Hold heap bitmap lock in Heap::GetObjectsAllocated
Fixes a race condition where add and remove space could cause a crash
when we iterated over the spaces.
TODO: Add a spaces lock or something to guard against this.
(cherry picked from commit a395c0a492079d86b312c9edc796d63001576954)
Bug: 21031927
Change-Id: I7f0d558316f8e9d9f22ffd182e8666355bf50d47
diff --git a/runtime/thread_state.h b/runtime/thread_state.h
index b5479ed..c7ea7f4 100644
--- a/runtime/thread_state.h
+++ b/runtime/thread_state.h
@@ -42,6 +42,7 @@
kWaitingForDeoptimization, // WAITING TS_WAIT waiting for deoptimization suspend all
kWaitingForMethodTracingStart, // WAITING TS_WAIT waiting for method tracing to start
kWaitingForVisitObjects, // WAITING TS_WAIT waiting for visiting objects
+ kWaitingForGetObjectsAllocated, // WAITING TS_WAIT waiting for getting the number of allocated objects
kStarting, // NEW TS_WAIT native thread started, not yet ready to run managed code
kNative, // RUNNABLE TS_RUNNING running in a JNI native method
kSuspended, // RUNNABLE TS_RUNNING suspended by GC or debugger