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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_RUNTIME_OAT_FILE_H_
#define ART_RUNTIME_OAT_FILE_H_
#include <list>
#include <string>
#include <vector>
#include "base/mutex.h"
#include "base/stringpiece.h"
#include "dex_file.h"
#include "invoke_type.h"
#include "mem_map.h"
#include "mirror/class.h"
#include "oat.h"
#include "os.h"
namespace art {
class BitVector;
class ElfFile;
class MemMap;
class OatMethodOffsets;
class OatHeader;
class OatFile {
public:
// Opens an oat file contained within the given elf file. This is always opened as
// non-executable at the moment.
static OatFile* OpenWithElfFile(ElfFile* elf_file, const std::string& location,
std::string* error_msg);
// Open an oat file. Returns NULL on failure. Requested base can
// optionally be used to request where the file should be loaded.
static OatFile* Open(const std::string& filename,
const std::string& location,
byte* requested_base,
bool executable,
std::string* error_msg);
// Open an oat file from an already opened File.
// Does not use dlopen underneath so cannot be used for runtime use
// where relocations may be required. Currently used from
// ImageWriter which wants to open a writable version from an existing
// file descriptor for patching.
static OatFile* OpenWritable(File* file, const std::string& location, std::string* error_msg);
// Opens an oat file from an already opened File. Maps it PROT_READ, MAP_PRIVATE.
static OatFile* OpenReadable(File* file, const std::string& location, std::string* error_msg);
// Open an oat file backed by a std::vector with the given location.
static OatFile* OpenMemory(std::vector<uint8_t>& oat_contents,
const std::string& location,
std::string* error_msg);
~OatFile();
bool IsExecutable() const {
return is_executable_;
}
ElfFile* GetElfFile() const {
CHECK_NE(reinterpret_cast<uintptr_t>(elf_file_.get()), reinterpret_cast<uintptr_t>(nullptr))
<< "Cannot get an elf file from " << GetLocation();
return elf_file_.get();
}
const std::string& GetLocation() const {
return location_;
}
const OatHeader& GetOatHeader() const;
class OatDexFile;
class OatMethod {
public:
void LinkMethod(mirror::ArtMethod* method) const SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
uint32_t GetCodeOffset() const {
return code_offset_;
}
uint32_t GetNativeGcMapOffset() const {
return native_gc_map_offset_;
}
const void* GetPortableCode() const {
// TODO: encode whether code is portable/quick in flags within OatMethod.
if (kUsePortableCompiler) {
return GetOatPointer<const void*>(code_offset_);
} else {
return nullptr;
}
}
const void* GetQuickCode() const {
if (kUsePortableCompiler) {
return nullptr;
} else {
return GetOatPointer<const void*>(code_offset_);
}
}
// Returns 0.
uint32_t GetPortableCodeSize() const {
// TODO: With Quick, we store the size before the code. With Portable, the code is in a .o
// file we don't manage ourselves. ELF symbols do have a concept of size, so we could capture
// that and store it somewhere, such as the OatMethod.
return 0;
}
// Returns size of quick code.
uint32_t GetQuickCodeSize() const;
uint32_t GetQuickCodeSizeOffset() const;
// Returns OatQuickMethodHeader for debugging. Most callers should
// use more specific methods such as GetQuickCodeSize.
const OatQuickMethodHeader* GetOatQuickMethodHeader() const;
uint32_t GetOatQuickMethodHeaderOffset() const;
const uint8_t* GetNativeGcMap() const {
return GetOatPointer<const uint8_t*>(native_gc_map_offset_);
}
size_t GetFrameSizeInBytes() const;
uint32_t GetCoreSpillMask() const;
uint32_t GetFpSpillMask() const;
const uint8_t* GetMappingTable() const;
uint32_t GetMappingTableOffset() const;
uint32_t GetMappingTableOffsetOffset() const;
const uint8_t* GetVmapTable() const;
uint32_t GetVmapTableOffset() const;
uint32_t GetVmapTableOffsetOffset() const;
// Create an OatMethod with offsets relative to the given base address
OatMethod(const byte* base, const uint32_t code_offset, const uint32_t gc_map_offset)
: begin_(base),
code_offset_(code_offset),
native_gc_map_offset_(gc_map_offset) {
}
~OatMethod() {}
// A representation of an invalid OatMethod, used when an OatMethod or OatClass can't be found.
