Support for CONST_STRING in optimizing compiler.
Change-Id: Iab8517bdadd1d15ffbe570010f093660be7c51aa
diff --git a/compiler/dex/frontend.cc b/compiler/dex/frontend.cc
index 3dc5655..a1e2caa 100644
--- a/compiler/dex/frontend.cc
+++ b/compiler/dex/frontend.cc
@@ -84,21 +84,8 @@
jobject class_loader, const DexFile& dex_file,
void* llvm_compilation_unit) {
VLOG(compiler) << "Compiling " << PrettyMethod(method_idx, dex_file) << "...";
- /*
- * Skip compilation for pathologically large methods - either by instruction count or num vregs.
- * Dalvik uses 16-bit uints for instruction and register counts. We'll limit to a quarter
- * of that, which also guarantees we cannot overflow our 16-bit internal SSA name space.
- */
- if (code_item->insns_size_in_code_units_ >= UINT16_MAX / 4) {
- LOG(INFO) << "Method exceeds compiler instruction limit: "
- << code_item->insns_size_in_code_units_
- << " in " << PrettyMethod(method_idx, dex_file);
- return NULL;
- }
- if (code_item->registers_size_ >= UINT16_MAX / 4) {
- LOG(INFO) << "Method exceeds compiler virtual register limit: "
- << code_item->registers_size_ << " in " << PrettyMethod(method_idx, dex_file);
- return NULL;
+ if (Compiler::IsPathologicalCase(*code_item, method_idx, dex_file)) {
+ return nullptr;
}
if (!driver.GetCompilerOptions().IsCompilationEnabled()) {