StackMap: Always load and store unalign.

Now that we can have a mix of Quick and Optimized code in an .oat
file, a CodeInfo object is not necessarily word aligned.

Change-Id: Ic6c5d1a2c6e20363436726a0708b0764b5a76caf
diff --git a/runtime/stack_map.h b/runtime/stack_map.h
index 0db589f..961772c 100644
--- a/runtime/stack_map.h
+++ b/runtime/stack_map.h
@@ -632,27 +632,27 @@
   }
 
   uint32_t GetOverallSize() const {
-    return region_.Load<uint32_t>(kOverallSizeOffset);
+    return region_.LoadUnaligned<uint32_t>(kOverallSizeOffset);
   }
 
   void SetOverallSize(uint32_t size) {
-    region_.Store<uint32_t>(kOverallSizeOffset, size);
+    region_.StoreUnaligned<uint32_t>(kOverallSizeOffset, size);
   }
 
   uint32_t GetStackMaskSize() const {
-    return region_.Load<uint32_t>(kStackMaskSizeOffset);
+    return region_.LoadUnaligned<uint32_t>(kStackMaskSizeOffset);
   }
 
   void SetStackMaskSize(uint32_t size) {
-    region_.Store<uint32_t>(kStackMaskSizeOffset, size);
+    region_.StoreUnaligned<uint32_t>(kStackMaskSizeOffset, size);
   }
 
   size_t GetNumberOfStackMaps() const {
-    return region_.Load<uint32_t>(kNumberOfStackMapsOffset);
+    return region_.LoadUnaligned<uint32_t>(kNumberOfStackMapsOffset);
   }
 
   void SetNumberOfStackMaps(uint32_t number_of_stack_maps) {
-    region_.Store<uint32_t>(kNumberOfStackMapsOffset, number_of_stack_maps);
+    region_.StoreUnaligned<uint32_t>(kNumberOfStackMapsOffset, number_of_stack_maps);
   }
 
   // Get the size of one stack map of this CodeInfo object, in bytes.