Now we have a proper C++ library, use std::unique_ptr.
Also remove the Android.libcxx.mk and other bits of stlport compatibility
mechanics.
Change-Id: Icdf7188ba3c79cdf5617672c1cfd0a68ae596a61
diff --git a/runtime/mirror/art_method.h b/runtime/mirror/art_method.h
index 3950a98..37f26a2 100644
--- a/runtime/mirror/art_method.h
+++ b/runtime/mirror/art_method.h
@@ -407,13 +407,13 @@
HeapReference<Class> declaring_class_;
// Short cuts to declaring_class_->dex_cache_ member for fast compiled code access.
- HeapReference<ObjectArray<ArtMethod> > dex_cache_resolved_methods_;
+ HeapReference<ObjectArray<ArtMethod>> dex_cache_resolved_methods_;
// Short cuts to declaring_class_->dex_cache_ member for fast compiled code access.
- HeapReference<ObjectArray<Class> > dex_cache_resolved_types_;
+ HeapReference<ObjectArray<Class>> dex_cache_resolved_types_;
// Short cuts to declaring_class_->dex_cache_ member for fast compiled code access.
- HeapReference<ObjectArray<String> > dex_cache_strings_;
+ HeapReference<ObjectArray<String>> dex_cache_strings_;
// Method dispatch from the interpreter invokes this pointer which may cause a bridge into
// compiled code.