Optimizing: Determine invoke-static/-direct dispatch early.

Determine the dispatch type of invoke-static/-direct in a
special pass right after the type inference. This allows the
inliner to pass the "needs dex cache" check and inline more.
It also allows the code generator to avoid requesting a
register location for the ArtMethod* for kDexCachePcRelative
and direct methods.

The supported dispatch check handles also situations that
the CompilerDriver currently doesn't allow. The cleanup of
the CompilerDriver and required changes to Quick will come
in a separate change.

Change-Id: I3f8e903a119949e95871d8ab0a995f4731a13a07
diff --git a/compiler/optimizing/code_generator_arm64.cc b/compiler/optimizing/code_generator_arm64.cc
index f68b11b..602d568 100644
--- a/compiler/optimizing/code_generator_arm64.cc
+++ b/compiler/optimizing/code_generator_arm64.cc
@@ -2786,6 +2786,13 @@
   return false;
 }
 
+HInvokeStaticOrDirect::DispatchInfo CodeGeneratorARM64::GetSupportedInvokeStaticOrDirectDispatch(
+      const HInvokeStaticOrDirect::DispatchInfo& desired_dispatch_info,
+      MethodReference target_method ATTRIBUTE_UNUSED) {
+  // On arm64 we support all dispatch types.
+  return desired_dispatch_info;
+}
+
 void CodeGeneratorARM64::GenerateStaticOrDirectCall(HInvokeStaticOrDirect* invoke, Location temp) {
   // For better instruction scheduling we load the direct code pointer before the method pointer.
   bool direct_code_loaded = false;