buzbee | 5433072 | 2011-08-23 16:46:55 -0700 | [diff] [blame^] | 1 | #if defined(__arm__) |
| 2 | |
| 3 | .balign 4 |
| 4 | .global art_shl_long |
| 5 | art_shl_long: |
| 6 | /* |
| 7 | * Long integer shift. This is different from the generic 32/64-bit |
| 8 | * binary operations because vAA/vBB are 64-bit but vCC (the shift |
| 9 | * distance) is 32-bit. Also, Dalvik requires us to ignore all but the low |
| 10 | * 6 bits. |
| 11 | * On entry: |
| 12 | * r0: low word |
| 13 | * r1: high word |
| 14 | * r2: shift count |
| 15 | */ |
| 16 | /* shl-long vAA, vBB, vCC */ |
| 17 | and r2, r2, #63 @ r2<- r2 & 0x3f |
| 18 | mov r1, r1, asl r2 @ r1<- r1 << r2 |
| 19 | rsb r3, r2, #32 @ r3<- 32 - r2 |
| 20 | orr r1, r1, r0, lsr r3 @ r1<- r1 | (r0 << (32-r2)) |
| 21 | subs ip, r2, #32 @ ip<- r2 - 32 |
| 22 | movpl r1, r0, asl ip @ if r2 >= 32, r1<- r0 << (r2-32) |
| 23 | mov r0, r0, asl r2 @ r0<- r0 << r2 |
| 24 | bx lr |
| 25 | |
| 26 | .balign 4 |
| 27 | .global art_shr_long |
| 28 | art_shr_long: |
| 29 | /* |
| 30 | * Long integer shift. This is different from the generic 32/64-bit |
| 31 | * binary operations because vAA/vBB are 64-bit but vCC (the shift |
| 32 | * distance) is 32-bit. Also, Dalvik requires us to ignore all but the low |
| 33 | * 6 bits. |
| 34 | * On entry: |
| 35 | * r0: low word |
| 36 | * r1: high word |
| 37 | * r2: shift count |
| 38 | */ |
| 39 | /* shr-long vAA, vBB, vCC */ |
| 40 | and r2, r2, #63 @ r0<- r0 & 0x3f |
| 41 | mov r0, r0, lsr r2 @ r0<- r2 >> r2 |
| 42 | rsb r3, r2, #32 @ r3<- 32 - r2 |
| 43 | orr r0, r0, r1, asl r3 @ r0<- r0 | (r1 << (32-r2)) |
| 44 | subs ip, r2, #32 @ ip<- r2 - 32 |
| 45 | movpl r0, r1, asr ip @ if r2 >= 32, r0<-r1 >> (r2-32) |
| 46 | mov r1, r1, asr r2 @ r1<- r1 >> r2 |
| 47 | bx lr |
| 48 | |
| 49 | .balign 4 |
| 50 | .global art_ushr_long |
| 51 | art_ushr_long: |
| 52 | /* |
| 53 | * Long integer shift. This is different from the generic 32/64-bit |
| 54 | * binary operations because vAA/vBB are 64-bit but vCC (the shift |
| 55 | * distance) is 32-bit. Also, Dalvik requires us to ignore all but the low |
| 56 | * 6 bits. |
| 57 | * On entry: |
| 58 | * r0: low word |
| 59 | * r1: high word |
| 60 | * r2: shift count |
| 61 | */ |
| 62 | /* ushr-long vAA, vBB, vCC */ |
| 63 | and r2, r2, #63 @ r0<- r0 & 0x3f |
| 64 | mov r0, r0, lsr r2 @ r0<- r2 >> r2 |
| 65 | rsb r3, r2, #32 @ r3<- 32 - r2 |
| 66 | orr r0, r0, r1, asl r3 @ r0<- r0 | (r1 << (32-r2)) |
| 67 | subs ip, r2, #32 @ ip<- r2 - 32 |
| 68 | movpl r0, r1, lsr ip @ if r2 >= 32, r0<-r1 >>> (r2-32) |
| 69 | mov r1, r1, lsr r2 @ r1<- r1 >>> r2 |
| 70 | bx lr |
| 71 | |
| 72 | #endif |