// See ClassLinker::FindOatMethodFor.
static const OatMethod Invalid() {
return OatMethod(nullptr, -1, -1);
}
private:
template<class T>
T GetOatPointer(uint32_t offset) const {
if (offset == 0) {
return NULL;
}
return reinterpret_cast<T>(begin_ + offset);
}
const byte* const begin_;
const uint32_t code_offset_;
const uint32_t native_gc_map_offset_;
friend class OatClass;
};
class OatClass {
public:
mirror::Class::Status GetStatus() const {
return status_;
}
OatClassType GetType() const {
return type_;
}
// Get the OatMethod entry based on its index into the class
// defintion. Direct methods come first, followed by virtual
// methods. Note that runtime created methods such as miranda
// methods are not included.
const OatMethod GetOatMethod(uint32_t method_index) const;
// Return a pointer to the OatMethodOffsets for the requested
// method_index, or nullptr if none is present. Note that most
// callers should use GetOatMethod.
const OatMethodOffsets* GetOatMethodOffsets(uint32_t method_index) const;
// Return the offset from the start of the OatFile to the
// OatMethodOffsets for the requested method_index, or 0 if none
// is present. Note that most callers should use GetOatMethod.
uint32_t GetOatMethodOffsetsOffset(uint32_t method_index) const;
// A representation of an invalid OatClass, used when an OatClass can't be found.
// See ClassLinker::FindOatClass.
static OatClass Invalid() {
return OatClass(nullptr, mirror::Class::kStatusError, kOatClassNoneCompiled, 0, nullptr,
nullptr);
}
private:
OatClass(const OatFile* oat_file,
mirror::Class::Status status,
OatClassType type,
uint32_t bitmap_size,
const uint32_t* bitmap_pointer,
const OatMethodOffsets* methods_pointer);
const OatFile* const oat_file_;
const mirror::Class::Status status_;
const OatClassType type_;
const uint32_t* const bitmap_;
const OatMethodOffsets* const methods_pointer_;
friend class OatDexFile;
};
class OatDexFile {
public:
// Opens the DexFile referred to by this OatDexFile from within the containing OatFile.
const DexFile* OpenDexFile(std::string* error_msg) const;
const OatFile* GetOatFile() const {
return oat_file_;
}
// Returns the size of the DexFile refered to by this OatDexFile.
size_t FileSize() const;
// Returns original path of DexFile that was the source of this OatDexFile.
const std::string& GetDexFileLocation() const {
return dex_file_location_;
}
// Returns the canonical location of DexFile that was the source of this OatDexFile.
const std::string& GetCanonicalDexFileLocation() const {
return canonical_dex_file_location_;
}
// Returns checksum of original DexFile that was the source of this OatDexFile;
uint32_t GetDexFileLocationChecksum() const {
return dex_file_location_checksum_;
}
// Returns the OatClass for the class specified by the given DexFile class_def_index.
OatClass GetOatClass(uint16_t class_def_index) const;
// Returns the offset to the OatClass information. Most callers should use GetOatClass.
