Use a heap allocated free buffer in MarkSweep::SweepArray().
This is for avoiding a large stack frame size.
Bug: 15278350
Change-Id: I63e92c2dd0ad7078fd74ee2392717dc44b431e9a
diff --git a/runtime/gc/collector/mark_sweep.h b/runtime/gc/collector/mark_sweep.h
index d73bf3f..a0a0dd8 100644
--- a/runtime/gc/collector/mark_sweep.h
+++ b/runtime/gc/collector/mark_sweep.h
@@ -313,6 +313,8 @@
// Verification.
size_t live_stack_freeze_size_;
+ std::unique_ptr<MemMap> sweep_array_free_buffer_mem_map_;
+
private:
friend class AddIfReachesAllocSpaceVisitor; // Used by mod-union table.
friend class CardScanTask;