| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <array> |
| |
| #include "adbconnection.h" |
| |
| #include "android-base/endian.h" |
| #include "android-base/stringprintf.h" |
| #include "base/file_utils.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/mutex.h" |
| #include "base/socket_peer_is_trusted.h" |
| #include "jni/java_vm_ext.h" |
| #include "jni/jni_env_ext.h" |
| #include "mirror/throwable.h" |
| #include "nativehelper/scoped_local_ref.h" |
| #include "runtime-inl.h" |
| #include "runtime_callbacks.h" |
| #include "scoped_thread_state_change-inl.h" |
| #include "well_known_classes.h" |
| |
| #include "jdwp/jdwp_priv.h" |
| |
| #include "fd_transport.h" |
| |
| #include "poll.h" |
| |
| #include <sys/ioctl.h> |
| #include <sys/socket.h> |
| #include <sys/un.h> |
| #include <sys/eventfd.h> |
| #include <jni.h> |
| |
| namespace adbconnection { |
| |
| // Messages sent from the transport |
| using dt_fd_forward::kListenStartMessage; |
| using dt_fd_forward::kListenEndMessage; |
| using dt_fd_forward::kAcceptMessage; |
| using dt_fd_forward::kCloseMessage; |
| |
| // Messages sent to the transport |
| using dt_fd_forward::kPerformHandshakeMessage; |
| using dt_fd_forward::kSkipHandshakeMessage; |
| |
| using android::base::StringPrintf; |
| |
| static constexpr const char kJdwpHandshake[14] = { |
| 'J', 'D', 'W', 'P', '-', 'H', 'a', 'n', 'd', 's', 'h', 'a', 'k', 'e' |
| }; |
| |
| static constexpr int kEventfdLocked = 0; |
| static constexpr int kEventfdUnlocked = 1; |
| static constexpr int kControlSockSendTimeout = 10; |
| |
| static constexpr size_t kPacketHeaderLen = 11; |
| static constexpr off_t kPacketSizeOff = 0; |
| static constexpr off_t kPacketIdOff = 4; |
| static constexpr off_t kPacketCommandSetOff = 9; |
| static constexpr off_t kPacketCommandOff = 10; |
| |
| static constexpr uint8_t kDdmCommandSet = 199; |
| static constexpr uint8_t kDdmChunkCommand = 1; |
| |
| static AdbConnectionState* gState; |
| |
| static bool IsDebuggingPossible() { |
| return art::Dbg::IsJdwpAllowed(); |
| } |
| |
| // Begin running the debugger. |
| void AdbConnectionDebuggerController::StartDebugger() { |
| if (IsDebuggingPossible()) { |
| connection_->StartDebuggerThreads(); |
| } else { |
| LOG(ERROR) << "Not starting debugger since process cannot load the jdwp agent."; |
| } |
| } |
| |
| // The debugger should begin shutting down since the runtime is ending. We don't actually do |
| // anything here. The real shutdown has already happened as far as the agent is concerned. |
| void AdbConnectionDebuggerController::StopDebugger() { } |
| |
| bool AdbConnectionDebuggerController::IsDebuggerConfigured() { |
| return IsDebuggingPossible() && !art::Runtime::Current()->GetJdwpOptions().empty(); |
| } |
| |
| void AdbConnectionDdmCallback::DdmPublishChunk(uint32_t type, |
| const art::ArrayRef<const uint8_t>& data) { |
| connection_->PublishDdmData(type, data); |
| } |
| |
| class ScopedEventFdLock { |
| public: |
| explicit ScopedEventFdLock(int fd) : fd_(fd), data_(0) { |
| TEMP_FAILURE_RETRY(read(fd_, &data_, sizeof(data_))); |
| } |
| |
| ~ScopedEventFdLock() { |
| TEMP_FAILURE_RETRY(write(fd_, &data_, sizeof(data_))); |
| } |
| |
| private: |
| int fd_; |
| uint64_t data_; |
| }; |
| |
| AdbConnectionState::AdbConnectionState(const std::string& agent_name) |
| : agent_name_(agent_name), |
| controller_(this), |
| ddm_callback_(this), |
| sleep_event_fd_(-1), |
| control_sock_(-1), |
| local_agent_control_sock_(-1), |
| remote_agent_control_sock_(-1), |
| adb_connection_socket_(-1), |
| adb_write_event_fd_(-1), |
| shutting_down_(false), |
| agent_loaded_(false), |
| agent_listening_(false), |
| agent_has_socket_(false), |
| sent_agent_fds_(false), |
| performed_handshake_(false), |
| notified_ddm_active_(false), |
| next_ddm_id_(1), |
| started_debugger_threads_(false) { |
| // Setup the addr. |
| control_addr_.controlAddrUn.sun_family = AF_UNIX; |
| control_addr_len_ = sizeof(control_addr_.controlAddrUn.sun_family) + sizeof(kJdwpControlName) - 1; |
| memcpy(control_addr_.controlAddrUn.sun_path, kJdwpControlName, sizeof(kJdwpControlName) - 1); |
