Refactor module registration
Refactor module registration so that it doesn't need to separately
track properties.
Test: builds, no change to out/soong/build.ninja
Change-Id: I152f019d227d8fa9872742c03cf2381c674d675b
diff --git a/build/art.go b/build/art.go
index db626fd..1b9c646 100644
--- a/build/art.go
+++ b/build/art.go
@@ -19,8 +19,6 @@
"android/soong/cc"
"fmt"
"sync"
-
- "github.com/google/blueprint"
)
var supportedArches = []string{"arm", "arm64", "mips", "mips64", "x86", "x86_64"}
@@ -266,67 +264,67 @@
android.RegisterModuleType("art_debug_defaults", artDebugDefaultsFactory)
}
-func artGlobalDefaultsFactory() (blueprint.Module, []interface{}) {
- module, props := artDefaultsFactory()
+func artGlobalDefaultsFactory() android.Module {
+ module := artDefaultsFactory()
android.AddLoadHook(module, globalDefaults)
- return module, props
+ return module
}
-func artDebugDefaultsFactory() (blueprint.Module, []interface{}) {
- module, props := artDefaultsFactory()
+func artDebugDefaultsFactory() android.Module {
+ module := artDefaultsFactory()
android.AddLoadHook(module, debugDefaults)
- return module, props
+ return module
}
-func artDefaultsFactory() (blueprint.Module, []interface{}) {
+func artDefaultsFactory() android.Module {
c := &codegenProperties{}
- module, props := cc.DefaultsFactory(c)
+ module := cc.DefaultsFactory(c)
android.AddLoadHook(module, func(ctx android.LoadHookContext) { codegen(ctx, c, true) })
- return module, props
+ return module
}
-func artLibrary() (blueprint.Module, []interface{}) {
+func artLibrary() android.Module {
library, _ := cc.NewLibrary(android.HostAndDeviceSupported)
- module, props := library.Init()
+ module := library.Init()
- props = installCodegenCustomizer(module, props, true)
+ installCodegenCustomizer(module, true)
- return module, props
+ return module
}
-func artBinary() (blueprint.Module, []interface{}) {
+func artBinary() android.Module {
binary, _ := cc.NewBinary(android.HostAndDeviceSupported)
- module, props := binary.Init()
+ module := binary.Init()
android.AddLoadHook(module, customLinker)
android.AddLoadHook(module, prefer32Bit)
- return module, props
+ return module
}
-func artTest() (blueprint.Module, []interface{}) {
+func artTest() android.Module {
test := cc.NewTest(android.HostAndDeviceSupported)
- module, props := test.Init()
+ module := test.Init()
- props = installCodegenCustomizer(module, props, false)
+ installCodegenCustomizer(module, false)
android.AddLoadHook(module, customLinker)
android.AddLoadHook(module, prefer32Bit)
android.AddInstallHook(module, testInstall)
- return module, props
+ return module
}
-func artTestLibrary() (blueprint.Module, []interface{}) {
+func artTestLibrary() android.Module {
test := cc.NewTestLibrary(android.HostAndDeviceSupported)
- module, props := test.Init()
+ module := test.Init()
- props = installCodegenCustomizer(module, props, false)
+ installCodegenCustomizer(module, false)
android.AddLoadHook(module, prefer32Bit)
android.AddInstallHook(module, testInstall)
- return module, props
+ return module
}
func envDefault(ctx android.BaseContext, key string, defaultValue string) string {