Support for promoting Method* and compiler temps

This CL completes the support for allowing compiler-generated
data to be treated as a Dalvik register and become subject to
the normal register promotion and live temp tracking machinery.

Also:
   o Removes some vestigal and useless Method* loads from
     range argument setup.
   o Changes the Method* pseudo vReg number from -1 to -2 to
     avoid a conflict with the 0xffff marker in the register map.
   o Removes some experimental code for CSE at the basic block
     level.

Change-Id: I112a8bbe20f95a8d789f63908c84e5fa167c74ac
diff --git a/src/compiler/codegen/arm/ArchFactory.cc b/src/compiler/codegen/arm/ArchFactory.cc
index da5de52..c24b856 100644
--- a/src/compiler/codegen/arm/ArchFactory.cc
+++ b/src/compiler/codegen/arm/ArchFactory.cc
@@ -107,20 +107,6 @@
                  cUnit->frameSize - (spillCount * 4));
     }
 
-    /*
-     * Dummy up a RegLocation for the incoming Method*
-     * It will attempt to keep r0 live (or copy it to home location
-     * if promoted).
-     */
-    RegLocation rlSrc = cUnit->regLocation[cUnit->methodSReg];
-    RegLocation rlMethod = cUnit->regLocation[cUnit->methodSReg];
-    rlSrc.location = kLocPhysReg;
-    rlSrc.lowReg = r0;
-    rlSrc.home = false;
-    oatMarkLive(cUnit, rlSrc.lowReg, rlSrc.sRegLow);
-    storeValue(cUnit, rlMethod, rlSrc);
-
-    /* Flush the rest of the ins */
     flushIns(cUnit);
 
     if (cUnit->genDebugger) {
diff --git a/src/compiler/codegen/arm/ArmRallocUtil.cc b/src/compiler/codegen/arm/ArmRallocUtil.cc
index e7627f2..89bff5e 100644
--- a/src/compiler/codegen/arm/ArmRallocUtil.cc
+++ b/src/compiler/codegen/arm/ArmRallocUtil.cc
@@ -45,7 +45,7 @@
  * include any holes in the mask.  Associate holes with
  * Dalvik register INVALID_VREG (0xFFFFU).
  */
-void oatMarkPreservedSingle(CompilationUnit* cUnit, int sReg, int reg)
+void oatMarkPreservedSingle(CompilationUnit* cUnit, int vReg, int reg)
 {
     DCHECK_GE(reg, FP_REG_MASK + FP_CALLEE_SAVE_BASE);
     reg = (reg & FP_REG_MASK) - FP_CALLEE_SAVE_BASE;
@@ -55,7 +55,7 @@
         cUnit->fpVmapTable.push_back(INVALID_VREG);
     }
     // Add the current mapping
-    cUnit->fpVmapTable[reg] = sReg;
+    cUnit->fpVmapTable[reg] = vReg;
     // Size of fpVmapTable is high-water mark, use to set mask
     cUnit->numFPSpills = cUnit->fpVmapTable.size();
     cUnit->fpSpillMask = ((1 << cUnit->numFPSpills) - 1) << FP_CALLEE_SAVE_BASE;