uint32_t GetOatClassOffset(uint16_t class_def_index) const;
~OatDexFile();
private:
OatDexFile(const OatFile* oat_file,
const std::string& dex_file_location,
const std::string& canonical_dex_file_location,
uint32_t dex_file_checksum,
const byte* dex_file_pointer,
const uint32_t* oat_class_offsets_pointer);
const OatFile* const oat_file_;
const std::string dex_file_location_;
const std::string canonical_dex_file_location_;
const uint32_t dex_file_location_checksum_;
const byte* const dex_file_pointer_;
const uint32_t* const oat_class_offsets_pointer_;
friend class OatFile;
DISALLOW_COPY_AND_ASSIGN(OatDexFile);
};
const OatDexFile* GetOatDexFile(const char* dex_location,
const uint32_t* const dex_location_checksum,
bool exception_if_not_found = true) const
LOCKS_EXCLUDED(secondary_lookup_lock_);
const std::vector<const OatDexFile*>& GetOatDexFiles() const {
return oat_dex_files_storage_;
}
size_t Size() const {
return End() - Begin();
}
const byte* Begin() const;
const byte* End() const;
private:
static void CheckLocation(const std::string& location);
static OatFile* OpenDlopen(const std::string& elf_filename,
const std::string& location,
byte* requested_base,
std::string* error_msg);
static OatFile* OpenElfFile(File* file,
const std::string& location,
byte* requested_base,
bool writable,
bool executable,
std::string* error_msg);
explicit OatFile(const std::string& filename, bool executable);
bool Dlopen(const std::string& elf_filename, byte* requested_base, std::string* error_msg);
bool ElfFileOpen(File* file, byte* requested_base, bool writable, bool executable,
std::string* error_msg);
bool Setup(std::string* error_msg);
// The oat file name.
//
// The image will embed this to link its associated oat file.
const std::string location_;
// Pointer to OatHeader.
const byte* begin_;
// Pointer to end of oat region for bounds checking.
const byte* end_;
// Was this oat_file loaded executable?
const bool is_executable_;
// Backing memory map for oat file during when opened by ElfWriter during initial compilation.
std::unique_ptr<MemMap> mem_map_;
// Backing memory map for oat file during cross compilation.
std::unique_ptr<ElfFile> elf_file_;
// dlopen handle during runtime.
void* dlopen_handle_;
// Owning storage for the OatDexFile objects.
std::vector<const OatDexFile*> oat_dex_files_storage_;
// NOTE: We use a StringPiece as the key type to avoid a memory allocation on every
// lookup with a const char* key. The StringPiece doesn't own its backing storage,
// therefore we're using the OatDexFile::dex_file_location_ as the backing storage
// for keys in oat_dex_files_ and the string_cache_ entries for the backing storage
// of keys in secondary_oat_dex_files_ and oat_dex_files_by_canonical_location_.
typedef AllocationTrackingSafeMap<StringPiece, const OatDexFile*, kAllocatorTagOatFile> Table;
// Map each location and canonical location (if different) retrieved from the
// oat file to its OatDexFile. This map doesn't change after it's constructed in Setup()
// and therefore doesn't need any locking and provides the cheapest dex file lookup
// for GetOatDexFile() for a very frequent use case. Never contains a nullptr value.
Table oat_dex_files_;
// Lock guarding all members needed for secondary lookup in GetOatDexFile().
mutable Mutex secondary_lookup_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
// If the primary oat_dex_files_ lookup fails, use a secondary map. This map stores
// the results of all previous secondary lookups, whether successful (non-null) or
// failed (null). If it doesn't contain an entry we need to calculate the canonical
// location and use oat_dex_files_by_canonical_location_.
mutable Table secondary_oat_dex_files_ GUARDED_BY(secondary_lookup_lock_);
// Cache of strings. Contains the backing storage for keys in the secondary_oat_dex_files_
// and the lazily initialized oat_dex_files_by_canonical_location_.
// NOTE: We're keeping references to contained strings in form of StringPiece and adding
// new strings to the end. The adding of a new element must not touch any previously stored
// elements. std::list<> and std::deque<> satisfy this requirement, std::vector<> doesn't.
mutable std::list<std::string> string_cache_ GUARDED_BY(secondary_lookup_lock_);
friend class OatClass;
friend class OatDexFile;
friend class OatDumper; // For GetBase and GetLimit
DISALLOW_COPY_AND_ASSIGN(OatFile);
};
} // namespace art
#endif // ART_RUNTIME_OAT_FILE_H_