| |
| // Add the startup callback. |
| art::ScopedObjectAccess soa(art::Thread::Current()); |
| art::Runtime::Current()->GetRuntimeCallbacks()->AddDebuggerControlCallback(&controller_); |
| } |
| |
| static jobject CreateAdbConnectionThread(art::Thread* thr) { |
| JNIEnv* env = thr->GetJniEnv(); |
| // Move to native state to talk with the jnienv api. |
| art::ScopedThreadStateChange stsc(thr, art::kNative); |
| ScopedLocalRef<jstring> thr_name(env, env->NewStringUTF(kAdbConnectionThreadName)); |
| ScopedLocalRef<jobject> thr_group( |
| env, |
| env->GetStaticObjectField(art::WellKnownClasses::java_lang_ThreadGroup, |
| art::WellKnownClasses::java_lang_ThreadGroup_systemThreadGroup)); |
| return env->NewObject(art::WellKnownClasses::java_lang_Thread, |
| art::WellKnownClasses::java_lang_Thread_init, |
| thr_group.get(), |
| thr_name.get(), |
| /*Priority=*/ 0, |
| /*Daemon=*/ true); |
| } |
| |
| struct CallbackData { |
| AdbConnectionState* this_; |
| jobject thr_; |
| }; |
| |
| static void* CallbackFunction(void* vdata) { |
| std::unique_ptr<CallbackData> data(reinterpret_cast<CallbackData*>(vdata)); |
| CHECK(data->this_ == gState); |
| art::Thread* self = art::Thread::Attach(kAdbConnectionThreadName, |
| true, |
| data->thr_); |
| CHECK(self != nullptr) << "threads_being_born_ should have ensured thread could be attached."; |
| // The name in Attach() is only for logging. Set the thread name. This is important so |
| // that the thread is no longer seen as starting up. |
| { |
| art::ScopedObjectAccess soa(self); |
| self->SetThreadName(kAdbConnectionThreadName); |
| } |
| |
| // Release the peer. |
| JNIEnv* env = self->GetJniEnv(); |
| env->DeleteGlobalRef(data->thr_); |
| data->thr_ = nullptr; |
| { |
| // The StartThreadBirth was called in the parent thread. We let the runtime know we are up |
| // before going into the provided code. |
| art::MutexLock mu(self, *art::Locks::runtime_shutdown_lock_); |
| art::Runtime::Current()->EndThreadBirth(); |
| } |
| data->this_->RunPollLoop(self); |
| int detach_result = art::Runtime::Current()->GetJavaVM()->DetachCurrentThread(); |
| CHECK_EQ(detach_result, 0); |
| |
| // Get rid of the connection |
| gState = nullptr; |
| delete data->this_; |
| |
| return nullptr; |
| } |
| |
| void AdbConnectionState::StartDebuggerThreads() { |
| // First do all the final setup we need. |
| CHECK_EQ(adb_write_event_fd_.get(), -1); |
| CHECK_EQ(sleep_event_fd_.get(), -1); |
| CHECK_EQ(local_agent_control_sock_.get(), -1); |
| CHECK_EQ(remote_agent_control_sock_.get(), -1); |
| |
| sleep_event_fd_.reset(eventfd(kEventfdLocked, EFD_CLOEXEC)); |
| CHECK_NE(sleep_event_fd_.get(), -1) << "Unable to create wakeup eventfd."; |
| adb_write_event_fd_.reset(eventfd(kEventfdUnlocked, EFD_CLOEXEC)); |
| CHECK_NE(adb_write_event_fd_.get(), -1) << "Unable to create write-lock eventfd."; |
| |
| { |
| art::ScopedObjectAccess soa(art::Thread::Current()); |
| art::Runtime::Current()->GetRuntimeCallbacks()->AddDdmCallback(&ddm_callback_); |
| } |
| // Setup the socketpair we use to talk to the agent. |
| bool has_sockets; |
| do { |
| has_sockets = android::base::Socketpair(AF_UNIX, |
| SOCK_SEQPACKET | SOCK_CLOEXEC, |
| 0, |
| &local_agent_control_sock_, |
| &remote_agent_control_sock_); |
| } while (!has_sockets && errno == EINTR); |
| if (!has_sockets) { |
| PLOG(FATAL) << "Unable to create socketpair for agent control!"; |
| } |
| |
| // Next start the threads. |
| art::Thread* self = art::Thread::Current(); |
| art::ScopedObjectAccess soa(self); |
| { |
| art::Runtime* runtime = art::Runtime::Current(); |
| art::MutexLock mu(self, *art::Locks::runtime_shutdown_lock_); |
| if (runtime->IsShuttingDownLocked()) { |
| // The runtime is shutting down so we cannot create new threads. This shouldn't really happen. |
| LOG(ERROR) << "The runtime is shutting down when we are trying to start up the debugger!"; |
| return; |
| } |
| runtime->StartThreadBirth(); |
| } |
| ScopedLocalRef<jobject> thr(soa.Env(), CreateAdbConnectionThread(soa.Self())); |
