Deprecate GrowableArray, use ArenaVector instead.

Purge GrowableArray from Quick and Portable.
Remove GrowableArray<T>::Iterator.

Change-Id: I92157d3a6ea5975f295662809585b2dc15caa1c6
diff --git a/compiler/dex/quick/arm/call_arm.cc b/compiler/dex/quick/arm/call_arm.cc
index fc98d31..f6588fe 100644
--- a/compiler/dex/quick/arm/call_arm.cc
+++ b/compiler/dex/quick/arm/call_arm.cc
@@ -55,7 +55,7 @@
   tab_rec->vaddr = current_dalvik_offset_;
   uint32_t size = table[1];
   tab_rec->targets = static_cast<LIR**>(arena_->Alloc(size * sizeof(LIR*), kArenaAllocLIR));
-  switch_tables_.Insert(tab_rec);
+  switch_tables_.push_back(tab_rec);
 
   // Get the switch value
   rl_src = LoadValue(rl_src, kCoreReg);
@@ -104,7 +104,7 @@
   uint32_t size = table[1];
   tab_rec->targets =
       static_cast<LIR**>(arena_->Alloc(size * sizeof(LIR*), kArenaAllocLIR));
-  switch_tables_.Insert(tab_rec);
+  switch_tables_.push_back(tab_rec);
 
   // Get the switch value
   rl_src = LoadValue(rl_src, kCoreReg);
@@ -158,7 +158,7 @@
   uint32_t size = tab_rec->table[2] | ((static_cast<uint32_t>(tab_rec->table[3])) << 16);
   tab_rec->size = (size * width) + 8;
 
-  fill_array_data_.Insert(tab_rec);
+  fill_array_data_.push_back(tab_rec);
 
   // Making a call - use explicit registers
   FlushAllRegs();   /* Everything to home location */