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gerrit-public.fairphone.software
/
platform
/
art
/
354794b1c59894e549cf175e24a3b8c5d5ec2913
/
compiler
/
optimizing
/
stack_map_stream.cc
9e734c7
Create dex subdirectory
by David Sehr
· 6 years ago
92f7f3c
Use intrinsic codegen for compiling intrinsic methods.
by Vladimir Marko
· 7 years ago
174b2e2
Use ScopedArenaAllocator for code generation.
by Vladimir Marko
· 7 years ago
e2abbc6
ART: Move kDexNoIndex to dex_file_types.h
by Andreas Gampe
· 7 years ago
cbcedbf
Add method info to oat files
by Mathieu Chartier
· 7 years ago
9c57113
Move StackMapStream deduplication maps to arena.
by Vladimir Marko
· 7 years ago
d776ff0
Add invoke infos to stack maps
by Mathieu Chartier
· 7 years ago
3228908
Deduplicate register maps for both inline and normal stack maps
by Mathieu Chartier
· 7 years ago
575d3e6
Clean up code info table layout
by Mathieu Chartier
· 7 years ago
fbdfa6d
Revert "Revert "Inline across dex files for JIT.""
by Nicolas Geoffray
· 7 years ago
90b936d
ART: Refactor verify_object.h
by Andreas Gampe
· 7 years ago
d90cd5c
Merge "Revert "Inline across dex files for JIT.""
by Nicolas Geoffray
· 7 years ago
d16da8b
Revert "Inline across dex files for JIT."
by Nicolas Geoffray
· 7 years ago
3f50d3c
Merge "Inline across dex files for JIT."
by Nicolas Geoffray
· 7 years ago
f290c01
Inline across dex files for JIT.
by Nicolas Geoffray
· 7 years ago
1a20b68
Deduplicate register masks
by Mathieu Chartier
· 7 years ago
45aa598
Deduplicate stack masks
by David Srbecky
· 8 years ago
12f1b99
Remove alignment bits in between stack maps
by Mathieu Chartier
· 7 years ago
a2f526f
Compressed native PC for stack maps
by Mathieu Chartier
· 7 years ago
5d37c15
Put inlined ArtMethod pointer in stack maps.
by Nicolas Geoffray
· 7 years ago
87f3fcb
Replace String.charAt() with HIR.
by Vladimir Marko
· 8 years ago
61b28a1
Use bit-level packing for InlineInfo in stackmaps as well.
by David Srbecky
· 8 years ago
09ed098
Pack stack map entries on bit level to save space.
by David Srbecky
· 8 years ago
f6a35de
Optimizing: Fix register allocator validation memory usage.
by Vladimir Marko
· 8 years ago
1bbdfd7
Verify encoded stack maps in debug builds.
by David Srbecky
· 8 years ago
7dc1178
Implement << operator for DexRegisterLocation::Kind.
by David Srbecky
· 8 years ago
012fc4e
Don't encode a DexRegisterMap if there is no live register.
by Nicolas Geoffray
· 8 years ago
ec7802a
Add DCHECKs to ArenaVector and ScopedArenaVector.
by Vladimir Marko
· 9 years ago
b5c4693
Assert we don't store an invalid dex_pc in the stack maps.
by Calin Juravle
· 9 years ago
225b646
Optimizing: Tag arena allocations in code generators.
by Vladimir Marko
· 9 years ago
77a48ae
Revert "Revert "ART: Register allocation and runtime support for try/catch""
by David Brazdil
· 9 years ago
659562a
Revert "ART: Register allocation and runtime support for try/catch"
by David Brazdil
· 9 years ago
b022fa1
ART: Register allocation and runtime support for try/catch
by David Brazdil
· 9 years ago
1c1da43
Improve documentation of memory layouts in stack_map.h.
by Roland Levillain
· 9 years ago
bd8c725
Optimizing: Remove PcInfo, use the StackMapStream instead.
by Vladimir Marko
· 9 years ago
f677ebf
Cache stack map encoding
by David Brazdil
· 9 years ago
6530baf
Move the catalog after the stack maps.
by Nicolas Geoffray
· 9 years ago
b176d7c
Also encode the InvokeType in an InlineInfo.
by Nicolas Geoffray
· 9 years ago
b1d0f3f
Support InlineInfo in StackMap.
by Nicolas Geoffray
· 9 years ago
4f46ac5
Cleanup and improve stack map stream
by Calin Juravle
· 9 years ago
c416d33
Move stack map stream implementation to its own cc file.
by Calin Juravle
· 9 years ago