Remove duplicate methods and variables from WearRecoveryUI

Copy pasta is never as delicious as ones hopes.

Also fix the Pike not rendering recovery bug.

Change-Id: I903da7da436e3347a22ff51633e8a0f28fea2c46
diff --git a/wear_ui.h b/wear_ui.h
index e2d6fe0..dadf324 100644
--- a/wear_ui.h
+++ b/wear_ui.h
@@ -23,39 +23,22 @@
   public:
     WearRecoveryUI();
 
-    void Init();
-    // overall recovery state ("background image")
-    void SetBackground(Icon icon);
+    void Init() override;
 
-    // progress indicator
-    void SetProgressType(ProgressType type);
-    void ShowProgress(float portion, float seconds);
-    void SetProgress(float fraction);
-
-    void SetStage(int current, int max);
-
-    // text log
-    void ShowText(bool visible);
-    bool IsTextVisible();
-    bool WasTextEverVisible();
+    void SetStage(int current, int max) override;
 
     // printing messages
-    void Print(const char* fmt, ...);
-    void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3);
-    void ShowFile(const char* filename);
-    void ShowFile(FILE* fp);
+    void Print(const char* fmt, ...) override;
+    void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3);
+    void ShowFile(const char* filename) override;
+    void ShowFile(FILE* fp) override;
 
     // menu display
     void StartMenu(const char* const * headers, const char* const * items,
-                           int initial_selection);
-    int SelectMenu(int sel);
-    void EndMenu();
-
-    void Redraw();
+                   int initial_selection) override;
+    int SelectMenu(int sel) override;
 
   protected:
-    int progress_bar_height, progress_bar_width;
-
     // progress bar vertical position, it's centered horizontally
     int progress_bar_y;
 
@@ -67,59 +50,34 @@
     // that may otherwise go out of the screen.
     int menu_unusable_rows;
 
-    // number of intro frames (default: 22) and loop frames (default: 60)
-    int intro_frames;
-    int loop_frames;
+    int GetProgressBaseline() override;
 
-    // Number of frames per sec (default: 30) for both of intro and loop.
-    int animation_fps;
+    void InitTextParams() override;
+
+    void PrintV(const char*, bool, va_list) override;
 
   private:
-    Icon currentIcon;
-
-    bool intro_done;
-
-    int current_frame;
-
     GRSurface* backgroundIcon[5];
-    GRSurface* *introFrames;
-    GRSurface* *loopFrames;
-
-    ProgressType progressBarType;
-
-    float progressScopeStart, progressScopeSize, progress;
-    double progressScopeTime, progressScopeDuration;
 
     static const int kMaxCols = 96;
     static const int kMaxRows = 96;
 
-    // Log text overlay, displayed when a magic key is pressed
-    char text[kMaxRows][kMaxCols];
-    size_t text_cols, text_rows;
     // Number of text rows seen on screen
     int visible_text_rows;
-    size_t text_col, text_row, text_top;
-    bool show_text;
-    bool show_text_ever;   // has show_text ever been true?
 
-    char menu[kMaxRows][kMaxCols];
-    bool show_menu;
     const char* const* menu_headers_;
-    int menu_items, menu_sel;
     int menu_start, menu_end;
 
     pthread_t progress_t;
 
-  private:
-    void draw_background_locked(Icon icon);
+    void draw_background_locked() override;
+    void draw_screen_locked() override;
     void draw_progress_locked();
-    void draw_screen_locked();
-    void update_screen_locked();
+
     static void* progress_thread(void* cookie);
     void progress_loop();
     void PutChar(char);
     void ClearText();
-    void PrintV(const char*, bool, va_list);
 };
 
 #endif  // RECOVERY_WEAR_UI_H