Rewrite use/def masks to support 128 bits.

Reduce LIR memory usage by holding masks by pointers in the
LIR rather than directly and using pre-defined const masks
for the common cases, allocating very few on the arena.

Change-Id: I0f6d27ef6867acd157184c8c74f9612cebfe6c16
diff --git a/compiler/dex/quick/resource_mask.h b/compiler/dex/quick/resource_mask.h
new file mode 100644
index 0000000..12ce98a
--- /dev/null
+++ b/compiler/dex/quick/resource_mask.h
@@ -0,0 +1,160 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_
+#define ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_
+
+#include <stdint.h>
+
+#include "base/logging.h"
+#include "dex/reg_storage.h"
+
+namespace art {
+
+class ArenaAllocator;
+
+/**
+ * @brief Resource mask for LIR insn uses or defs.
+ * @detail Def/Use mask used for checking dependencies between LIR insns in local
+ * optimizations such as load hoisting.
+ */
+class ResourceMask {
+ private:
+  constexpr ResourceMask(uint64_t mask1, uint64_t mask2)
+      : masks_{ mask1, mask2 } {  // NOLINT
+  }
+
+ public:
+  /*
+   * Def/Use encoding in 128-bit use_mask/def_mask.  Low positions used for target-specific
+   * registers (and typically use the register number as the position).  High positions
+   * reserved for common and abstract resources.
+   */
+  enum ResourceBit {
+    kMustNotAlias = 127,
+    kHeapRef = 126,         // Default memory reference type.
+    kLiteral = 125,         // Literal pool memory reference.
+    kDalvikReg = 124,       // Dalvik v_reg memory reference.
+    kFPStatus = 123,
+    kCCode = 122,
+    kLowestCommonResource = kCCode,
+    kHighestCommonResource = kMustNotAlias
+  };
+
+  // Default-constructible.
+  constexpr ResourceMask()
+    : masks_ { 0u, 0u } {
+  }
+
+  // Copy-constructible and copyable.
+  ResourceMask(const ResourceMask& other) = default;
+  ResourceMask& operator=(const ResourceMask& other) = default;
+
+  static constexpr ResourceMask RawMask(uint64_t mask1, uint64_t mask2) {
+    return ResourceMask(mask1, mask2);
+  }
+
+  static constexpr ResourceMask Bit(size_t bit) {
+    return ResourceMask(bit >= 64u ? 0u : UINT64_C(1) << bit,
+                        bit >= 64u ? UINT64_C(1) << (bit - 64u) : 0u);
+  }
+
+  // Two consecutive bits. The start_bit must be even.
+  static constexpr ResourceMask TwoBits(size_t start_bit) {
+    return
+        DCHECK_CONSTEXPR((start_bit & 1u) == 0u, << start_bit << " isn't even", Bit(0))
+        ResourceMask(start_bit >= 64u ? 0u : UINT64_C(3) << start_bit,
+                     start_bit >= 64u ? UINT64_C(3) << (start_bit - 64u) : 0u);
+  }
+
+  static constexpr ResourceMask NoBits() {
+    return ResourceMask(UINT64_C(0), UINT64_C(0));
+  }
+
+  static constexpr ResourceMask AllBits() {
+    return ResourceMask(~UINT64_C(0), ~UINT64_C(0));
+  }
+
+  constexpr ResourceMask Union(const ResourceMask& other) const {
+    return ResourceMask(masks_[0] | other.masks_[0], masks_[1] | other.masks_[1]);
+  }
+
+  constexpr ResourceMask Intersection(const ResourceMask& other) const {
+    return ResourceMask(masks_[0] & other.masks_[0], masks_[1] & other.masks_[1]);
+  }
+
+  constexpr ResourceMask Without(const ResourceMask& other) const {
+    return ResourceMask(masks_[0] & ~other.masks_[0], masks_[1] & ~other.masks_[1]);
+  }
+
+  constexpr bool Equals(const ResourceMask& other) const {
+    return masks_[0] == other.masks_[0] && masks_[1] == other.masks_[1];
+  }
+
+  constexpr bool Intersects(const ResourceMask& other) const {
+    return (masks_[0] & other.masks_[0]) != 0u || (masks_[1] & other.masks_[1]) != 0u;
+  }
+
+  void SetBit(size_t bit) {
+    DCHECK_LE(bit, kHighestCommonResource);
+    masks_[bit / 64u] |= UINT64_C(1) << (bit & 63u);
+  }
+
+  constexpr bool HasBit(size_t bit) const {
+    return (masks_[bit / 64u] & (UINT64_C(1) << (bit & 63u))) != 0u;
+  }
+
+  ResourceMask& SetBits(const ResourceMask& other) {
+    masks_[0] |= other.masks_[0];
+    masks_[1] |= other.masks_[1];
+    return *this;
+  }
+
+  ResourceMask& ClearBits(const ResourceMask& other) {
+    masks_[0] &= ~other.masks_[0];
+    masks_[1] &= ~other.masks_[1];
+    return *this;
+  }
+
+ private:
+  uint64_t masks_[2];
+
+  friend class ResourceMaskCache;
+};
+
+constexpr ResourceMask kEncodeNone = ResourceMask::NoBits();
+constexpr ResourceMask kEncodeAll = ResourceMask::AllBits();
+constexpr ResourceMask kEncodeHeapRef = ResourceMask::Bit(ResourceMask::kHeapRef);
+constexpr ResourceMask kEncodeLiteral = ResourceMask::Bit(ResourceMask::kLiteral);
+constexpr ResourceMask kEncodeDalvikReg = ResourceMask::Bit(ResourceMask::kDalvikReg);
+constexpr ResourceMask kEncodeMem = kEncodeLiteral.Union(kEncodeDalvikReg).Union(
+    kEncodeHeapRef).Union(ResourceMask::Bit(ResourceMask::kMustNotAlias));
+
+class ResourceMaskCache {
+ public:
+  explicit ResourceMaskCache(ArenaAllocator* allocator)
+      : allocator_(allocator) {
+  }
+
+  const ResourceMask* GetMask(const ResourceMask& mask);
+
+ private:
+  ArenaAllocator* allocator_;
+};
+
+}  // namespace art
+
+#endif  // ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_