| // Note: Using pthreads instead of std::thread to not abort when the thread cannot be |
| // created (exception support required). |
| pthread_t pthread; |
| std::unique_ptr<CallbackData> data(new CallbackData { this, soa.Env()->NewGlobalRef(thr.get()) }); |
| started_debugger_threads_ = true; |
| int pthread_create_result = pthread_create(&pthread, |
| nullptr, |
| &CallbackFunction, |
| data.get()); |
| if (pthread_create_result != 0) { |
| started_debugger_threads_ = false; |
| // If the create succeeded the other thread will call EndThreadBirth. |
| art::Runtime* runtime = art::Runtime::Current(); |
| soa.Env()->DeleteGlobalRef(data->thr_); |
| LOG(ERROR) << "Failed to create thread for adb-jdwp connection manager!"; |
| art::MutexLock mu(art::Thread::Current(), *art::Locks::runtime_shutdown_lock_); |
| runtime->EndThreadBirth(); |
| return; |
| } |
| data.release(); // NOLINT pthreads API. |
| } |
| |
| static bool FlagsSet(int16_t data, int16_t flags) { |
| return (data & flags) == flags; |
| } |
| |
| void AdbConnectionState::CloseFds() { |
| { |
| // Lock the write_event_fd so that concurrent PublishDdms will see that the connection is |
| // closed. |
| ScopedEventFdLock lk(adb_write_event_fd_); |
| // shutdown(adb_connection_socket_, SHUT_RDWR); |
| adb_connection_socket_.reset(); |
| } |
| |
| // If we didn't load anything we will need to do the handshake again. |
| performed_handshake_ = false; |
| |
| // If the agent isn't loaded we might need to tell ddms code the connection is closed. |
| if (!agent_loaded_ && notified_ddm_active_) { |
| NotifyDdms(/*active=*/false); |
| } |
| } |
| |
| void AdbConnectionState::NotifyDdms(bool active) { |
| art::ScopedObjectAccess soa(art::Thread::Current()); |
| DCHECK_NE(notified_ddm_active_, active); |
| notified_ddm_active_ = active; |
| if (active) { |
| art::Dbg::DdmConnected(); |
| } else { |
| art::Dbg::DdmDisconnected(); |
| } |
| } |
| |
| uint32_t AdbConnectionState::NextDdmId() { |
| // Just have a normal counter but always set the sign bit. |
| return (next_ddm_id_++) | 0x80000000; |
| } |
| |
| void AdbConnectionState::PublishDdmData(uint32_t type, const art::ArrayRef<const uint8_t>& data) { |
| SendDdmPacket(NextDdmId(), DdmPacketType::kCmd, type, data); |
| } |
| |
| void AdbConnectionState::SendDdmPacket(uint32_t id, |
| DdmPacketType packet_type, |
| uint32_t type, |
| art::ArrayRef<const uint8_t> data) { |
| // Get the write_event early to fail fast. |
| ScopedEventFdLock lk(adb_write_event_fd_); |
| if (adb_connection_socket_ == -1) { |
| VLOG(jdwp) << "Not sending ddms data of type " |
| << StringPrintf("%c%c%c%c", |
| static_cast<char>(type >> 24), |
| static_cast<char>(type >> 16), |
| static_cast<char>(type >> 8), |
| static_cast<char>(type)) << " due to no connection!"; |
| // Adb is not connected. |
| return; |
| } |
| |
| // the adb_write_event_fd_ will ensure that the adb_connection_socket_ will not go away until |
| // after we have sent our data. |
| static constexpr uint32_t kDdmPacketHeaderSize = |
| kJDWPHeaderLen // jdwp command packet size |
| + sizeof(uint32_t) // Type |
| + sizeof(uint32_t); // length |
| alignas(sizeof(uint32_t)) std::array<uint8_t, kDdmPacketHeaderSize> pkt; |
| uint8_t* pkt_data = pkt.data(); |
| |
| // Write the length first. |
| *reinterpret_cast<uint32_t*>(pkt_data) = htonl(kDdmPacketHeaderSize + data.size()); |
| pkt_data += sizeof(uint32_t); |
| |
| // Write the id next; |
| *reinterpret_cast<uint32_t*>(pkt_data) = htonl(id); |
| pkt_data += sizeof(uint32_t); |
| |
| // next the flags. (0 for cmd packet because DDMS). |
| *(pkt_data++) = static_cast<uint8_t>(packet_type); |
| switch (packet_type) { |
| case DdmPacketType::kCmd: { |
| // Now the cmd-set |
| *(pkt_data++) = kJDWPDdmCmdSet; |
| // Now the command |
| *(pkt_data++) = kJDWPDdmCmd; |
| break; |
| } |
| case DdmPacketType::kReply: { |
| // This is the error code bytes which are all 0 |
| *(pkt_data++) = 0; |
| *(pkt_data++) = 0; |
| } |
| } |
| |
| // These are at unaligned addresses so we need to do them manually. |
| // now the type. |
