| // Copyright 2011 Google Inc. All Rights Reserved. |
| |
| #include "utf.h" |
| |
| #include "logging.h" |
| #include "object.h" |
| |
| namespace art { |
| |
| size_t CountModifiedUtf8Chars(const char* utf8) { |
| size_t len = 0; |
| int ic; |
| while ((ic = *utf8++) != '\0') { |
| len++; |
| if ((ic & 0x80) == 0) { |
| // one-byte encoding |
| continue; |
| } |
| // two- or three-byte encoding |
| utf8++; |
| if ((ic & 0x20) == 0) { |
| // two-byte encoding |
| continue; |
| } |
| // three-byte encoding |
| utf8++; |
| } |
| return len; |
| } |
| |
| void ConvertModifiedUtf8ToUtf16(uint16_t* utf16_data_out, const char* utf8_data_in) { |
| while (*utf8_data_in != '\0') { |
| *utf16_data_out++ = GetUtf16FromUtf8(&utf8_data_in); |
| } |
| } |
| |
| void ConvertUtf16ToModifiedUtf8(char* utf8_out, const uint16_t* utf16_in, size_t char_count) { |
| while (char_count--) { |
| uint16_t ch = *utf16_in++; |
| if (ch > 0 && ch <= 0x7f) { |
| *utf8_out++ = ch; |
| } else { |
| if (ch > 0x07ff) { |
| *utf8_out++ = (ch >> 12) | 0xe0; |
| *utf8_out++ = ((ch >> 6) & 0x3f) | 0x80; |
| *utf8_out++ = (ch & 0x3f) | 0x80; |
| } else /*(ch > 0x7f || ch == 0)*/ { |
| *utf8_out++ = (ch >> 6) | 0xc0; |
| *utf8_out++ = (ch & 0x3f) | 0x80; |
| } |
| } |
| } |
| } |
| |
| int32_t ComputeUtf16Hash(const CharArray* chars, int32_t offset, |
| size_t char_count) { |
| int32_t hash = 0; |
| for (size_t i = 0; i < char_count; i++) { |
| hash = hash * 31 + chars->Get(offset + i); |
| } |
| return hash; |
| } |
| |
| int32_t ComputeUtf16Hash(const uint16_t* chars, size_t char_count) { |
| int32_t hash = 0; |
| while (char_count--) { |
| hash = hash * 31 + *chars++; |
| } |
| return hash; |
| } |
| |
| |
| uint16_t GetUtf16FromUtf8(const char** utf8_data_in) { |
| uint8_t one = *(*utf8_data_in)++; |
| if ((one & 0x80) == 0) { |
| // one-byte encoding |
| return one; |
| } |
| // two- or three-byte encoding |
| uint8_t two = *(*utf8_data_in)++; |
| if ((one & 0x20) == 0) { |
| // two-byte encoding |
| return ((one & 0x1f) << 6) | (two & 0x3f); |
| } |
| // three-byte encoding |
| uint8_t three = *(*utf8_data_in)++; |
| return ((one & 0x0f) << 12) | ((two & 0x3f) << 6) | (three & 0x3f); |
| } |
| |
| size_t CountUtf8Bytes(const uint16_t* chars, size_t char_count) { |
| size_t result = 0; |
| while (char_count--) { |
| uint16_t ch = *chars++; |
| if (ch > 0 && ch <= 0x7f) { |
| ++result; |
| } else { |
| if (ch > 0x7ff) { |
| result += 3; |
| } else { |
| result += 2; |
| } |
| } |
| } |
| return result; |
| } |
| |
| } // namespace art |