Also encode the InvokeType in an InlineInfo.

This will be needed to recover the call stack.

Change-Id: I2fe10785eb1167939c8cce1862b2d7f4066e16ec
diff --git a/compiler/optimizing/optimizing_compiler.cc b/compiler/optimizing/optimizing_compiler.cc
index be9a424..b2e8ecd 100644
--- a/compiler/optimizing/optimizing_compiler.cc
+++ b/compiler/optimizing/optimizing_compiler.cc
@@ -518,7 +518,7 @@
                                                      dex_compilation_unit.GetClassDefIndex());
   ArenaAllocator arena(Runtime::Current()->GetArenaPool());
   HGraph* graph = new (&arena) HGraph(
-      &arena, dex_file, method_idx, requires_barrier,
+      &arena, dex_file, method_idx, requires_barrier, kInvalidInvokeType,
       compiler_driver->GetCompilerOptions().GetDebuggable());
 
   // For testing purposes, we put a special marker on method names that should be compiled