Move code around and address growable_array comment.

- Move SideEffectsAnalysis to its own file.
- Move most of gvn.h to gvn.cc.
- Don't call Resize in GrowableArray constructor, but just set num_used
  directly.

Change-Id: I1f1291207945d678d3c99cc0ec1ec155bcae82f6
diff --git a/compiler/optimizing/side_effects_analysis.h b/compiler/optimizing/side_effects_analysis.h
new file mode 100644
index 0000000..f1c98ac
--- /dev/null
+++ b/compiler/optimizing/side_effects_analysis.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ART_COMPILER_OPTIMIZING_SIDE_EFFECTS_ANALYSIS_H_
+#define ART_COMPILER_OPTIMIZING_SIDE_EFFECTS_ANALYSIS_H_
+
+#include "nodes.h"
+#include "optimization.h"
+
+namespace art {
+
+class SideEffectsAnalysis : public HOptimization {
+ public:
+  explicit SideEffectsAnalysis(HGraph* graph)
+      : HOptimization(graph, true, "SideEffects"),
+        graph_(graph),
+        block_effects_(graph->GetArena(), graph->GetBlocks().Size(), SideEffects::None()),
+        loop_effects_(graph->GetArena(), graph->GetBlocks().Size(), SideEffects::None()) {}
+
+  SideEffects GetLoopEffects(HBasicBlock* block) const;
+  SideEffects GetBlockEffects(HBasicBlock* block) const;
+
+  // Compute side effects of individual blocks and loops.
+  void Run();
+
+  bool HasRun() const { return has_run_; }
+
+ private:
+  void UpdateLoopEffects(HLoopInformation* info, SideEffects effects);
+
+  HGraph* graph_;
+
+  // Checked in debug build, to ensure the pass has been run prior to
+  // running a pass that depends on it.
+  bool has_run_ = false;
+
+  // Side effects of individual blocks, that is the union of the side effects
+  // of the instructions in the block.
+  GrowableArray<SideEffects> block_effects_;
+
+  // Side effects of loops, that is the union of the side effects of the
+  // blocks contained in that loop.
+  GrowableArray<SideEffects> loop_effects_;
+
+  ART_FRIEND_TEST(GVNTest, LoopSideEffects);
+  DISALLOW_COPY_AND_ASSIGN(SideEffectsAnalysis);
+};
+
+}  // namespace art
+
+#endif  // ART_COMPILER_OPTIMIZING_SIDE_EFFECTS_ANALYSIS_H_