| /* | 
 |  * Copyright (C) 2016 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ART_COMPILER_OPTIMIZING_BYTECODE_UTILS_H_ | 
 | #define ART_COMPILER_OPTIMIZING_BYTECODE_UTILS_H_ | 
 |  | 
 | #include "base/arena_object.h" | 
 | #include "dex_file.h" | 
 | #include "dex_file-inl.h" | 
 | #include "dex_instruction-inl.h" | 
 |  | 
 | namespace art { | 
 |  | 
 | class CodeItemIterator : public ValueObject { | 
 |  public: | 
 |   CodeItemIterator(const DexFile::CodeItem& code_item, uint32_t start_dex_pc = 0u) | 
 |       : code_ptr_(code_item.insns_ + start_dex_pc), | 
 |         code_end_(code_item.insns_ + code_item.insns_size_in_code_units_), | 
 |         dex_pc_(start_dex_pc) {} | 
 |  | 
 |   bool Done() const { return code_ptr_ >= code_end_; } | 
 |   bool IsLast() const { return code_ptr_ + CurrentInstruction().SizeInCodeUnits() >= code_end_; } | 
 |  | 
 |   const Instruction& CurrentInstruction() const { return *Instruction::At(code_ptr_); } | 
 |   uint32_t CurrentDexPc() const { return dex_pc_; } | 
 |  | 
 |   void Advance() { | 
 |     DCHECK(!Done()); | 
 |     size_t instruction_size = CurrentInstruction().SizeInCodeUnits(); | 
 |     code_ptr_ += instruction_size; | 
 |     dex_pc_ += instruction_size; | 
 |   } | 
 |  | 
 |  private: | 
 |   const uint16_t* code_ptr_; | 
 |   const uint16_t* const code_end_; | 
 |   uint32_t dex_pc_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(CodeItemIterator); | 
 | }; | 
 |  | 
 | class DexSwitchTable : public ValueObject { | 
 |  public: | 
 |   DexSwitchTable(const Instruction& instruction, uint32_t dex_pc) | 
 |       : instruction_(instruction), | 
 |         dex_pc_(dex_pc), | 
 |         sparse_(instruction.Opcode() == Instruction::SPARSE_SWITCH) { | 
 |     int32_t table_offset = instruction.VRegB_31t(); | 
 |     const uint16_t* table = reinterpret_cast<const uint16_t*>(&instruction) + table_offset; | 
 |     DCHECK_EQ(table[0], sparse_ ? static_cast<uint16_t>(Instruction::kSparseSwitchSignature) | 
 |                                 : static_cast<uint16_t>(Instruction::kPackedSwitchSignature)); | 
 |     num_entries_ = table[1]; | 
 |     values_ = reinterpret_cast<const int32_t*>(&table[2]); | 
 |   } | 
 |  | 
 |   uint16_t GetNumEntries() const { | 
 |     return num_entries_; | 
 |   } | 
 |  | 
 |   void CheckIndex(size_t index) const { | 
 |     if (sparse_) { | 
 |       // In a sparse table, we have num_entries_ keys and num_entries_ values, in that order. | 
 |       DCHECK_LT(index, 2 * static_cast<size_t>(num_entries_)); | 
 |     } else { | 
 |       // In a packed table, we have the starting key and num_entries_ values. | 
 |       DCHECK_LT(index, 1 + static_cast<size_t>(num_entries_)); | 
 |     } | 
 |   } | 
 |  | 
 |   int32_t GetEntryAt(size_t index) const { | 
 |     CheckIndex(index); | 
 |     return values_[index]; | 
 |   } | 
 |  | 
 |   uint32_t GetDexPcForIndex(size_t index) const { | 
 |     CheckIndex(index); | 
 |     return dex_pc_ + | 
 |         (reinterpret_cast<const int16_t*>(values_ + index) - | 
 |          reinterpret_cast<const int16_t*>(&instruction_)); | 
 |   } | 
 |  | 
 |   // Index of the first value in the table. | 
 |   size_t GetFirstValueIndex() const { | 
 |     if (sparse_) { | 
 |       // In a sparse table, we have num_entries_ keys and num_entries_ values, in that order. | 
 |       return num_entries_; | 
 |     } else { | 
 |       // In a packed table, we have the starting key and num_entries_ values. | 
 |       return 1; | 
 |     } | 
 |   } | 
 |  | 
 |   bool IsSparse() const { return sparse_; } | 
 |  | 
 |   bool ShouldBuildDecisionTree() { | 
 |     return IsSparse() || GetNumEntries() <= kSmallSwitchThreshold; | 
 |   } | 
 |  | 
 |  private: | 
 |   const Instruction& instruction_; | 
 |   const uint32_t dex_pc_; | 
 |  | 
 |   // Whether this is a sparse-switch table (or a packed-switch one). | 
 |   const bool sparse_; | 
 |  | 
 |   // This can't be const as it needs to be computed off of the given instruction, and complicated | 
 |   // expressions in the initializer list seemed very ugly. | 
 |   uint16_t num_entries_; | 
 |  | 
 |   const int32_t* values_; | 
 |  | 
 |   // The number of entries in a packed switch before we use a jump table or specified | 
 |   // compare/jump series. | 
 |   static constexpr uint16_t kSmallSwitchThreshold = 3; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(DexSwitchTable); | 
 | }; | 
 |  | 
 | class DexSwitchTableIterator { | 
 |  public: | 
 |   explicit DexSwitchTableIterator(const DexSwitchTable& table) | 
 |       : table_(table), | 
 |         num_entries_(static_cast<size_t>(table_.GetNumEntries())), | 
 |         first_target_offset_(table_.GetFirstValueIndex()), | 
 |         index_(0u) {} | 
 |  | 
 |   bool Done() const { return index_ >= num_entries_; } | 
 |   bool IsLast() const { return index_ == num_entries_ - 1; } | 
 |  | 
 |   void Advance() { | 
 |     DCHECK(!Done()); | 
 |     index_++; | 
 |   } | 
 |  | 
 |   int32_t CurrentKey() const { | 
 |     return table_.IsSparse() ? table_.GetEntryAt(index_) : table_.GetEntryAt(0) + index_; | 
 |   } | 
 |  | 
 |   int32_t CurrentTargetOffset() const { | 
 |     return table_.GetEntryAt(index_ + first_target_offset_); | 
 |   } | 
 |  | 
 |   uint32_t GetDexPcForCurrentIndex() const { return table_.GetDexPcForIndex(index_); } | 
 |  | 
 |  private: | 
 |   const DexSwitchTable& table_; | 
 |   const size_t num_entries_; | 
 |   const size_t first_target_offset_; | 
 |  | 
 |   size_t index_; | 
 | }; | 
 |  | 
 | inline const Instruction& GetDexInstructionAt(const DexFile::CodeItem& code_item, uint32_t dex_pc) { | 
 |   return CodeItemIterator(code_item, dex_pc).CurrentInstruction(); | 
 | } | 
 |  | 
 | inline bool IsThrowingDexInstruction(const Instruction& instruction) { | 
 |   // Special-case MONITOR_EXIT which is a throwing instruction but the verifier | 
 |   // guarantees that it will never throw. This is necessary to avoid rejecting | 
 |   // 'synchronized' blocks/methods. | 
 |   return instruction.IsThrow() && instruction.Opcode() != Instruction::MONITOR_EXIT; | 
 | } | 
 |  | 
 | }  // namespace art | 
 |  | 
 | #endif  // ART_COMPILER_OPTIMIZING_BYTECODE_UTILS_H_ |