Store exiting thread ids and names while tracing to output later.

Bug: 17909204

(cherry picked from commit fdcbc5c4c7c67bba06e038ac96a2e8bc49b91f84)

Change-Id: Iea087560ba8b983412a6dde2ec166c9e7214f3a1
diff --git a/runtime/trace.h b/runtime/trace.h
index 45a02da..ead1c29 100644
--- a/runtime/trace.h
+++ b/runtime/trace.h
@@ -104,6 +104,8 @@
   static std::vector<mirror::ArtMethod*>* AllocStackTrace();
   // Clear and store an old stack trace for later use.
   static void FreeStackTrace(std::vector<mirror::ArtMethod*>* stack_trace);
+  // Save id and name of a thread before it exits.
+  static void StoreExitingThreadInfo(Thread* thread);
 
  private:
   explicit Trace(File* trace_file, int buffer_size, int flags, bool sampling_enabled);
@@ -166,6 +168,9 @@
   // Did we overflow the buffer recording traces?
   bool overflow_;
 
+  // Map of thread ids and names that have already exited.
+  SafeMap<pid_t, std::string> exited_threads_;
+
   DISALLOW_COPY_AND_ASSIGN(Trace);
 };