_FRAME
DELIVER_PENDING_EXCEPTION
END art_quick_resolution_trampoline
/*
* Generic JNI frame layout:
*
* #-------------------#
* | |
* | caller method... |
* #-------------------# <--- SP on entry
* | Return X30/LR |
* | X29/FP | callee save
* | X28 | callee save
* | X27 | callee save
* | X26 | callee save
* | X25 | callee save
* | X24 | callee save
* | X23 | callee save
* | X22 | callee save
* | X21 | callee save
* | X20 | callee save
* | X19 | callee save
* | X7 | arg7
* | X6 | arg6
* | X5 | arg5
* | X4 | arg4
* | X3 | arg3
* | X2 | arg2
* | X1 | arg1
* | D7 | float arg 8
* | D6 | float arg 7
* | D5 | float arg 6
* | D4 | float arg 5
* | D3 | float arg 4
* | D2 | float arg 3
* | D1 | float arg 2
* | D0 | float arg 1
* | Method* | <- X0
* #-------------------#
* | local ref cookie | // 4B
* | handle scope size | // 4B
* #-------------------#
* | JNI Call Stack |
* #-------------------# <--- SP on native call
* | |
* | Stack for Regs | The trampoline assembly will pop these values
* | | into registers for native call
* #-------------------#
* | Native code ptr |
* #-------------------#
* | Free scratch |
* #-------------------#
* | Ptr to (1) | <--- SP
* #-------------------#
*/
/*
* Called to do a generic JNI down-call
*/
ENTRY art_quick_generic_jni_trampoline
SETUP_SAVE_REFS_AND_ARGS_FRAME_WITH_METHOD_IN_X0
// Save SP , so we can have static CFI info.
mov x28, sp
.cfi_def_cfa_register x28
// This looks the same, but is different: this will be updated to point to the bottom
// of the frame when the handle scope is inserted.
mov xFP, sp
mov xIP0, #5120
sub sp, sp, xIP0
// prepare for artQuickGenericJniTrampoline call
// (Thread*, SP)
// x0 x1 <= C calling convention
// xSELF xFP <= where they are
mov x0, xSELF // Thread*
mov x1, xFP
bl artQuickGenericJniTrampoline // (Thread*, sp)
// The C call will have registered the complete save-frame on success.
// The result of the call is:
// x0: pointer to native code, 0 on error.
// x1: pointer to the bottom of the used area of the alloca, can restore stack till there.
// Check for error = 0.
cbz x0, .Lexception_in_native
// Release part of the alloca.
mov sp, x1
// Save the code pointer
mov xIP0, x0
// Load parameters from frame into registers.
// TODO Check with artQuickGenericJniTrampoline.
// Also, check again APPCS64 - the stack arguments are interleaved.
ldp x0, x1, [sp]
ldp x2, x3, [sp, #16]
ldp x4, x5, [sp, #32]
ldp x6, x7, [sp, #48]
ldp d0, d1, [sp, #64]
ldp d2, d3, [sp, #80]
ldp d4, d5, [sp, #96]
ldp d6, d7, [sp, #112]
add sp, sp, #128
blr xIP0 // native call.
// result sign extension is handled in C code
// prepare for artQuickGenericJniEndTrampoline call
// (Thread*, result, result_f)
// x0 x1 x2 <= C calling convention
mov x1, x0 // Result (from saved).
mov x0, xSELF // Thread register.
fmov x2, d0 // d0 will contain floating point result, but needs to go into x2
bl artQuickGenericJniEndTrampoline
// Pending exceptions possible.
ldr x2, [xSELF, THREAD_EXCEPTION_OFFSET]
cbnz x2, .Lexception_in_native
// Tear down the alloca.
mov sp, x28
.cfi_def_cfa_register sp
// Tear down the callee-save frame.
