ART: Rename Handle hierarchy
Bring the names in line with normal OO principles: ConstHandle
becomes Handle, and Handle becomes MutableHandle.
Change-Id: I0f018eb7ba28bc422e3a23dd73a6cbe6fc2d2044
diff --git a/runtime/object_lock.h b/runtime/object_lock.h
index 38690bc..acddc03 100644
--- a/runtime/object_lock.h
+++ b/runtime/object_lock.h
@@ -28,7 +28,7 @@
template <typename T>
class ObjectLock {
public:
- ObjectLock(Thread* self, ConstHandle<T> object) SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
+ ObjectLock(Thread* self, Handle<T> object) SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
~ObjectLock() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
@@ -40,7 +40,7 @@
private:
Thread* const self_;
- ConstHandle<T> const obj_;
+ Handle<T> const obj_;
DISALLOW_COPY_AND_ASSIGN(ObjectLock);
};