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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_COMPILER_DEBUG_ELF_SYMTAB_WRITER_H_
#define ART_COMPILER_DEBUG_ELF_SYMTAB_WRITER_H_
#include <unordered_set>
#include "debug/method_debug_info.h"
#include "elf_builder.h"
#include "utils.h"
namespace art {
namespace debug {
// The ARM specification defines three special mapping symbols
// $a, $t and $d which mark ARM, Thumb and data ranges respectively.
// These symbols can be used by tools, for example, to pretty
// print instructions correctly. Objdump will use them if they
// exist, but it will still work well without them.
// However, these extra symbols take space, so let's just generate
// one symbol which marks the whole .text section as code.
constexpr bool kGenerateSingleArmMappingSymbol = true;
template <typename ElfTypes>
static void WriteDebugSymbols(ElfBuilder<ElfTypes>* builder,
const ArrayRef<const MethodDebugInfo>& method_infos,
bool with_signature) {
bool generated_mapping_symbol = false;
auto* strtab = builder->GetStrTab();
auto* symtab = builder->GetSymTab();
if (method_infos.empty()) {
return;
}
// Find all addresses (low_pc) which contain deduped methods.
// The first instance of method is not marked deduped_, but the rest is.
std::unordered_set<uint32_t> deduped_addresses;
for (const MethodDebugInfo& info : method_infos) {
if (info.deduped) {
deduped_addresses.insert(info.low_pc);
}
}
strtab->Start();
strtab->Write(""); // strtab should start with empty string.
std::string last_name;
size_t last_name_offset = 0;
for (const MethodDebugInfo& info : method_infos) {
if (info.deduped) {
continue; // Add symbol only for the first instance.
}
std::string name = PrettyMethod(info.dex_method_index, *info.dex_file, with_signature);
if (deduped_addresses.find(info.low_pc) != deduped_addresses.end()) {
name += " [DEDUPED]";
}
// If we write method names without signature, we might see the same name multiple times.
size_t name_offset = (name == last_name ? last_name_offset : strtab->Write(name));
const auto* text = builder->GetText()->Exists() ? builder->GetText() : nullptr;
const bool is_relative = (text != nullptr);
uint32_t low_pc = info.low_pc;
// Add in code delta, e.g., thumb bit 0 for Thumb2 code.
low_pc += info.compiled_method->CodeDelta();
symtab->Add(name_offset,
text,
low_pc,
is_relative,
info.high_pc - info.low_pc,
STB_GLOBAL,
STT_FUNC);
// Conforming to aaelf, add $t mapping symbol to indicate start of a sequence of thumb2
// instructions, so that disassembler tools can correctly disassemble.
// Note that even if we generate just a single mapping symbol, ARM's Streamline
// requires it to match function symbol. Just address 0 does not work.
if (info.compiled_method->GetInstructionSet() == kThumb2) {
if (!generated_mapping_symbol || !kGenerateSingleArmMappingSymbol) {
symtab->Add(strtab->Write("$t"), text, info.low_pc & ~1,
is_relative, 0, STB_LOCAL, STT_NOTYPE);
generated_mapping_symbol = true;
}
}
last_name = std::move(name);
last_name_offset = name_offset;
}
strtab->End();
// Symbols are buffered and written after names (because they are smaller).
// We could also do two passes in this function to avoid the buffering.
symtab->Start();
symtab->Write();
symtab->End();
}
} // namespace debug
} // namespace art
#endif // ART_COMPILER_DEBUG_ELF_SYMTAB_WRITER_H_