RESTORE_SAVE_REFS_AND_ARGS_FRAME
// store into fpr, for when it's a fpr return...
fmov d0, x0
ret
.Lexception_in_native:
// Move to x1 then sp to please assembler.
ldr x1, [xSELF, # THREAD_TOP_QUICK_FRAME_OFFSET]
mov sp, x1
.cfi_def_cfa_register sp
# This will create a new save-all frame, required by the runtime.
DELIVER_PENDING_EXCEPTION
END art_quick_generic_jni_trampoline
/*
* Called to bridge from the quick to interpreter ABI. On entry the arguments match those
* of a quick call:
* x0 = method being called/to bridge to.
* x1..x7, d0..d7 = arguments to that method.
*/
ENTRY art_quick_to_interpreter_bridge
SETUP_SAVE_REFS_AND_ARGS_FRAME // Set up frame and save arguments.
// x0 will contain mirror::ArtMethod* method.
mov x1, xSELF // How to get Thread::Current() ???
mov x2, sp
// uint64_t artQuickToInterpreterBridge(mirror::ArtMethod* method, Thread* self,
// mirror::ArtMethod** sp)
bl artQuickToInterpreterBridge
RESTORE_SAVE_REFS_AND_ARGS_FRAME // TODO: no need to restore arguments in this case.
fmov d0, x0
RETURN_OR_DELIVER_PENDING_EXCEPTION
END art_quick_to_interpreter_bridge
//
// Instrumentation-related stubs
//
.extern artInstrumentationMethodEntryFromCode
ENTRY art_quick_instrumentation_entry
SETUP_SAVE_REFS_AND_ARGS_FRAME
mov x20, x0 // Preserve method reference in a callee-save.
mov x2, xSELF
mov x3, xLR
bl artInstrumentationMethodEntryFromCode // (Method*, Object*, Thread*, LR)
mov xIP0, x0 // x0 = result of call.
mov x0, x20 // Reload method reference.
RESTORE_SAVE_REFS_AND_ARGS_FRAME // Note: will restore xSELF
adr xLR, art_quick_instrumentation_exit
br xIP0 // Tail-call method with lr set to art_quick_instrumentation_exit.
END art_quick_instrumentation_entry
.extern artInstrumentationMethodExitFromCode
ENTRY art_quick_instrumentation_exit
mov xLR, #0 // Clobber LR for later checks.
SETUP_SAVE_REFS_ONLY_FRAME
// We need to save x0 and d0. We could use a callee-save from SETUP_REF_ONLY, but then
// we would need to fully restore it. As there are a lot of callee-save registers, it seems
// easier to have an extra small stack area.
str x0, [sp, #-16]! // Save integer result.
.cfi_adjust_cfa_offset 16
str d0, [sp, #8] // Save floating-point result.
add x1, sp, #16 // Pass SP.
mov x2, x0 // Pass integer result.
fmov x3, d0 // Pass floating-point result.
mov x0, xSELF // Pass Thread.
bl artInstrumentationMethodExitFromCode // (Thread*, SP, gpr_res, fpr_res)
mov xIP0, x0 // Return address from instrumentation call.
mov xLR, x1 // r1 is holding link register if we're to bounce to deoptimize
ldr d0, [sp, #8] // Restore floating-point result.
ldr x0, [sp], #16 // Restore integer result, and drop stack area.
.cfi_adjust_cfa_offset 16
POP_SAVE_REFS_ONLY_FRAME
br xIP0 // Tail-call out.
END art_quick_instrumentation_exit
/*
* Instrumentation has requested that we deoptimize into the interpreter. The deoptimization
* will long jump to the upcall with a special exception of -1.
*/
.extern artDeoptimize
ENTRY art_quick_deoptimize
SETUP_SAVE_ALL_CALLEE_SAVES_FRAME
mov x0, xSELF // Pass thread.
bl artDeoptimize // artDeoptimize(Thread*)
brk 0
END art_quick_deoptimize
/*
* Compiled code has requested that we deoptimize into the interpreter. The deoptimization
* will long jump to the upcall with a special exception of -1.