| uint32_t net_type = htonl(type); |
| memcpy(pkt_data, &net_type, sizeof(net_type)); |
| pkt_data += sizeof(uint32_t); |
| |
| // Now the data.size() |
| uint32_t net_len = htonl(data.size()); |
| memcpy(pkt_data, &net_len, sizeof(net_len)); |
| pkt_data += sizeof(uint32_t); |
| |
| static uint32_t constexpr kIovSize = 2; |
| struct iovec iovs[kIovSize] = { |
| { pkt.data(), pkt.size() }, |
| { const_cast<uint8_t*>(data.data()), data.size() }, |
| }; |
| // now pkt_header has the header. |
| // use writev to send the actual data. |
| ssize_t res = TEMP_FAILURE_RETRY(writev(adb_connection_socket_, iovs, kIovSize)); |
| if (static_cast<size_t>(res) != (kDdmPacketHeaderSize + data.size())) { |
| PLOG(ERROR) << StringPrintf("Failed to send DDMS packet %c%c%c%c to debugger (%zd of %zu)", |
| static_cast<char>(type >> 24), |
| static_cast<char>(type >> 16), |
| static_cast<char>(type >> 8), |
| static_cast<char>(type), |
| res, data.size() + kDdmPacketHeaderSize); |
| } else { |
| VLOG(jdwp) << StringPrintf("sent DDMS packet %c%c%c%c to debugger %zu", |
| static_cast<char>(type >> 24), |
| static_cast<char>(type >> 16), |
| static_cast<char>(type >> 8), |
| static_cast<char>(type), |
| data.size() + kDdmPacketHeaderSize); |
| } |
| } |
| |
| void AdbConnectionState::SendAgentFds(bool require_handshake) { |
| DCHECK(!sent_agent_fds_); |
| const char* message = require_handshake ? kPerformHandshakeMessage : kSkipHandshakeMessage; |
| union { |
| cmsghdr cm; |
| char buffer[CMSG_SPACE(dt_fd_forward::FdSet::kDataLength)]; |
| } cm_un; |
| iovec iov; |
| iov.iov_base = const_cast<char*>(message); |
| iov.iov_len = strlen(message) + 1; |
| |
| msghdr msg; |
| msg.msg_name = nullptr; |
| msg.msg_namelen = 0; |
| msg.msg_iov = &iov; |
| msg.msg_iovlen = 1; |
| msg.msg_flags = 0; |
| msg.msg_control = cm_un.buffer; |
| msg.msg_controllen = sizeof(cm_un.buffer); |
| |
| cmsghdr* cmsg = CMSG_FIRSTHDR(&msg); |
| cmsg->cmsg_len = CMSG_LEN(dt_fd_forward::FdSet::kDataLength); |
| cmsg->cmsg_level = SOL_SOCKET; |
| cmsg->cmsg_type = SCM_RIGHTS; |
| |
| // Duplicate the fds before sending them. |
| android::base::unique_fd read_fd(art::DupCloexec(adb_connection_socket_)); |
| CHECK_NE(read_fd.get(), -1) << "Failed to dup read_fd_: " << strerror(errno); |
| android::base::unique_fd write_fd(art::DupCloexec(adb_connection_socket_)); |
| CHECK_NE(write_fd.get(), -1) << "Failed to dup write_fd: " << strerror(errno); |
| android::base::unique_fd write_lock_fd(art::DupCloexec(adb_write_event_fd_)); |
| CHECK_NE(write_lock_fd.get(), -1) << "Failed to dup write_lock_fd: " << strerror(errno); |
| |
| dt_fd_forward::FdSet { |
| read_fd.get(), write_fd.get(), write_lock_fd.get() |
| }.WriteData(CMSG_DATA(cmsg)); |
| |
| int res = TEMP_FAILURE_RETRY(sendmsg(local_agent_control_sock_, &msg, MSG_EOR)); |
| if (res < 0) { |
| PLOG(ERROR) << "Failed to send agent adb connection fds."; |
| } else { |
| sent_agent_fds_ = true; |
| VLOG(jdwp) << "Fds have been sent to jdwp agent!"; |
| } |
| } |
| |
| android::base::unique_fd AdbConnectionState::ReadFdFromAdb() { |
| // We don't actually care about the data that is sent. We do need to receive something though. |
| char dummy = '!'; |
| union { |
| cmsghdr cm; |
| char buffer[CMSG_SPACE(sizeof(int))]; |
| } cm_un; |
| |
| iovec iov; |
| iov.iov_base = &dummy; |
| iov.iov_len = 1; |
| |
| msghdr msg; |
| msg.msg_name = nullptr; |
| msg.msg_namelen = 0; |
| msg.msg_iov = &iov; |
| msg.msg_iovlen = 1; |
| msg.msg_flags = 0; |
| msg.msg_control = cm_un.buffer; |
| msg.msg_controllen = sizeof(cm_un.buffer); |
| |
| cmsghdr* cmsg = CMSG_FIRSTHDR(&msg); |
| cmsg->cmsg_len = msg.msg_controllen; |
| cmsg->cmsg_level = SOL_SOCKET; |
| cmsg->cmsg_type = SCM_RIGHTS; |
| (reinterpret_cast<int*>(CMSG_DATA(cmsg)))[0] = -1; |
| |
| int rc = TEMP_FAILURE_RETRY(recvmsg(control_sock_, &msg, 0)); |
| |
| if (rc <= 0) { |
| return android::base::unique_fd(-1); |
| } else { |
| VLOG(jdwp) << "Fds have been received from ADB!"; |
| } |
| |
| return android::base::unique_fd((reinterpret_cast<int*>(CMSG_DATA(cmsg)))[0]); |
| } |
| |
