Optimizing: Fix register allocator validation memory usage.
Also attribute ArenaBitVector allocations to appropriate
passes. This was used to track down the source of the
excessive memory alloactions.
Bug: 27690481
Change-Id: Ib895984cb7c04e24cbc7abbd8322079bab8ab100
diff --git a/compiler/optimizing/builder.cc b/compiler/optimizing/builder.cc
index 57660c2..124afbc 100644
--- a/compiler/optimizing/builder.cc
+++ b/compiler/optimizing/builder.cc
@@ -367,7 +367,8 @@
ArenaBitVector* native_debug_info_locations;
if (native_debuggable) {
const uint32_t num_instructions = code_item.insns_size_in_code_units_;
- native_debug_info_locations = new (arena_) ArenaBitVector (arena_, num_instructions, false);
+ native_debug_info_locations =
+ ArenaBitVector::Create(arena_, num_instructions, false, kArenaAllocGraphBuilder);
FindNativeDebugInfoLocations(code_item, native_debug_info_locations);
}