*/
.extern artDeoptimizeFromCompiledCode
ENTRY art_quick_deoptimize_from_compiled_code
SETUP_SAVE_EVERYTHING_FRAME
mov x0, xSELF // Pass thread.
bl artDeoptimizeFromCompiledCode // artDeoptimizeFromCompiledCode(Thread*)
brk 0
END art_quick_deoptimize_from_compiled_code
/*
* String's indexOf.
*
* TODO: Not very optimized.
* On entry:
* x0: string object (known non-null)
* w1: char to match (known <= 0xFFFF)
* w2: Starting offset in string data
*/
ENTRY art_quick_indexof
ldr w3, [x0, #MIRROR_STRING_COUNT_OFFSET]
add x0, x0, #MIRROR_STRING_VALUE_OFFSET
/* Clamp start to [0..count] */
cmp w2, #0
csel w2, wzr, w2, lt
cmp w2, w3
csel w2, w3, w2, gt
/* Save a copy to compute result */
mov x5, x0
/* Build pointer to start of data to compare and pre-bias */
add x0, x0, x2, lsl #1
sub x0, x0, #2
/* Compute iteration count */
sub w2, w3, w2
/*
* At this point we have:
* x0: start of the data to test
* w1: char to compare
* w2: iteration count
* x5: original start of string data
*/
subs w2, w2, #4
b.lt .Lindexof_remainder
.Lindexof_loop4:
ldrh w6, [x0, #2]!
ldrh w7, [x0, #2]!
ldrh wIP0, [x0, #2]!
ldrh wIP1, [x0, #2]!
cmp w6, w1
b.eq .Lmatch_0
cmp w7, w1
b.eq .Lmatch_1
cmp wIP0, w1
b.eq .Lmatch_2
cmp wIP1, w1
b.eq .Lmatch_3
subs w2, w2, #4
b.ge .Lindexof_loop4
.Lindexof_remainder:
adds w2, w2, #4
b.eq .Lindexof_nomatch
.Lindexof_loop1:
ldrh w6, [x0, #2]!
cmp w6, w1
b.eq .Lmatch_3
subs w2, w2, #1
b.ne .Lindexof_loop1
.Lindexof_nomatch:
mov x0, #-1
ret
.Lmatch_0:
sub x0, x0, #6
sub x0, x0, x5
asr x0, x0, #1
ret
.Lmatch_1:
sub x0, x0, #4
sub x0, x0, x5
asr x0, x0, #1
ret
.Lmatch_2:
sub x0, x0, #2
sub x0, x0, x5
asr x0, x0, #1
ret
.Lmatch_3:
sub x0, x0, x5
asr x0, x0, #1
ret
END art_quick_indexof
/*
* Create a function `name` calling the ReadBarrier::Mark routine,
* getting its argument and returning its result through W register
* `wreg` (corresponding to X register `xreg`), saving and restoring
* all caller-save registers.
*
* If `wreg` is different from `w0`, the generated function follows a
* non-standard runtime calling convention:
* - register `wreg` is used to pass the (sole) argument of this
* function (instead of W0);
* - register `wreg` is used to return the result of this function
* (instead of W0);
* - W0 is treated like a normal (non-argument) caller-save register;
* - everything else is the same as in the standard runtime calling
* convention (e.g. standard callee-save registers are preserved).
*/
.macro READ_BARRIER_MARK_REG name, wreg, xreg
ENTRY \name
// Reference is null, no work to do at all.
cbz \wreg, .Lret_rb_\name
/*
* Allocate 46 stack slots * 8 = 368 bytes:
* - 20 slots for core registers X0-X19
* - 24 slots for floating-point registers D0-D7 and D16-D31
* - 1 slot for return address register XLR
* - 1 padding slot for 16-byte stack alignment
*/
// Use wIP0 as temp and check the mark bit of the reference. wIP0 is not used by the compiler.
ldr wIP0, [\xreg, #MIRROR_OBJECT_LOCK_WORD_OFFSET]
tbz wIP0, #LOCK_WORD_MARK_BIT_SHIFT, .Lslow_path_rb_\name
ret
.Lslow_path_rb_\name:
// Save all potentially live caller-save core registers.