| bool AdbConnectionState::SetupAdbConnection() { |
| int sleep_ms = 500; |
| const int sleep_max_ms = 2*1000; |
| |
| android::base::unique_fd sock(socket(AF_UNIX, SOCK_SEQPACKET | SOCK_CLOEXEC, 0)); |
| if (sock < 0) { |
| PLOG(ERROR) << "Could not create ADB control socket"; |
| return false; |
| } |
| struct timeval timeout; |
| timeout.tv_sec = kControlSockSendTimeout; |
| timeout.tv_usec = 0; |
| setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO, &timeout, sizeof(timeout)); |
| int32_t pid = getpid(); |
| |
| while (!shutting_down_) { |
| // If adbd isn't running, because USB debugging was disabled or |
| // perhaps the system is restarting it for "adb root", the |
| // connect() will fail. We loop here forever waiting for it |
| // to come back. |
| // |
| // Waking up and polling every couple of seconds is generally a |
| // bad thing to do, but we only do this if the application is |
| // debuggable *and* adbd isn't running. Still, for the sake |
| // of battery life, we should consider timing out and giving |
| // up after a few minutes in case somebody ships an app with |
| // the debuggable flag set. |
| int ret = connect(sock, &control_addr_.controlAddrPlain, control_addr_len_); |
| if (ret == 0) { |
| bool trusted = sock >= 0 && art::SocketPeerIsTrusted(sock); |
| if (!trusted) { |
| LOG(ERROR) << "adb socket is not trusted. Aborting connection."; |
| if (sock >= 0 && shutdown(sock, SHUT_RDWR)) { |
| PLOG(ERROR) << "trouble shutting down socket"; |
| } |
| return false; |
| } |
| /* now try to send our pid to the ADB daemon */ |
| ret = TEMP_FAILURE_RETRY(send(sock, &pid, sizeof(pid), 0)); |
| if (ret == sizeof(pid)) { |
| VLOG(jdwp) << "PID " << pid << " sent to adb"; |
| control_sock_ = std::move(sock); |
| return true; |
| } else { |
| PLOG(ERROR) << "Weird, can't send JDWP process pid to ADB. Aborting connection."; |
| return false; |
| } |
| } else { |
| if (VLOG_IS_ON(jdwp)) { |
| PLOG(ERROR) << "Can't connect to ADB control socket. Will retry."; |
| } |
| |
| usleep(sleep_ms * 1000); |
| |
| sleep_ms += (sleep_ms >> 1); |
| if (sleep_ms > sleep_max_ms) { |
| sleep_ms = sleep_max_ms; |
| } |
| } |
| } |
| return false; |
| } |
| |
| void AdbConnectionState::RunPollLoop(art::Thread* self) { |
| CHECK_NE(agent_name_, ""); |
| CHECK_EQ(self->GetState(), art::kNative); |
| art::Locks::mutator_lock_->AssertNotHeld(self); |
| self->SetState(art::kWaitingInMainDebuggerLoop); |
| // shutting_down_ set by StopDebuggerThreads |
| while (!shutting_down_) { |
| // First get the control_sock_ from adb if we don't have one. We only need to do this once. |
| if (control_sock_ == -1 && !SetupAdbConnection()) { |
| LOG(ERROR) << "Failed to setup adb connection."; |
| return; |
| } |
| while (!shutting_down_ && control_sock_ != -1) { |
| bool should_listen_on_connection = !agent_has_socket_ && !sent_agent_fds_; |
| struct pollfd pollfds[4] = { |
| { sleep_event_fd_, POLLIN, 0 }, |
| // -1 as an fd causes it to be ignored by poll |
| { (agent_loaded_ ? local_agent_control_sock_ : -1), POLLIN, 0 }, |
| // Check for the control_sock_ actually going away. Only do this if we don't have an active |
| // connection. |
| { (adb_connection_socket_ == -1 ? control_sock_ : -1), POLLIN | POLLRDHUP, 0 }, |
| // if we have not loaded the agent either the adb_connection_socket_ is -1 meaning we don't |
| // have a real connection yet or the socket through adb needs to be listened to for incoming |
| // data that the agent or this plugin can handle. |
| { should_listen_on_connection ? adb_connection_socket_ : -1, POLLIN | POLLRDHUP, 0 } |
| }; |
| int res = TEMP_FAILURE_RETRY(poll(pollfds, 4, -1)); |
| if (res < 0) { |
| PLOG(ERROR) << "Failed to poll!"; |
| return; |
| } |
| // We don't actually care about doing this we just use it to wake us up. |
| // const struct pollfd& sleep_event_poll = pollfds[0]; |
| const struct pollfd& agent_control_sock_poll = pollfds[1]; |
| const struct pollfd& control_sock_poll = pollfds[2]; |
| const struct pollfd& adb_socket_poll = pollfds[3]; |
| if (FlagsSet(agent_control_sock_poll.revents, POLLIN)) { |
