Add per array size allocation entrypoints.
- Update architectures that have fast paths for
array allocation to use it.
- Will add more fast paths in follow-up CLs.
Test: test-art-target test-art-host.
Change-Id: I138cccd16464a85de22a8ed31c915f876e78fb04
diff --git a/runtime/entrypoints_order_test.cc b/runtime/entrypoints_order_test.cc
index 8e84d76..d0687ce 100644
--- a/runtime/entrypoints_order_test.cc
+++ b/runtime/entrypoints_order_test.cc
@@ -152,7 +152,15 @@
void CheckQuickEntryPoints() {
CHECKED(OFFSETOF_MEMBER(QuickEntryPoints, pAllocArrayResolved) == 0,
QuickEntryPoints_start_with_allocarray_resoved);
- EXPECT_OFFSET_DIFFNP(QuickEntryPoints, pAllocArrayResolved, pAllocObjectResolved,
+ EXPECT_OFFSET_DIFFNP(QuickEntryPoints, pAllocArrayResolved, pAllocArrayResolved8,
+ sizeof(void*));
+ EXPECT_OFFSET_DIFFNP(QuickEntryPoints, pAllocArrayResolved8, pAllocArrayResolved16,
+ sizeof(void*));
+ EXPECT_OFFSET_DIFFNP(QuickEntryPoints, pAllocArrayResolved16, pAllocArrayResolved32,
+ sizeof(void*));
+ EXPECT_OFFSET_DIFFNP(QuickEntryPoints, pAllocArrayResolved32, pAllocArrayResolved64,
+ sizeof(void*));
+ EXPECT_OFFSET_DIFFNP(QuickEntryPoints, pAllocArrayResolved64, pAllocObjectResolved,
sizeof(void*));
EXPECT_OFFSET_DIFFNP(QuickEntryPoints, pAllocObjectResolved, pAllocObjectInitialized,
sizeof(void*));