SAVE_TWO_REGS_INCREASE_FRAME x0, x1, 368
SAVE_TWO_REGS x2, x3, 16
SAVE_TWO_REGS x4, x5, 32
SAVE_TWO_REGS x6, x7, 48
SAVE_TWO_REGS x8, x9, 64
SAVE_TWO_REGS x10, x11, 80
SAVE_TWO_REGS x12, x13, 96
SAVE_TWO_REGS x14, x15, 112
SAVE_TWO_REGS x16, x17, 128
SAVE_TWO_REGS x18, x19, 144
// Save all potentially live caller-save floating-point registers.
stp d0, d1, [sp, #160]
stp d2, d3, [sp, #176]
stp d4, d5, [sp, #192]
stp d6, d7, [sp, #208]
stp d16, d17, [sp, #224]
stp d18, d19, [sp, #240]
stp d20, d21, [sp, #256]
stp d22, d23, [sp, #272]
stp d24, d25, [sp, #288]
stp d26, d27, [sp, #304]
stp d28, d29, [sp, #320]
stp d30, d31, [sp, #336]
// Save return address.
// (sp + #352 is a padding slot)
SAVE_REG xLR, 360
.ifnc \wreg, w0
mov w0, \wreg // Pass arg1 - obj from `wreg`
.endif
bl artReadBarrierMark // artReadBarrierMark(obj)
.ifnc \wreg, w0
mov \wreg, w0 // Return result into `wreg`
.endif
// Restore core regs, except `xreg`, as `wreg` is used to return the
// result of this function (simply remove it from the stack instead).
POP_REGS_NE x0, x1, 0, \xreg
POP_REGS_NE x2, x3, 16, \xreg
POP_REGS_NE x4, x5, 32, \xreg
POP_REGS_NE x6, x7, 48, \xreg
POP_REGS_NE x8, x9, 64, \xreg
POP_REGS_NE x10, x11, 80, \xreg
POP_REGS_NE x12, x13, 96, \xreg
POP_REGS_NE x14, x15, 112, \xreg
POP_REGS_NE x16, x17, 128, \xreg
POP_REGS_NE x18, x19, 144, \xreg
// Restore floating-point registers.
ldp d0, d1, [sp, #160]
ldp d2, d3, [sp, #176]
ldp d4, d5, [sp, #192]
ldp d6, d7, [sp, #208]
ldp d16, d17, [sp, #224]
ldp d18, d19, [sp, #240]
ldp d20, d21, [sp, #256]
ldp d22, d23, [sp, #272]
ldp d24, d25, [sp, #288]
ldp d26, d27, [sp, #304]
ldp d28, d29, [sp, #320]
ldp d30, d31, [sp, #336]
// Restore return address and remove padding.
RESTORE_REG xLR, 360
DECREASE_FRAME 368
.Lret_rb_\name:
ret
END \name
.endm
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg00, w0, x0
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg01, w1, x1
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg02, w2, x2
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg03, w3, x3
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg04, w4, x4
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg05, w5, x5
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg06, w6, x6
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg07, w7, x7
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg08, w8, x8
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg09, w9, x9
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg10, w10, x10
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg11, w11, x11
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg12, w12, x12
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg13, w13, x13
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg14, w14, x14
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg15, w15, x15
// READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg16, w16, x16 ip0 is blocked
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg17, w17, x17
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg18, w18, x18
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg19, w19, x19
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg20, w20, x20
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg21, w21, x21
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg22, w22, x22
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg23, w23, x23
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg24, w24, x24
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg25, w25, x25
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg26, w26, x26
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg27, w27, x27
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg28, w28, x28
READ_BARRIER_MARK_REG art_quick_read_barrier_mark_reg29, w29, x29