| DCHECK(agent_loaded_); |
| char buf[257]; |
| res = TEMP_FAILURE_RETRY(recv(local_agent_control_sock_, buf, sizeof(buf) - 1, 0)); |
| if (res < 0) { |
| PLOG(ERROR) << "Failed to read message from agent control socket! Retrying"; |
| continue; |
| } else { |
| buf[res + 1] = '\0'; |
| VLOG(jdwp) << "Local agent control sock has data: " << static_cast<const char*>(buf); |
| } |
| if (memcmp(kListenStartMessage, buf, sizeof(kListenStartMessage)) == 0) { |
| agent_listening_ = true; |
| if (adb_connection_socket_ != -1) { |
| SendAgentFds(/*require_handshake=*/ !performed_handshake_); |
| } |
| } else if (memcmp(kListenEndMessage, buf, sizeof(kListenEndMessage)) == 0) { |
| agent_listening_ = false; |
| } else if (memcmp(kCloseMessage, buf, sizeof(kCloseMessage)) == 0) { |
| CloseFds(); |
| agent_has_socket_ = false; |
| } else if (memcmp(kAcceptMessage, buf, sizeof(kAcceptMessage)) == 0) { |
| agent_has_socket_ = true; |
| sent_agent_fds_ = false; |
| // We will only ever do the handshake once so reset this. |
| performed_handshake_ = false; |
| } else { |
| LOG(ERROR) << "Unknown message received from debugger! '" << std::string(buf) << "'"; |
| } |
| } else if (FlagsSet(control_sock_poll.revents, POLLIN)) { |
| bool maybe_send_fds = false; |
| { |
| // Hold onto this lock so that concurrent ddm publishes don't try to use an illegal fd. |
| ScopedEventFdLock sefdl(adb_write_event_fd_); |
| android::base::unique_fd new_fd(ReadFdFromAdb()); |
| if (new_fd == -1) { |
| // Something went wrong. We need to retry getting the control socket. |
| control_sock_.reset(); |
| break; |
| } else if (adb_connection_socket_ != -1) { |
| // We already have a connection. |
| VLOG(jdwp) << "Ignoring second debugger. Accept then drop!"; |
| if (new_fd >= 0) { |
| new_fd.reset(); |
| } |
| } else { |
| VLOG(jdwp) << "Adb connection established with fd " << new_fd; |
| adb_connection_socket_ = std::move(new_fd); |
| maybe_send_fds = true; |
| } |
| } |
| if (maybe_send_fds && agent_loaded_ && agent_listening_) { |
| VLOG(jdwp) << "Sending fds as soon as we received them."; |
| // The agent was already loaded so this must be after a disconnection. Therefore have the |
| // transport perform the handshake. |
| SendAgentFds(/*require_handshake=*/ true); |
| } |
| } else if (FlagsSet(control_sock_poll.revents, POLLRDHUP)) { |
| // The other end of the adb connection just dropped it. |
| // Reset the connection since we don't have an active socket through the adb server. |
| DCHECK(!agent_has_socket_) << "We shouldn't be doing anything if there is already a " |
| << "connection active"; |
| control_sock_.reset(); |
| break; |
| } else if (FlagsSet(adb_socket_poll.revents, POLLIN)) { |
| DCHECK(!agent_has_socket_); |
| if (!agent_loaded_) { |
| HandleDataWithoutAgent(self); |
| } else if (agent_listening_ && !sent_agent_fds_) { |
| VLOG(jdwp) << "Sending agent fds again on data."; |
| // Agent was already loaded so it can deal with the handshake. |
| SendAgentFds(/*require_handshake=*/ true); |
| } |
| } else if (FlagsSet(adb_socket_poll.revents, POLLRDHUP)) { |
| DCHECK(!agent_has_socket_); |
| CloseFds(); |
| } else { |
| VLOG(jdwp) << "Woke up poll without anything to do!"; |
| } |
| } |
| } |
| } |
| |
| static uint32_t ReadUint32AndAdvance(/*in-out*/uint8_t** in) { |
| uint32_t res; |
| memcpy(&res, *in, sizeof(uint32_t)); |
| *in = (*in) + sizeof(uint32_t); |
| return ntohl(res); |
| } |
| |
| void AdbConnectionState::HandleDataWithoutAgent(art::Thread* self) { |
| DCHECK(!agent_loaded_); |
| DCHECK(!agent_listening_); |
| // TODO Should we check in some other way if we are userdebug/eng? |
| CHECK(art::Dbg::IsJdwpAllowed()); |
| // We try to avoid loading the agent which is expensive. First lets just perform the handshake. |
| if (!performed_handshake_) { |
| PerformHandshake(); |
| return; |
| } |
| // Read the packet header to figure out if it is one we can handle. We only 'peek' into the stream |
| // to see if it's one we can handle. This doesn't change the state of the socket. |
| alignas(sizeof(uint32_t)) uint8_t packet_header[kPacketHeaderLen]; |
