Fix object identity hash.
The object identity hash is now stored in the monitor word after
being computed. Hashes are computed by a pseudo random number
generator.
When we write the image, we eagerly compute object hashes to
prevent pages getting dirtied.
Bug: 8981901
Change-Id: Ic8edacbacb0afc7055fd740a52444929f88ed564
diff --git a/runtime/gc/collector/mark_sweep.h b/runtime/gc/collector/mark_sweep.h
index 19df2da..7e05136 100644
--- a/runtime/gc/collector/mark_sweep.h
+++ b/runtime/gc/collector/mark_sweep.h
@@ -69,7 +69,7 @@
virtual bool HandleDirtyObjectsPhase() EXCLUSIVE_LOCKS_REQUIRED(Locks::mutator_lock_);
virtual void MarkingPhase() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
virtual void ReclaimPhase() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
- virtual void FinishPhase();
+ virtual void FinishPhase() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
virtual void MarkReachableObjects()
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_)
EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
@@ -208,13 +208,13 @@
void SetImmuneRange(mirror::Object* begin, mirror::Object* end);
void SweepSystemWeaks()
- SHARED_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
+ SHARED_LOCKS_REQUIRED(Locks::mutator_lock_, Locks::heap_bitmap_lock_);
static mirror::Object* VerifySystemWeakIsLiveCallback(mirror::Object* obj, void* arg)
SHARED_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
void VerifySystemWeaks()
- SHARED_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
+ SHARED_LOCKS_REQUIRED(Locks::mutator_lock_, Locks::heap_bitmap_lock_);
// Verify that an object is live, either in a live bitmap or in the allocation stack.
void VerifyIsLive(const mirror::Object* obj)