1. e5d80f8 Move ArenaBitVector into the runtime by Mathieu Chartier · 9 years ago
  2. d9cb68e ART: Add (Fpu)RegHigh stack map location kinds by David Brazdil · 9 years ago
  3. 1c1da43 Improve documentation of memory layouts in stack_map.h. by Roland Levillain · 9 years ago
  4. f677ebf Cache stack map encoding by David Brazdil · 10 years ago
  5. f10a25f ART: Fast copy stack mask by David Brazdil · 10 years ago
  6. b176d7c Also encode the InvokeType in an InlineInfo. by Nicolas Geoffray · 10 years ago
  7. b1d0f3f Support InlineInfo in StackMap. by Nicolas Geoffray · 10 years ago
  8. 4f46ac5 Cleanup and improve stack map stream by Calin Juravle · 10 years ago
  9. 896f8f7 Use variable encoding for StackMap. by Nicolas Geoffray · 10 years ago
  10. a552e1c Use unique location catalogs to encode Dex register maps. by Roland Levillain · 10 years ago
  11. 6ae7096 Share dex register maps between stack maps when possible. by Calin Juravle · 10 years ago
  12. 004c230 Compress the StackMaps. by Nicolas Geoffray · 10 years ago
  13. eeefa12 Update locations of registers after slow paths spilling. by Nicolas Geoffray · 10 years ago
  14. fead4e4 [optimizing] Don't record None locations in the stack maps. by Nicolas Geoffray · 10 years ago
  15. a2d8ec6 Compress the Dex register maps built by the optimizing compiler. by Roland Levillain · 10 years ago
  16. 12baf47 Extend compiler/optimizing/stack_map_test.cc. by Roland Levillain · 10 years ago
  17. 442b46a Display optimizing compiler's CodeInfo objects in oatdump. by Roland Levillain · 10 years ago
  18. 3946844 Runtime support for the new stack maps for the opt compiler. by Nicolas Geoffray · 10 years ago
  19. 99ea58c Add a new stack map scheme that encodes compilation info per pc. by Nicolas Geoffray · 10 years ago