| ssize_t res = TEMP_FAILURE_RETRY(recv(adb_connection_socket_.get(), |
| packet_header, |
| sizeof(packet_header), |
| MSG_PEEK)); |
| // We want to be very careful not to change the socket state until we know we succeeded. This will |
| // let us fall-back to just loading the agent and letting it deal with everything. |
| if (res <= 0) { |
| // Close the socket. We either hit EOF or an error. |
| if (res < 0) { |
| PLOG(ERROR) << "Unable to peek into adb socket due to error. Closing socket."; |
| } |
| CloseFds(); |
| return; |
| } else if (res < static_cast<int>(kPacketHeaderLen)) { |
| LOG(ERROR) << "Unable to peek into adb socket. Loading agent to handle this. Only read " << res; |
| AttachJdwpAgent(self); |
| return; |
| } |
| uint32_t full_len = ntohl(*reinterpret_cast<uint32_t*>(packet_header + kPacketSizeOff)); |
| uint32_t pkt_id = ntohl(*reinterpret_cast<uint32_t*>(packet_header + kPacketIdOff)); |
| uint8_t pkt_cmd_set = packet_header[kPacketCommandSetOff]; |
| uint8_t pkt_cmd = packet_header[kPacketCommandOff]; |
| if (pkt_cmd_set != kDdmCommandSet || |
| pkt_cmd != kDdmChunkCommand || |
| full_len < kPacketHeaderLen) { |
| VLOG(jdwp) << "Loading agent due to jdwp packet that cannot be handled by adbconnection."; |
| AttachJdwpAgent(self); |
| return; |
| } |
| uint32_t avail = -1; |
| res = TEMP_FAILURE_RETRY(ioctl(adb_connection_socket_.get(), FIONREAD, &avail)); |
| if (res < 0) { |
| PLOG(ERROR) << "Failed to determine amount of readable data in socket! Closing connection"; |
| CloseFds(); |
| return; |
| } else if (avail < full_len) { |
| LOG(WARNING) << "Unable to handle ddm command in adbconnection due to insufficent data. " |
| << "Expected " << full_len << " bytes but only " << avail << " are readable. " |
| << "Loading jdwp agent to deal with this."; |
| AttachJdwpAgent(self); |
| return; |
| } |
| // Actually read the data. |
| std::vector<uint8_t> full_pkt; |
| full_pkt.resize(full_len); |
| res = TEMP_FAILURE_RETRY(recv(adb_connection_socket_.get(), full_pkt.data(), full_len, 0)); |
| if (res < 0) { |
| PLOG(ERROR) << "Failed to recv data from adb connection. Closing connection"; |
| CloseFds(); |
| return; |
| } |
| DCHECK_EQ(memcmp(full_pkt.data(), packet_header, sizeof(packet_header)), 0); |
| size_t data_size = full_len - kPacketHeaderLen; |
| if (data_size < (sizeof(uint32_t) * 2)) { |
| // This is an error (the data isn't long enough) but to match historical behavior we need to |
| // ignore it. |
| return; |
| } |
| uint8_t* ddm_data = full_pkt.data() + kPacketHeaderLen; |
| uint32_t ddm_type = ReadUint32AndAdvance(&ddm_data); |
| uint32_t ddm_len = ReadUint32AndAdvance(&ddm_data); |
| if (ddm_len > data_size - (2 * sizeof(uint32_t))) { |
| // This is an error (the data isn't long enough) but to match historical behavior we need to |
| // ignore it. |
| return; |
| } |
| |
| if (!notified_ddm_active_) { |
| NotifyDdms(/*active=*/ true); |
| } |
| uint32_t reply_type; |
| std::vector<uint8_t> reply; |
| if (!art::Dbg::DdmHandleChunk(self->GetJniEnv(), |
| ddm_type, |
| art::ArrayRef<const jbyte>(reinterpret_cast<const jbyte*>(ddm_data), |
| ddm_len), |
| /*out*/&reply_type, |
| /*out*/&reply)) { |
| // To match historical behavior we don't send any response when there is no data to reply with. |
| return; |
| } |
| SendDdmPacket(pkt_id, |
| DdmPacketType::kReply, |
| reply_type, |
| art::ArrayRef<const uint8_t>(reply)); |
| } |
| |
| void AdbConnectionState::PerformHandshake() { |
| CHECK(!performed_handshake_); |
| // Check to make sure we are able to read the whole handshake. |
| uint32_t avail = -1; |
| int res = TEMP_FAILURE_RETRY(ioctl(adb_connection_socket_.get(), FIONREAD, &avail)); |
| if (res < 0 || avail < sizeof(kJdwpHandshake)) { |
| if (res < 0) { |
| PLOG(ERROR) << "Failed to determine amount of readable data for handshake!"; |
| } |
| LOG(WARNING) << "Closing connection to broken client."; |
| CloseFds(); |
| return; |
| } |
| // Perform the handshake. |
| char handshake_msg[sizeof(kJdwpHandshake)]; |
| res = TEMP_FAILURE_RETRY(recv(adb_connection_socket_.get(), |
