| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_BYTECODE_UTILS_H_ |
| #define ART_RUNTIME_BYTECODE_UTILS_H_ |
| |
| #include "base/arena_object.h" |
| #include "dex_file-inl.h" |
| #include "dex_file.h" |
| #include "dex_instruction-inl.h" |
| |
| namespace art { |
| |
| class DexSwitchTable : public ValueObject { |
| public: |
| DexSwitchTable(const Instruction& instruction, uint32_t dex_pc) |
| : instruction_(instruction), |
| dex_pc_(dex_pc), |
| sparse_(instruction.Opcode() == Instruction::SPARSE_SWITCH) { |
| int32_t table_offset = instruction.VRegB_31t(); |
| const uint16_t* table = reinterpret_cast<const uint16_t*>(&instruction) + table_offset; |
| DCHECK_EQ(table[0], sparse_ ? static_cast<uint16_t>(Instruction::kSparseSwitchSignature) |
| : static_cast<uint16_t>(Instruction::kPackedSwitchSignature)); |
| num_entries_ = table[1]; |
| values_ = reinterpret_cast<const int32_t*>(&table[2]); |
| } |
| |
| uint16_t GetNumEntries() const { |
| return num_entries_; |
| } |
| |
| void CheckIndex(size_t index) const { |
| if (sparse_) { |
| // In a sparse table, we have num_entries_ keys and num_entries_ values, in that order. |
| DCHECK_LT(index, 2 * static_cast<size_t>(num_entries_)); |
| } else { |
| // In a packed table, we have the starting key and num_entries_ values. |
| DCHECK_LT(index, 1 + static_cast<size_t>(num_entries_)); |
| } |
| } |
| |
| int32_t GetEntryAt(size_t index) const { |
| CheckIndex(index); |
| return values_[index]; |
| } |
| |
| uint32_t GetDexPcForIndex(size_t index) const { |
| CheckIndex(index); |
| return dex_pc_ + |
| (reinterpret_cast<const int16_t*>(values_ + index) - |
| reinterpret_cast<const int16_t*>(&instruction_)); |
| } |
| |
| // Index of the first value in the table. |
| size_t GetFirstValueIndex() const { |
| if (sparse_) { |
| // In a sparse table, we have num_entries_ keys and num_entries_ values, in that order. |
| return num_entries_; |
| } else { |
| // In a packed table, we have the starting key and num_entries_ values. |
| return 1; |
| } |
| } |
| |
| bool IsSparse() const { return sparse_; } |
| |
| bool ShouldBuildDecisionTree() { |
| return IsSparse() || GetNumEntries() <= kSmallSwitchThreshold; |
| } |
| |
| private: |
| const Instruction& instruction_; |
| const uint32_t dex_pc_; |
| |
| // Whether this is a sparse-switch table (or a packed-switch one). |
| const bool sparse_; |
| |
| // This can't be const as it needs to be computed off of the given instruction, and complicated |
| // expressions in the initializer list seemed very ugly. |
| uint16_t num_entries_; |
| |
| const int32_t* values_; |
| |
| // The number of entries in a packed switch before we use a jump table or specified |
| // compare/jump series. |
| static constexpr uint16_t kSmallSwitchThreshold = 3; |
| |
| DISALLOW_COPY_AND_ASSIGN(DexSwitchTable); |
| }; |
| |
| class DexSwitchTableIterator { |
| public: |
| explicit DexSwitchTableIterator(const DexSwitchTable& table) |
| : table_(table), |
| num_entries_(static_cast<size_t>(table_.GetNumEntries())), |
| first_target_offset_(table_.GetFirstValueIndex()), |
| index_(0u) {} |
| |
| bool Done() const { return index_ >= num_entries_; } |
| bool IsLast() const { return index_ == num_entries_ - 1; } |
| |
| void Advance() { |
| DCHECK(!Done()); |
| index_++; |
| } |
| |
| int32_t CurrentKey() const { |
| return table_.IsSparse() ? table_.GetEntryAt(index_) : table_.GetEntryAt(0) + index_; |
| } |
| |
| int32_t CurrentTargetOffset() const { |
| return table_.GetEntryAt(index_ + first_target_offset_); |
| } |
| |
| uint32_t GetDexPcForCurrentIndex() const { return table_.GetDexPcForIndex(index_); } |
| |
| private: |
| const DexSwitchTable& table_; |
| const size_t num_entries_; |
| const size_t first_target_offset_; |
| |
| size_t index_; |
| }; |
| |
| inline bool IsThrowingDexInstruction(const Instruction& instruction) { |
| // Special-case MONITOR_EXIT which is a throwing instruction but the verifier |
| // guarantees that it will never throw. This is necessary to avoid rejecting |
| // 'synchronized' blocks/methods. |
| return instruction.IsThrow() && instruction.Opcode() != Instruction::MONITOR_EXIT; |
| } |
| |
| } // namespace art |
| |
| #endif // ART_RUNTIME_BYTECODE_UTILS_H_ |