| handshake_msg, |
| sizeof(handshake_msg), |
| MSG_DONTWAIT)); |
| if (res < static_cast<int>(sizeof(kJdwpHandshake)) || |
| strncmp(handshake_msg, kJdwpHandshake, sizeof(kJdwpHandshake)) != 0) { |
| if (res < 0) { |
| PLOG(ERROR) << "Failed to read handshake!"; |
| } |
| LOG(WARNING) << "Handshake failed!"; |
| CloseFds(); |
| return; |
| } |
| // Send the handshake back. |
| res = TEMP_FAILURE_RETRY(send(adb_connection_socket_.get(), |
| kJdwpHandshake, |
| sizeof(kJdwpHandshake), |
| 0)); |
| if (res < static_cast<int>(sizeof(kJdwpHandshake))) { |
| PLOG(ERROR) << "Failed to send jdwp-handshake response."; |
| CloseFds(); |
| return; |
| } |
| performed_handshake_ = true; |
| } |
| |
| void AdbConnectionState::AttachJdwpAgent(art::Thread* self) { |
| art::Runtime* runtime = art::Runtime::Current(); |
| self->AssertNoPendingException(); |
| runtime->AttachAgent(/* env= */ nullptr, |
| MakeAgentArg(), |
| /* class_loader= */ nullptr); |
| if (self->IsExceptionPending()) { |
| LOG(ERROR) << "Failed to load agent " << agent_name_; |
| art::ScopedObjectAccess soa(self); |
| self->GetException()->Dump(); |
| self->ClearException(); |
| return; |
| } |
| agent_loaded_ = true; |
| } |
| |
| bool ContainsArgument(const std::string& opts, const char* arg) { |
| return opts.find(arg) != std::string::npos; |
| } |
| |
| bool ValidateJdwpOptions(const std::string& opts) { |
| bool res = true; |
| // The adbconnection plugin requires that the jdwp agent be configured as a 'server' because that |
| // is what adb expects and otherwise we will hit a deadlock as the poll loop thread stops waiting |
| // for the fd's to be passed down. |
| if (ContainsArgument(opts, "server=n")) { |
| res = false; |
| LOG(ERROR) << "Cannot start jdwp debugging with server=n from adbconnection."; |
| } |
| // We don't start the jdwp agent until threads are already running. It is far too late to suspend |
| // everything. |
| if (ContainsArgument(opts, "suspend=y")) { |
| res = false; |
| LOG(ERROR) << "Cannot use suspend=y with late-init jdwp."; |
| } |
| return res; |
| } |
| |
| std::string AdbConnectionState::MakeAgentArg() { |
| const std::string& opts = art::Runtime::Current()->GetJdwpOptions(); |
| DCHECK(ValidateJdwpOptions(opts)); |
| // TODO Get agent_name_ from something user settable? |
| return agent_name_ + "=" + opts + (opts.empty() ? "" : ",") + |
| "ddm_already_active=" + (notified_ddm_active_ ? "y" : "n") + "," + |
| // See the comment above for why we need to be server=y. Since the agent defaults to server=n |
| // we will add it if it wasn't already present for the convenience of the user. |
| (ContainsArgument(opts, "server=y") ? "" : "server=y,") + |
| // See the comment above for why we need to be suspend=n. Since the agent defaults to |
| // suspend=y we will add it if it wasn't already present. |
| (ContainsArgument(opts, "suspend=n") ? "" : "suspend=n,") + |
| "transport=dt_fd_forward,address=" + std::to_string(remote_agent_control_sock_); |
| } |
| |
| void AdbConnectionState::StopDebuggerThreads() { |
| // The regular agent system will take care of unloading the agent (if needed). |
| shutting_down_ = true; |
| // Wakeup the poll loop. |
| uint64_t data = 1; |
| if (sleep_event_fd_ != -1) { |
| TEMP_FAILURE_RETRY(write(sleep_event_fd_, &data, sizeof(data))); |
| } |
| } |
| |
| // The plugin initialization function. |
| extern "C" bool ArtPlugin_Initialize() { |
| DCHECK(art::Runtime::Current()->GetJdwpProvider() == art::JdwpProvider::kAdbConnection); |
| // TODO Provide some way for apps to set this maybe? |
| DCHECK(gState == nullptr); |
| gState = new AdbConnectionState(kDefaultJdwpAgentName); |
| return ValidateJdwpOptions(art::Runtime::Current()->GetJdwpOptions()); |
| } |
| |
| extern "C" bool ArtPlugin_Deinitialize() { |
| gState->StopDebuggerThreads(); |
| if (!gState->DebuggerThreadsStarted()) { |
| // If debugger threads were started then those threads will delete the state once they are done. |
| delete gState; |
| } |
| return true; |
| } |
| |
| } // namespace adbconnection |